mirror of
https://github.com/Pinball3D/Rabbit-R1.git
synced 2024-12-28 18:12:31 -06:00
278 lines
9.3 KiB
Java
278 lines
9.3 KiB
Java
package androidx.constraintlayout.motion.utils;
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import java.lang.reflect.Array;
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import tech.rabbit.r1launcher.BuildConfig;
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/* loaded from: classes.dex */
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public class MonotonicCurveFit extends CurveFit {
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private static final String TAG = "MonotonicCurveFit";
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private double[] mT;
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private double[][] mTangent;
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private double[][] mY;
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private static double diff(double d, double d2, double d3, double d4, double d5, double d6) {
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double d7 = d2 * d2;
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double d8 = d2 * 6.0d;
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double d9 = 3.0d * d;
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return ((((((((((-6.0d) * d7) * d4) + (d8 * d4)) + ((6.0d * d7) * d3)) - (d8 * d3)) + ((d9 * d6) * d7)) + ((d9 * d5) * d7)) - (((2.0d * d) * d6) * d2)) - (((4.0d * d) * d5) * d2)) + (d * d5);
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}
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private static double interpolate(double d, double d2, double d3, double d4, double d5, double d6) {
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double d7 = d2 * d2;
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double d8 = d7 * d2;
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double d9 = 3.0d * d7;
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double d10 = ((((((-2.0d) * d8) * d4) + (d9 * d4)) + ((d8 * 2.0d) * d3)) - (d9 * d3)) + d3;
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double d11 = d * d6;
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double d12 = d * d5;
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return ((((d10 + (d11 * d8)) + (d8 * d12)) - (d11 * d7)) - (((d * 2.0d) * d5) * d7)) + (d12 * d2);
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}
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@Override // androidx.constraintlayout.motion.utils.CurveFit
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public double[] getTimePoints() {
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return this.mT;
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}
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public MonotonicCurveFit(double[] dArr, double[][] dArr2) {
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int length = dArr.length;
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int length2 = dArr2[0].length;
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int i = length - 1;
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double[][] dArr3 = (double[][]) Array.newInstance((Class<?>) Double.TYPE, i, length2);
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double[][] dArr4 = (double[][]) Array.newInstance((Class<?>) Double.TYPE, length, length2);
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for (int i2 = 0; i2 < length2; i2++) {
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int i3 = 0;
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while (i3 < i) {
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int i4 = i3 + 1;
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double d = dArr[i4] - dArr[i3];
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double[] dArr5 = dArr3[i3];
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double d2 = (dArr2[i4][i2] - dArr2[i3][i2]) / d;
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dArr5[i2] = d2;
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if (i3 == 0) {
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dArr4[i3][i2] = d2;
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} else {
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dArr4[i3][i2] = (dArr3[i3 - 1][i2] + d2) * 0.5d;
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}
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i3 = i4;
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}
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dArr4[i][i2] = dArr3[length - 2][i2];
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}
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for (int i5 = 0; i5 < i; i5++) {
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for (int i6 = 0; i6 < length2; i6++) {
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double d3 = dArr3[i5][i6];
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if (d3 == BuildConfig.SENTRY_SAMPLE_RATE) {
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dArr4[i5][i6] = 0.0d;
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dArr4[i5 + 1][i6] = 0.0d;
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} else {
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double d4 = dArr4[i5][i6] / d3;
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int i7 = i5 + 1;
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double d5 = dArr4[i7][i6] / d3;
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double hypot = Math.hypot(d4, d5);
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if (hypot > 9.0d) {
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double d6 = 3.0d / hypot;
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double[] dArr6 = dArr4[i5];
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double[] dArr7 = dArr3[i5];
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dArr6[i6] = d4 * d6 * dArr7[i6];
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dArr4[i7][i6] = d6 * d5 * dArr7[i6];
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}
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}
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}
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}
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this.mT = dArr;
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this.mY = dArr2;
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this.mTangent = dArr4;
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}
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@Override // androidx.constraintlayout.motion.utils.CurveFit
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public void getPos(double d, double[] dArr) {
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double[] dArr2 = this.mT;
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int length = dArr2.length;
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int i = 0;
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int length2 = this.mY[0].length;
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if (d <= dArr2[0]) {
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for (int i2 = 0; i2 < length2; i2++) {
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dArr[i2] = this.mY[0][i2];
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}
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return;
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}
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int i3 = length - 1;
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if (d >= dArr2[i3]) {
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while (i < length2) {
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dArr[i] = this.mY[i3][i];
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i++;
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}
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return;
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}
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int i4 = 0;
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while (i4 < i3) {
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if (d == this.mT[i4]) {
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for (int i5 = 0; i5 < length2; i5++) {
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dArr[i5] = this.mY[i4][i5];
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}
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}
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double[] dArr3 = this.mT;
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int i6 = i4 + 1;
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double d2 = dArr3[i6];
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if (d < d2) {
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double d3 = dArr3[i4];
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double d4 = d2 - d3;
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double d5 = (d - d3) / d4;
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while (i < length2) {
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double[][] dArr4 = this.mY;
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double d6 = dArr4[i4][i];
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double d7 = dArr4[i6][i];
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double[][] dArr5 = this.mTangent;
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dArr[i] = interpolate(d4, d5, d6, d7, dArr5[i4][i], dArr5[i6][i]);
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i++;
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}
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return;
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}
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i4 = i6;
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}
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}
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@Override // androidx.constraintlayout.motion.utils.CurveFit
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public void getPos(double d, float[] fArr) {
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double[] dArr = this.mT;
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int length = dArr.length;
