2018-09-07 20:08:08 +00:00
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include <QDir>
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2019-05-31 02:13:38 +00:00
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#include <QFile>
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2018-09-07 20:08:08 +00:00
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#include <QFileInfo>
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2019-04-23 13:08:38 +00:00
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#include <QSettings>
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2018-09-07 20:08:08 +00:00
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#include "common/common_paths.h"
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#include "common/file_util.h"
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2019-03-04 17:40:53 +00:00
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#include "core/core.h"
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#include "core/file_sys/card_image.h"
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2018-09-07 20:08:08 +00:00
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/mode.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/registered_cache.h"
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2019-03-04 17:40:53 +00:00
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#include "core/file_sys/submission_package.h"
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2018-09-07 20:08:08 +00:00
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/loader/loader.h"
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2018-09-09 23:09:37 +00:00
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#include "yuzu/compatibility_list.h"
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2018-09-07 20:08:08 +00:00
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#include "yuzu/game_list.h"
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#include "yuzu/game_list_p.h"
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#include "yuzu/game_list_worker.h"
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2019-07-29 20:06:33 +00:00
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#include "yuzu/uisettings.h"
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2018-09-07 20:08:08 +00:00
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namespace {
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2019-04-23 13:08:38 +00:00
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QString GetGameListCachedObject(const std::string& filename, const std::string& ext,
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const std::function<QString()>& generator) {
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2019-05-26 21:14:09 +00:00
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if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
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2019-04-23 13:08:38 +00:00
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return generator();
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2019-05-26 21:14:09 +00:00
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}
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2019-04-23 13:08:38 +00:00
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2019-05-26 21:14:09 +00:00
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const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
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DIR_SEP + filename + '.' + ext;
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2019-04-23 13:08:38 +00:00
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FileUtil::CreateFullPath(path);
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if (!FileUtil::Exists(path)) {
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const auto str = generator();
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2019-05-31 02:13:38 +00:00
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QFile file{QString::fromStdString(path)};
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if (file.open(QFile::WriteOnly)) {
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file.write(str.toUtf8());
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2019-05-26 21:14:09 +00:00
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}
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2019-04-23 13:08:38 +00:00
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return str;
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}
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2019-05-31 02:13:38 +00:00
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QFile file{QString::fromStdString(path)};
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if (file.open(QFile::ReadOnly)) {
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return QString::fromUtf8(file.readAll());
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2019-04-23 13:08:38 +00:00
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}
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return generator();
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}
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std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
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const std::string& filename, const std::string& ext,
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const std::function<std::pair<std::vector<u8>, std::string>()>& generator) {
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2019-05-26 21:14:09 +00:00
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if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
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2019-04-23 13:08:38 +00:00
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return generator();
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2019-05-26 21:14:09 +00:00
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}
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2019-04-23 13:08:38 +00:00
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2019-05-26 21:14:09 +00:00
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const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
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DIR_SEP + filename + ".jpeg";
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const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
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DIR_SEP + filename + ".appname.txt";
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2019-04-23 13:08:38 +00:00
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FileUtil::CreateFullPath(path1);
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if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
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const auto [icon, nacp] = generator();
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2019-05-31 02:13:38 +00:00
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QFile file1{QString::fromStdString(path1)};
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if (!file1.open(QFile::WriteOnly)) {
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2019-05-26 21:14:09 +00:00
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LOG_ERROR(Frontend, "Failed to open cache file.");
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return generator();
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}
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2019-05-31 02:13:38 +00:00
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if (!file1.resize(icon.size())) {
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2019-05-26 21:14:09 +00:00
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LOG_ERROR(Frontend, "Failed to resize cache file to necessary size.");
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return generator();
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}
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2019-05-31 02:13:38 +00:00
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if (file1.write(reinterpret_cast<const char*>(icon.data()), icon.size()) != icon.size()) {
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2019-05-26 21:14:09 +00:00
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LOG_ERROR(Frontend, "Failed to write data to cache file.");
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return generator();
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}
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2019-04-23 13:08:38 +00:00
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2019-05-31 02:13:38 +00:00
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QFile file2{QString::fromStdString(path2)};
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if (file2.open(QFile::WriteOnly)) {
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file2.write(nacp.data(), nacp.size());
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2019-05-26 21:14:09 +00:00
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}
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2019-04-23 13:08:38 +00:00
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return std::make_pair(icon, nacp);
