package androidx.constraintlayout.solver.widgets; /* loaded from: classes.dex */ public class Rectangle { public int height; public int width; public int x; public int y; public boolean contains(int i, int i2) { int i3; int i4 = this.x; return i >= i4 && i < i4 + this.width && i2 >= (i3 = this.y) && i2 < i3 + this.height; } void grow(int i, int i2) { this.x -= i; this.y -= i2; this.width += i * 2; this.height += i2 * 2; } public void setBounds(int i, int i2, int i3, int i4) { this.x = i; this.y = i2; this.width = i3; this.height = i4; } boolean intersects(Rectangle rectangle) { int i; int i2; int i3 = this.x; int i4 = rectangle.x; return i3 >= i4 && i3 < i4 + rectangle.width && (i = this.y) >= (i2 = rectangle.y) && i < i2 + rectangle.height; } public int getCenterX() { return (this.x + this.width) / 2; } public int getCenterY() { return (this.y + this.height) / 2; } }