package androidx.media3.common; import android.content.Context; import android.graphics.Bitmap; import android.view.Surface; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; import java.util.List; import java.util.concurrent.Executor; /* loaded from: classes2.dex */ public interface VideoFrameProcessor { public static final long DROP_OUTPUT_FRAME = -2; public static final int INPUT_TYPE_BITMAP = 2; public static final int INPUT_TYPE_SURFACE = 1; public static final int INPUT_TYPE_TEXTURE_ID = 3; public static final long RENDER_OUTPUT_FRAME_IMMEDIATELY = -1; /* loaded from: classes2.dex */ public interface Factory { VideoFrameProcessor create(Context context, List list, DebugViewProvider debugViewProvider, ColorInfo colorInfo, ColorInfo colorInfo2, boolean z, Executor executor, Listener listener) throws VideoFrameProcessingException; } @Target({ElementType.TYPE_USE}) @Documented @Retention(RetentionPolicy.SOURCE) /* loaded from: classes2.dex */ public @interface InputType { } /* loaded from: classes2.dex */ public interface Listener { void onEnded(); void onError(VideoFrameProcessingException videoFrameProcessingException); void onOutputFrameAvailableForRendering(long j); void onOutputSizeChanged(int i, int i2); } void flush(); Surface getInputSurface(); int getPendingInputFrameCount(); void queueInputBitmap(Bitmap bitmap, long j, float f); void queueInputTexture(int i, long j); void registerInputFrame(); void registerInputStream(int i); void release(); void renderOutputFrame(long j); void setInputFrameInfo(FrameInfo frameInfo); void setOnInputFrameProcessedListener(OnInputFrameProcessedListener onInputFrameProcessedListener); void setOutputSurfaceInfo(SurfaceInfo surfaceInfo); void signalEndOfInput(); }