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}
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2019-05-31 02:13:38 +00:00
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QFile file1(QString::fromStdString(path1));
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QFile file2(QString::fromStdString(path2));
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2019-04-23 13:08:38 +00:00
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2019-05-31 02:13:38 +00:00
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if (!file1.open(QFile::ReadOnly)) {
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2019-05-26 21:14:09 +00:00
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LOG_ERROR(Frontend, "Failed to open cache file for reading.");
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return generator();
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}
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2019-05-31 02:13:38 +00:00
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if (!file2.open(QFile::ReadOnly)) {
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2019-05-26 21:14:09 +00:00
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LOG_ERROR(Frontend, "Failed to open cache file for reading.");
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return generator();
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}
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2019-05-31 02:13:38 +00:00
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std::vector<u8> vec(file1.size());
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if (file1.read(reinterpret_cast<char*>(vec.data()), vec.size()) !=
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static_cast<s64>(vec.size())) {
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return generator();
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2019-04-23 13:08:38 +00:00
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}
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2019-05-31 02:13:38 +00:00
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const auto data = file2.readAll();
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return std::make_pair(vec, data.toStdString());
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2019-04-23 13:08:38 +00:00
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}
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2018-10-09 18:22:31 +00:00
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void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, const FileSys::NCA& nca,
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std::vector<u8>& icon, std::string& name) {
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2019-05-30 22:56:04 +00:00
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std::tie(icon, name) = GetGameListCachedObject(
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2019-04-23 13:08:38 +00:00
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fmt::format("{:016X}", patch_manager.GetTitleID()), {}, [&patch_manager, &nca] {
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const auto [nacp, icon_f] = patch_manager.ParseControlNCA(nca);
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return std::make_pair(icon_f->ReadAllBytes(), nacp->GetApplicationName());
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});
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2018-09-07 20:08:08 +00:00
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}
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bool HasSupportedFileExtension(const std::string& file_name) {
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const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
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return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
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}
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bool IsExtractedNCAMain(const std::string& file_name) {
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2019-05-20 19:07:56 +00:00
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return QFileInfo(QString::fromStdString(file_name)).fileName() == QStringLiteral("main");
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2018-09-07 20:08:08 +00:00
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}
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QString FormatGameName(const std::string& physical_name) {
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const QString physical_name_as_qstring = QString::fromStdString(physical_name);
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const QFileInfo file_info(physical_name_as_qstring);
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if (IsExtractedNCAMain(physical_name)) {
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return file_info.dir().path();
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}
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return physical_name_as_qstring;
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}
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2018-09-25 13:21:06 +00:00
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QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
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Loader::AppLoader& loader, bool updatable = true) {
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2018-09-07 20:08:08 +00:00
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QString out;
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2018-09-25 13:21:06 +00:00
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FileSys::VirtualFile update_raw;
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loader.ReadUpdateRaw(update_raw);
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for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
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2018-12-04 18:34:46 +00:00
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const bool is_update = kv.first == "Update" || kv.first == "[D] Update";
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2018-10-24 15:25:55 +00:00
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if (!updatable && is_update) {
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2018-09-07 20:08:08 +00:00
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continue;
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2018-10-24 15:25:55 +00:00
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}
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const QString type = QString::fromStdString(kv.first);
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2018-09-07 20:08:08 +00:00
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if (kv.second.empty()) {
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2018-10-24 15:25:55 +00:00
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out.append(QStringLiteral("%1\n").arg(type));
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2018-09-07 20:08:08 +00:00
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} else {
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2018-09-25 18:07:13 +00:00
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auto ver = kv.second;
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// Display container name for packed updates
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2018-10-24 15:25:55 +00:00
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if (is_update && ver == "PACKED") {
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2018-09-25 18:07:13 +00:00
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ver = Loader::GetFileTypeString(loader.GetFileType());
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2018-10-24 15:25:55 +00:00
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}
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2018-09-25 18:07:13 +00:00
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2018-10-24 15:25:55 +00:00
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out.append(QStringLiteral("%1 (%2)\n").arg(type, QString::fromStdString(ver)));
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2018-09-07 20:08:08 +00:00
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}
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}
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out.chop(1);
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return out;
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}
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2018-12-02 04:23:02 +00:00
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QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
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const std::vector<u8>& icon, Loader::AppLoader& loader,
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u64 program_id, const CompatibilityList& compatibility_list,
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const FileSys::PatchManager& patch) {
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const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
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// The game list uses this as compatibility number for untested games
