mirror of
https://github.com/Pinball3D/Rabbit-R1.git
synced 2024-12-30 11:02:31 -06:00
179 lines
5.8 KiB
Java
179 lines
5.8 KiB
Java
package androidx.constraintlayout.motion.utils;
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import android.util.Log;
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import java.util.Arrays;
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import tech.rabbit.r1launcher.BuildConfig;
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/* loaded from: classes.dex */
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public class Easing {
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private static final String ACCELERATE = "cubic(0.4, 0.05, 0.8, 0.7)";
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private static final String DECELERATE = "cubic(0.0, 0.0, 0.2, 0.95)";
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private static final String LINEAR = "cubic(1, 1, 0, 0)";
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private static final String STANDARD = "cubic(0.4, 0.0, 0.2, 1)";
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String str = "identity";
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static Easing sDefault = new Easing();
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private static final String STANDARD_NAME = "standard";
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private static final String ACCELERATE_NAME = "accelerate";
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private static final String DECELERATE_NAME = "decelerate";
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private static final String LINEAR_NAME = "linear";
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public static String[] NAMED_EASING = {STANDARD_NAME, ACCELERATE_NAME, DECELERATE_NAME, LINEAR_NAME};
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public double get(double d) {
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return d;
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}
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public double getDiff(double d) {
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return 1.0d;
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}
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public String toString() {
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return this.str;
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}
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public static Easing getInterpolator(String str) {
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if (str == null) {
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return null;
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}
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if (str.startsWith("cubic")) {
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return new CubicEasing(str);
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}
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str.hashCode();
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char c = 65535;
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switch (str.hashCode()) {
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case -1354466595:
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if (str.equals(ACCELERATE_NAME)) {
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c = 0;
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break;
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}
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break;
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case -1263948740:
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if (str.equals(DECELERATE_NAME)) {
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c = 1;
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break;
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}
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break;
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case -1102672091:
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if (str.equals(LINEAR_NAME)) {
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c = 2;
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break;
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}
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break;
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case 1312628413:
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if (str.equals(STANDARD_NAME)) {
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c = 3;
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break;
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}
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break;
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}
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switch (c) {
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case 0:
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return new CubicEasing(ACCELERATE);
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case 1:
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return new CubicEasing(DECELERATE);
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case 2:
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return new CubicEasing(LINEAR);
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case 3:
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return new CubicEasing(STANDARD);
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default:
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Log.e("ConstraintSet", "transitionEasing syntax error syntax:transitionEasing=\"cubic(1.0,0.5,0.0,0.6)\" or " + Arrays.toString(NAMED_EASING));
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return sDefault;
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}
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}
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/* loaded from: classes.dex */
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static class CubicEasing extends Easing {
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private static double d_error = 1.0E-4d;
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private static double error = 0.01d;
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double x1;
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double x2;
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double y1;
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double y2;
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private double getDiffX(double d) {
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double d2 = 1.0d - d;
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double d3 = this.x1;
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double d4 = this.x2;
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return (d2 * 3.0d * d2 * d3) + (d2 * 6.0d * d * (d4 - d3)) + (3.0d * d * d * (1.0d - d4));
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}
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private double getDiffY(double d) {
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double d2 = 1.0d - d;
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double d3 = this.y1;
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double d4 = this.y2;
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return (d2 * 3.0d * d2 * d3) + (d2 * 6.0d * d * (d4 - d3)) + (3.0d * d * d * (1.0d - d4));
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}
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private double getX(double d) {
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double d2 = 1.0d - d;
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double d3 = 3.0d * d2;
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return (this.x1 * d2 * d3 * d) + (this.x2 * d3 * d * d) + (d * d * d);
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}
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private double getY(double d) {
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double d2 = 1.0d - d;
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double d3 = 3.0d * d2;
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return (this.y1 * d2 * d3 * d) + (this.y2 * d3 * d * d) + (d * d * d);
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}
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void setup(double d, double d2, double d3, double d4) {
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this.x1 = d;
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this.y1 = d2;
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this.x2 = d3;
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this.y2 = d4;
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}
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CubicEasing(String str) {
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this.str = str;
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int indexOf = str.indexOf(40);
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int indexOf2 = str.indexOf(44, indexOf);
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this.x1 = Double.parseDouble(str.substring(indexOf + 1, indexOf2).trim());
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int i = indexOf2 + 1;
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int indexOf3 = str.indexOf(44, i);
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this.y1 = Double.parseDouble(str.substring(i, indexOf3).trim());
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int i2 = indexOf3 + 1;
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int indexOf4 = str.indexOf(44, i2);
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this.x2 = Double.parseDouble(str.substring(i2, indexOf4).trim());
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int i3 = indexOf4 + 1;
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this.y2 = Double.parseDouble(str.substring(i3, str.indexOf(41, i3)).trim());
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}
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public CubicEasing(double d, double d2, double d3, double d4) {
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setup(d, d2, d3, d4);
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}
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@Override // androidx.constraintlayout.motion.utils.Easing
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public double getDiff(double d) {
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double d2 = 0.5d;
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double d3 = 0.5d;
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while (d2 > d_error) {
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d2 *= 0.5d;
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d3 = getX(d3) < d ? d3 + d2 : d3 - d2;
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}
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double d4 = d3 - d2;
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double d5 = d3 + d2;
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return (getY(d5) - getY(d4)) / (getX(d5) - getX(d4));
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}
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@Override // androidx.constraintlayout.motion.utils.Easing
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public double get(double d) {
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if (d <= BuildConfig.SENTRY_SAMPLE_RATE) {
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return BuildConfig.SENTRY_SAMPLE_RATE;
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}
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if (d >= 1.0d) {
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return 1.0d;
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}
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double d2 = 0.5d;
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double d3 = 0.5d;
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while (d2 > error) {
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d2 *= 0.5d;
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d3 = getX(d3) < d ? d3 + d2 : d3 - d2;
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}
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double d4 = d3 - d2;
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double x = getX(d4);
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double d5 = d3 + d2;
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double x2 = getX(d5);
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double y = getY(d4);
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return (((getY(d5) - y) * (d - x)) / (x2 - x)) + y;
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}
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}
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}
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