2016-07-29 12:45:49 +00:00
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2017-01-22 19:02:29 +00:00
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#include <array>
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2016-09-20 15:21:23 +00:00
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#include <memory>
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2018-10-30 04:03:25 +00:00
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2016-07-29 12:45:49 +00:00
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#include <QKeyEvent>
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2016-09-18 00:38:01 +00:00
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#include <QWidget>
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2018-10-30 04:03:25 +00:00
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2016-07-29 12:45:49 +00:00
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#include "ui_configure_input.h"
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class QPushButton;
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class QString;
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class QTimer;
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namespace Ui {
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2016-09-18 00:38:01 +00:00
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class ConfigureInput;
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2016-07-29 12:45:49 +00:00
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}
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class ConfigureInput : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureInput(QWidget* parent = nullptr);
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2018-12-02 19:06:39 +00:00
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~ConfigureInput() override;
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2016-07-29 12:45:49 +00:00
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/// Save all button configurations to settings file
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void applyConfiguration();
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private:
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2018-11-02 02:06:48 +00:00
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void updateUIEnabled();
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2017-12-06 04:26:29 +00:00
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2018-11-04 15:18:59 +00:00
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void OnDockedModeChanged(bool last_state, bool new_state);
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2016-12-09 23:59:09 +00:00
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/// Load configuration settings.
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void loadConfiguration();
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2016-07-29 12:45:49 +00:00
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/// Restore all buttons to their default values.
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void restoreDefaults();
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2018-08-26 08:23:12 +00:00
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2018-11-02 02:06:48 +00:00
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std::unique_ptr<Ui::ConfigureInput> ui;
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2017-12-06 04:26:29 +00:00
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2018-11-04 15:18:59 +00:00
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std::array<QComboBox*, 8> players_controller;
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std::array<QPushButton*, 8> players_configure;
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2016-07-29 12:45:49 +00:00
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};
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