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2019-05-20 19:07:56 +00:00
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QString compatibility{QStringLiteral("99")};
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2018-12-02 04:23:02 +00:00
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if (it != compatibility_list.end()) {
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compatibility = it->second.first;
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}
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2018-12-05 22:47:03 +00:00
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const auto file_type = loader.GetFileType();
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const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
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2018-12-02 04:23:02 +00:00
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QList<QStandardItem*> list{
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2018-12-05 22:47:03 +00:00
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new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
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file_type_string, program_id),
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2018-12-02 04:23:02 +00:00
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new GameListItemCompat(compatibility),
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2018-12-05 22:47:03 +00:00
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new GameListItem(file_type_string),
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2018-12-02 04:23:02 +00:00
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new GameListItemSize(FileUtil::GetSize(path)),
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};
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if (UISettings::values.show_add_ons) {
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2019-05-30 22:56:04 +00:00
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const auto patch_versions = GetGameListCachedObject(
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2019-04-23 13:08:38 +00:00
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fmt::format("{:016X}", patch.GetTitleID()), "pv.txt", [&patch, &loader] {
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return FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable());
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});
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list.insert(2, new GameListItem(patch_versions));
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2018-12-02 04:23:02 +00:00
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}
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return list;
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}
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2018-09-07 20:08:08 +00:00
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} // Anonymous namespace
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2019-03-04 17:40:53 +00:00
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GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
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2019-05-01 21:21:04 +00:00
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FileSys::ManualContentProvider* provider,
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QList<UISettings::GameDir>& game_dirs,
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const CompatibilityList& compatibility_list)
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: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
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2018-09-07 20:08:08 +00:00
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compatibility_list(compatibility_list) {}
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GameListWorker::~GameListWorker() = default;
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2019-05-01 21:21:04 +00:00
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void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
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using namespace FileSys;
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const auto& cache =
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dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider());
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std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games;
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installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
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ContentRecordType::Program);
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if (parent_dir->type() == static_cast<int>(GameListItemType::InstalledDir)) {
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installed_games = cache.ListEntriesFilterOrigin(
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ContentProviderUnionSlot::UserNAND, TitleType::Application, ContentRecordType::Program);
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auto installed_sdmc_games = cache.ListEntriesFilterOrigin(
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ContentProviderUnionSlot::SDMC, TitleType::Application, ContentRecordType::Program);
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installed_games.insert(installed_games.end(), installed_sdmc_games.begin(),
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installed_sdmc_games.end());
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} else if (parent_dir->type() == static_cast<int>(GameListItemType::SystemDir)) {
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installed_games = cache.ListEntriesFilterOrigin(
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ContentProviderUnionSlot::SysNAND, TitleType::Application, ContentRecordType::Program);
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}
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2018-09-07 20:08:08 +00:00
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2019-03-04 17:40:53 +00:00
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for (const auto& [slot, game] : installed_games) {
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2019-05-01 21:21:04 +00:00
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if (slot == ContentProviderUnionSlot::FrontendManual)
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2019-03-04 17:40:53 +00:00
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continue;
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const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
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2018-09-07 20:08:08 +00:00
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std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
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if (!loader)
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continue;
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std::vector<u8> icon;
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std::string name;
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u64 program_id = 0;
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loader->ReadProgramId(program_id);
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2019-05-01 21:21:04 +00:00
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const PatchManager patch{program_id};
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const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control);
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2018-09-07 20:08:08 +00:00
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if (control != nullptr)
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2018-10-09 18:22:31 +00:00
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GetMetadataFromControlNCA(patch, *control, icon, name);
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2018-09-07 20:08:08 +00:00
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2018-12-02 04:23:02 +00:00
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emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
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2019-05-01 21:21:04 +00:00
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compatibility_list, patch),
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parent_dir);
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2018-09-07 20:08:08 +00:00
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}
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}
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2019-03-04 17:40:53 +00:00
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void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
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2019-05-01 21:21:04 +00:00
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unsigned int recursion, GameListDir* parent_dir) {
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const auto callback = [this, target, recursion,
|
|
|
|
parent_dir](u64* num_entries_out, const std::string& directory,
|
|
|
|
const std::string& virtual_name) -> bool {
|
2018-12-04 23:39:32 +00:00
|
|
|
if (stop_processing) {
|
|
|
|
// Breaks the callback loop.