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int i = 0;
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int length2 = this.mY[0].length;
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if (d <= dArr[0]) {
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for (int i2 = 0; i2 < length2; i2++) {
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fArr[i2] = (float) this.mY[0][i2];
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}
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return;
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}
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int i3 = length - 1;
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if (d >= dArr[i3]) {
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while (i < length2) {
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fArr[i] = (float) this.mY[i3][i];
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i++;
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}
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return;
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}
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int i4 = 0;
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while (i4 < i3) {
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if (d == this.mT[i4]) {
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for (int i5 = 0; i5 < length2; i5++) {
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fArr[i5] = (float) this.mY[i4][i5];
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}
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}
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double[] dArr2 = this.mT;
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int i6 = i4 + 1;
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double d2 = dArr2[i6];
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if (d < d2) {
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double d3 = dArr2[i4];
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double d4 = d2 - d3;
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double d5 = (d - d3) / d4;
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while (i < length2) {
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double[][] dArr3 = this.mY;
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double d6 = dArr3[i4][i];
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double d7 = dArr3[i6][i];
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double[][] dArr4 = this.mTangent;
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fArr[i] = (float) interpolate(d4, d5, d6, d7, dArr4[i4][i], dArr4[i6][i]);
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i++;
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}
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return;
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}
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i4 = i6;
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}
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}
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@Override // androidx.constraintlayout.motion.utils.CurveFit
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public double getPos(double d, int i) {
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double[] dArr = this.mT;
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int length = dArr.length;
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int i2 = 0;
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if (d <= dArr[0]) {
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return this.mY[0][i];
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}
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int i3 = length - 1;
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if (d >= dArr[i3]) {
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return this.mY[i3][i];
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}
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while (i2 < i3) {
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double[] dArr2 = this.mT;
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double d2 = dArr2[i2];
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if (d == d2) {
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return this.mY[i2][i];
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}
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int i4 = i2 + 1;
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double d3 = dArr2[i4];
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if (d < d3) {
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double d4 = d3 - d2;
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double d5 = (d - d2) / d4;
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double[][] dArr3 = this.mY;
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double d6 = dArr3[i2][i];
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double d7 = dArr3[i4][i];
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double[][] dArr4 = this.mTangent;
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return interpolate(d4, d5, d6, d7, dArr4[i2][i], dArr4[i4][i]);
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}
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i2 = i4;
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}
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return BuildConfig.SENTRY_SAMPLE_RATE;
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}
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@Override // androidx.constraintlayout.motion.utils.CurveFit
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public void getSlope(double d, double[] dArr) {
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double[] dArr2 = this.mT;
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int length = dArr2.length;
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int length2 = this.mY[0].length;
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double d2 = dArr2[0];
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if (d > d2) {
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d2 = dArr2[length - 1];
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if (d < d2) {
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d2 = d;
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}
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}
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int i = 0;
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while (i < length - 1) {
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double[] dArr3 = this.mT;
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int i2 = i + 1;
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double d3 = dArr3[i2];
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if (d2 <= d3) {
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double d4 = dArr3[i];
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double d5 = d3 - d4;
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double d6 = (d2 - d4) / d5;
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for (int i3 = 0; i3 < length2; i3++) {
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double[][] dArr4 = this.mY;
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double d7 = dArr4[i][i3];
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double d8 = dArr4[i2][i3];
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double[][] dArr5 = this.mTangent;
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dArr[i3] = diff(d5, d6, d7, d8, dArr5[i][i3], dArr5[i2][i3]) / d5;
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}
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return;
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}
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i = i2;
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}
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}
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@Override // androidx.constraintlayout.motion.utils.CurveFit
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public double getSlope(double d, int i) {
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double[] dArr = this.mT;
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int length = dArr.length;
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int i2 = 0;
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double d2 = dArr[0];
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if (d >= d2) {
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d2 = dArr[length - 1];
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if (d < d2) {
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d2 = d;
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}
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}
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while (i2 < length - 1) {
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double[] dArr2 = this.mT;
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int i3 = i2 + 1;
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double d3 = dArr2[i3];
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if (d2 <= d3) {
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double d4 = dArr2[i2];
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double d5 = d3 - d4;
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double d6 = (d2 - d4) / d5;
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double[][] dArr3 = this.mY;
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double d7 = dArr3[i2][i];
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double d8 = dArr3[i3][i];
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double[][] dArr4 = this.mTangent;
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return diff(d5, d6, d7, d8, dArr4[i2][i], dArr4[i3][i]) / d5;
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}
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i2 = i3;
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}
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return BuildConfig.SENTRY_SAMPLE_RATE;
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}
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}
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