Rabbit-R1/android (non root)/java/sources/com/google/android/material/shadow/ShadowDrawableWrapper.java
2024-05-21 17:08:36 -04:00

293 lines
11 KiB
Java

package com.google.android.material.shadow;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RadialGradient;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.Drawable;
import androidx.appcompat.graphics.drawable.DrawableWrapperCompat;
import androidx.core.content.ContextCompat;
import com.google.android.material.R;
@Deprecated
/* loaded from: classes2.dex */
public class ShadowDrawableWrapper extends DrawableWrapperCompat {
static final double COS_45 = Math.cos(Math.toRadians(45.0d));
static final float SHADOW_BOTTOM_SCALE = 1.0f;
static final float SHADOW_HORIZ_SCALE = 0.5f;
static final float SHADOW_MULTIPLIER = 1.5f;
static final float SHADOW_TOP_SCALE = 0.25f;
private boolean addPaddingForCorners;
final RectF contentBounds;
float cornerRadius;
final Paint cornerShadowPaint;
Path cornerShadowPath;
private boolean dirty;
final Paint edgeShadowPaint;
float maxShadowSize;
private boolean printedShadowClipWarning;
float rawMaxShadowSize;
float rawShadowSize;
private float rotation;
private final int shadowEndColor;
private final int shadowMiddleColor;
float shadowSize;
private final int shadowStartColor;
public static float calculateHorizontalPadding(float f, float f2, boolean z) {
return z ? (float) (f + ((1.0d - COS_45) * f2)) : f;
}
public static float calculateVerticalPadding(float f, float f2, boolean z) {
return z ? (float) ((f * SHADOW_MULTIPLIER) + ((1.0d - COS_45) * f2)) : f * SHADOW_MULTIPLIER;
}
public float getCornerRadius() {
return this.cornerRadius;
}
public float getMaxShadowSize() {
return this.rawMaxShadowSize;
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public int getOpacity() {
return -3;
}
public float getShadowSize() {
return this.rawShadowSize;
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
protected void onBoundsChange(Rect rect) {
this.dirty = true;
}
public ShadowDrawableWrapper(Context context, Drawable drawable, float f, float f2, float f3) {
super(drawable);
this.dirty = true;
this.addPaddingForCorners = true;
this.printedShadowClipWarning = false;
this.shadowStartColor = ContextCompat.getColor(context, R.color.design_fab_shadow_start_color);
this.shadowMiddleColor = ContextCompat.getColor(context, R.color.design_fab_shadow_mid_color);
this.shadowEndColor = ContextCompat.getColor(context, R.color.design_fab_shadow_end_color);
Paint paint = new Paint(5);
this.cornerShadowPaint = paint;
paint.setStyle(Paint.Style.FILL);
this.cornerRadius = Math.round(f);
this.contentBounds = new RectF();
Paint paint2 = new Paint(paint);
this.edgeShadowPaint = paint2;
paint2.setAntiAlias(false);
setShadowSize(f2, f3);
}
private static int toEven(float f) {
int round = Math.round(f);
return round % 2 == 1 ? round - 1 : round;
}
public void setAddPaddingForCorners(boolean z) {
this.addPaddingForCorners = z;
invalidateSelf();
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public void setAlpha(int i) {
super.setAlpha(i);
this.cornerShadowPaint.setAlpha(i);
this.edgeShadowPaint.setAlpha(i);
}
public void setShadowSize(float f, float f2) {
if (f < 0.0f || f2 < 0.0f) {
throw new IllegalArgumentException("invalid shadow size");
}
float even = toEven(f);
float even2 = toEven(f2);
if (even > even2) {
if (!this.printedShadowClipWarning) {
this.printedShadowClipWarning = true;
}
even = even2;
}
if (this.rawShadowSize == even && this.rawMaxShadowSize == even2) {
return;
}
this.rawShadowSize = even;
this.rawMaxShadowSize = even2;
this.shadowSize = Math.round(even * SHADOW_MULTIPLIER);
this.maxShadowSize = even2;
this.dirty = true;
invalidateSelf();
}
public void setShadowSize(float f) {
setShadowSize(f, this.rawMaxShadowSize);
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public boolean getPadding(Rect rect) {
int ceil = (int) Math.ceil(calculateVerticalPadding(this.rawMaxShadowSize, this.cornerRadius, this.addPaddingForCorners));
int ceil2 = (int) Math.ceil(calculateHorizontalPadding(this.rawMaxShadowSize, this.cornerRadius, this.addPaddingForCorners));
rect.set(ceil2, ceil, ceil2, ceil);
return true;
}
public void setCornerRadius(float f) {
float round = Math.round(f);
if (this.cornerRadius == round) {
return;
}
this.cornerRadius = round;
this.dirty = true;
invalidateSelf();
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public void draw(Canvas canvas) {
if (this.dirty) {
buildComponents(getBounds());
this.dirty = false;
