package androidx.constraintlayout.motion.utils; import android.util.Log; import java.util.Arrays; import tech.rabbit.r1launcher.BuildConfig; /* loaded from: classes.dex */ public class Easing { private static final String ACCELERATE = "cubic(0.4, 0.05, 0.8, 0.7)"; private static final String DECELERATE = "cubic(0.0, 0.0, 0.2, 0.95)"; private static final String LINEAR = "cubic(1, 1, 0, 0)"; private static final String STANDARD = "cubic(0.4, 0.0, 0.2, 1)"; String str = "identity"; static Easing sDefault = new Easing(); private static final String STANDARD_NAME = "standard"; private static final String ACCELERATE_NAME = "accelerate"; private static final String DECELERATE_NAME = "decelerate"; private static final String LINEAR_NAME = "linear"; public static String[] NAMED_EASING = {STANDARD_NAME, ACCELERATE_NAME, DECELERATE_NAME, LINEAR_NAME}; public double get(double d) { return d; } public double getDiff(double d) { return 1.0d; } public String toString() { return this.str; } public static Easing getInterpolator(String str) { if (str == null) { return null; } if (str.startsWith("cubic")) { return new CubicEasing(str); } str.hashCode(); char c = 65535; switch (str.hashCode()) { case -1354466595: if (str.equals(ACCELERATE_NAME)) { c = 0; break; } break; case -1263948740: if (str.equals(DECELERATE_NAME)) { c = 1; break; } break; case -1102672091: if (str.equals(LINEAR_NAME)) { c = 2; break; } break; case 1312628413: if (str.equals(STANDARD_NAME)) { c = 3; break; } break; } switch (c) { case 0: return new CubicEasing(ACCELERATE); case 1: return new CubicEasing(DECELERATE); case 2: return new CubicEasing(LINEAR); case 3: return new CubicEasing(STANDARD); default: Log.e("ConstraintSet", "transitionEasing syntax error syntax:transitionEasing=\"cubic(1.0,0.5,0.0,0.6)\" or " + Arrays.toString(NAMED_EASING)); return sDefault; } } /* loaded from: classes.dex */ static class CubicEasing extends Easing { private static double d_error = 1.0E-4d; private static double error = 0.01d; double x1; double x2; double y1; double y2; private double getDiffX(double d) { double d2 = 1.0d - d; double d3 = this.x1; double d4 = this.x2; return (d2 * 3.0d * d2 * d3) + (d2 * 6.0d * d * (d4 - d3)) + (3.0d * d * d * (1.0d - d4)); } private double getDiffY(double d) { double d2 = 1.0d - d; double d3 = this.y1; double d4 = this.y2; return (d2 * 3.0d * d2 * d3) + (d2 * 6.0d * d * (d4 - d3)) + (3.0d * d * d * (1.0d - d4)); } private double getX(double d) { double d2 = 1.0d - d; double d3 = 3.0d * d2; return (this.x1 * d2 * d3 * d) + (this.x2 * d3 * d * d) + (d * d * d); } private double getY(double d) { double d2 = 1.0d - d; double d3 = 3.0d * d2; return (this.y1 * d2 * d3 * d) + (this.y2 * d3 * d * d) + (d * d * d); } void setup(double d, double d2, double d3, double d4) { this.x1 = d; this.y1 = d2; this.x2 = d3; this.y2 = d4; } CubicEasing(String str) { this.str = str; int indexOf = str.indexOf(40); int indexOf2 = str.indexOf(44, indexOf); this.x1 = Double.parseDouble(str.substring(indexOf + 1, indexOf2).trim()); int i = indexOf2 + 1; int indexOf3 = str.indexOf(44, i); this.y1 = Double.parseDouble(str.substring(i, indexOf3).trim()); int i2 = indexOf3 + 1; int indexOf4 = str.indexOf(44, i2); this.x2 = Double.parseDouble(str.substring(i2, indexOf4).trim()); int i3 = indexOf4 + 1; this.y2 = Double.parseDouble(str.substring(i3, str.indexOf(41, i3)).trim()); } public CubicEasing(double d, double d2, double d3, double d4) { setup(d, d2, d3, d4); } @Override // androidx.constraintlayout.motion.utils.Easing public double getDiff(double d) { double d2 = 0.5d; double d3 = 0.5d; while (d2 > d_error) { d2 *= 0.5d; d3 = getX(d3) < d ? d3 + d2 : d3 - d2; } double d4 = d3 - d2; double d5 = d3 + d2; return (getY(d5) - getY(d4)) / (getX(d5) - getX(d4)); } @Override // androidx.constraintlayout.motion.utils.Easing public double get(double d) { if (d <= BuildConfig.SENTRY_SAMPLE_RATE) { return BuildConfig.SENTRY_SAMPLE_RATE; } if (d >= 1.0d) { return 1.0d; } double d2 = 0.5d; double d3 = 0.5d; while (d2 > error) { d2 *= 0.5d; d3 = getX(d3) < d ? d3 + d2 : d3 - d2; } double d4 = d3 - d2; double x = getX(d4); double d5 = d3 + d2; double x2 = getX(d5); double y = getY(d4); return (((getY(d5) - y) * (d - x)) / (x2 - x)) + y; } } }