}
drawShadow(canvas);
super.draw(canvas);
}
public final void setRotation(float f) {
if (this.rotation != f) {
this.rotation = f;
invalidateSelf();
}
}
private void drawShadow(Canvas canvas) {
int i;
float f;
int i2;
float f2;
float f3;
float f4;
int save = canvas.save();
canvas.rotate(this.rotation, this.contentBounds.centerX(), this.contentBounds.centerY());
float f5 = this.cornerRadius;
float f6 = (-f5) - this.shadowSize;
float f7 = f5 * 2.0f;
boolean z = this.contentBounds.width() - f7 > 0.0f;
boolean z2 = this.contentBounds.height() - f7 > 0.0f;
float f8 = this.rawShadowSize;
float f9 = f5 / ((f8 - (0.5f * f8)) + f5);
float f10 = f5 / ((f8 - (SHADOW_TOP_SCALE * f8)) + f5);
float f11 = f5 / ((f8 - (f8 * 1.0f)) + f5);
int save2 = canvas.save();
canvas.translate(this.contentBounds.left + f5, this.contentBounds.top + f5);
canvas.scale(f9, f10);
canvas.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z) {
canvas.scale(1.0f / f9, 1.0f);
i = save2;
f = f11;
i2 = save;
f2 = f10;
canvas.drawRect(0.0f, f6, this.contentBounds.width() - f7, -this.cornerRadius, this.edgeShadowPaint);
} else {
i = save2;
f = f11;
i2 = save;
f2 = f10;
}
canvas.restoreToCount(i);
int save3 = canvas.save();
canvas.translate(this.contentBounds.right - f5, this.contentBounds.bottom - f5);
float f12 = f;
canvas.scale(f9, f12);
canvas.rotate(180.0f);
canvas.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z) {
canvas.scale(1.0f / f9, 1.0f);
f3 = f2;
f4 = f12;
canvas.drawRect(0.0f, f6, this.contentBounds.width() - f7, (-this.cornerRadius) + this.shadowSize, this.edgeShadowPaint);
} else {
f3 = f2;
f4 = f12;
}
canvas.restoreToCount(save3);
int save4 = canvas.save();
canvas.translate(this.contentBounds.left + f5, this.contentBounds.bottom - f5);
canvas.scale(f9, f4);
canvas.rotate(270.0f);
canvas.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z2) {
canvas.scale(1.0f / f4, 1.0f);
canvas.drawRect(0.0f, f6, this.contentBounds.height() - f7, -this.cornerRadius, this.edgeShadowPaint);
}
canvas.restoreToCount(save4);
int save5 = canvas.save();
canvas.translate(this.contentBounds.right - f5, this.contentBounds.top + f5);
float f13 = f3;
canvas.scale(f9, f13);
canvas.rotate(90.0f);
canvas.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z2) {
canvas.scale(1.0f / f13, 1.0f);
canvas.drawRect(0.0f, f6, this.contentBounds.height() - f7, -this.cornerRadius, this.edgeShadowPaint);
}
canvas.restoreToCount(save5);
canvas.restoreToCount(i2);
}
private void buildShadowCorners() {
float f = this.cornerRadius;
RectF rectF = new RectF(-f, -f, f, f);
RectF rectF2 = new RectF(rectF);
float f2 = this.shadowSize;
rectF2.inset(-f2, -f2);
Path path = this.cornerShadowPath;
if (path == null) {
this.cornerShadowPath = new Path();
} else {
path.reset();
}
this.cornerShadowPath.setFillType(Path.FillType.EVEN_ODD);
this.cornerShadowPath.moveTo(-this.cornerRadius, 0.0f);
this.cornerShadowPath.rLineTo(-this.shadowSize, 0.0f);
this.cornerShadowPath.arcTo(rectF2, 180.0f, 90.0f, false);
this.cornerShadowPath.arcTo(rectF, 270.0f, -90.0f, false);
this.cornerShadowPath.close();
float f3 = -rectF2.top;
if (f3 > 0.0f) {
float f4 = this.cornerRadius / f3;
this.cornerShadowPaint.setShader(new RadialGradient(0.0f, 0.0f, f3, new int[]{0, this.shadowStartColor, this.shadowMiddleColor, this.shadowEndColor}, new float[]{0.0f, f4, ((1.0f - f4) / 2.0f) + f4, 1.0f}, Shader.TileMode.CLAMP));
}
this.edgeShadowPaint.setShader(new LinearGradient(0.0f, rectF.top, 0.0f, rectF2.top, new int[]{this.shadowStartColor, this.shadowMiddleColor, this.shadowEndColor}, new float[]{0.0f, 0.5f, 1.0f}, Shader.TileMode.CLAMP));
this.edgeShadowPaint.setAntiAlias(false);
}
private void buildComponents(Rect rect) {
float f = this.rawMaxShadowSize * SHADOW_MULTIPLIER;
this.contentBounds.set(rect.left + this.rawMaxShadowSize, rect.top + f, rect.right - this.rawMaxShadowSize, rect.bottom - f);
getDrawable().setBounds((int) this.contentBounds.left, (int) this.contentBounds.top, (int) this.contentBounds.right, (int) this.contentBounds.bottom);
buildShadowCorners();
}
public void setMaxShadowSize(float f) {
setShadowSize(this.rawShadowSize, f);
}
public float getMinWidth() {
float f = this.rawMaxShadowSize;
return (Math.max(f, this.cornerRadius + (f / 2.0f)) * 2.0f) + (this.rawMaxShadowSize * 2.0f);
}
public float getMinHeight() {
float f = this.rawMaxShadowSize;
return (Math.max(f, this.cornerRadius + ((f * SHADOW_MULTIPLIER) / 2.0f)) * 2.0f) + (this.rawMaxShadowSize * SHADOW_MULTIPLIER * 2.0f);
}
}