|
|
|
|
return false;
|
|
|
|
}
|
2018-09-07 20:08:08 +00:00
|
|
|
|
2018-12-04 23:39:32 +00:00
|
|
|
const std::string physical_name = directory + DIR_SEP + virtual_name;
|
|
|
|
const bool is_dir = FileUtil::IsDirectory(physical_name);
|
2018-09-07 20:08:08 +00:00
|
|
|
if (!is_dir &&
|
|
|
|
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
2019-03-04 17:40:53 +00:00
|
|
|
const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
|
|
|
|
auto loader = Loader::GetLoader(file);
|
2018-12-05 22:58:11 +00:00
|
|
|
if (!loader) {
|
2018-09-07 20:08:08 +00:00
|
|
|
return true;
|
2018-12-05 22:58:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
const auto file_type = loader->GetFileType();
|
|
|
|
if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
|
|
|
|
!UISettings::values.show_unknown) {
|
|
|
|
return true;
|
|
|
|
}
|
2018-09-07 20:08:08 +00:00
|
|
|
|
|
|
|
u64 program_id = 0;
|
|
|
|
const auto res2 = loader->ReadProgramId(program_id);
|
|
|
|
|
2019-03-04 17:40:53 +00:00
|
|
|
if (target == ScanTarget::FillManualContentProvider) {
|
|
|
|
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
|
|
|
|
provider->AddEntry(FileSys::TitleType::Application,
|
|
|
|
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
|
|
|
|
program_id, file);
|
|
|
|
} else if (res2 == Loader::ResultStatus::Success &&
|
|
|
|
(file_type == Loader::FileType::XCI ||
|
|
|
|
file_type == Loader::FileType::NSP)) {
|
|
|
|
const auto nsp = file_type == Loader::FileType::NSP
|
|
|
|
? std::make_shared<FileSys::NSP>(file)
|
|
|
|
: FileSys::XCI{file}.GetSecurePartitionNSP();
|
|
|
|
for (const auto& title : nsp->GetNCAs()) {
|
|
|
|
for (const auto& entry : title.second) {
|
|
|
|
provider->AddEntry(entry.first.first, entry.first.second, title.first,
|
|
|
|
entry.second->GetBaseFile());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
std::vector<u8> icon;
|
|
|
|
const auto res1 = loader->ReadIcon(icon);
|
2018-09-07 20:08:08 +00:00
|
|
|
|
2019-03-04 17:40:53 +00:00
|
|
|
std::string name = " ";
|
|
|
|
const auto res3 = loader->ReadTitle(name);
|
2018-09-07 20:08:08 +00:00
|
|
|
|
2019-03-04 17:40:53 +00:00
|
|
|
const FileSys::PatchManager patch{program_id};
|
2018-09-07 20:08:08 +00:00
|
|
|
|
2019-03-04 17:40:53 +00:00
|
|
|
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
|
2019-05-01 21:21:04 +00:00
|
|
|
compatibility_list, patch),
|
|
|
|
parent_dir);
|
2019-03-04 17:40:53 +00:00
|
|
|
}
|
2018-09-07 20:08:08 +00:00
|
|
|
} else if (is_dir && recursion > 0) {
|
|
|
|
watch_list.append(QString::fromStdString(physical_name));
|
2019-05-01 21:21:04 +00:00
|
|
|
ScanFileSystem(target, physical_name, recursion - 1, parent_dir);
|
2018-09-07 20:08:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
};
|
|
|
|
|
|
|
|
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameListWorker::run() {
|
|
|
|
stop_processing = false;
|
2019-05-01 21:21:04 +00:00
|
|
|
|
|
|
|
for (UISettings::GameDir& game_dir : game_dirs) {
|
|
|
|
if (game_dir.path == "INSTALLED") {
|
|
|
|
GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir);
|
|
|
|
emit DirEntryReady({game_list_dir});
|
|
|
|
AddTitlesToGameList(game_list_dir);
|
|
|
|
} else if (game_dir.path == "SYSTEM") {
|
|
|
|
GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::SystemDir);
|
|
|
|
emit DirEntryReady({game_list_dir});
|
|
|
|
AddTitlesToGameList(game_list_dir);
|
|
|
|
} else {
|
|
|
|
watch_list.append(game_dir.path);
|
|
|
|
GameListDir* game_list_dir = new GameListDir(game_dir);
|
|
|
|
emit DirEntryReady({game_list_dir});
|
|
|
|
provider->ClearAllEntries();
|
|
|
|
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
|
|
|
|
game_list_dir);
|
|
|
|
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
|
|
|
|
game_dir.deep_scan ? 256 : 0, game_list_dir);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2018-09-07 20:08:08 +00:00
|
|
|
emit Finished(watch_list);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameListWorker::Cancel() {
|
|
|
|
this->disconnect();
|
|
|
|
stop_processing = true;
|
|
|
|
}
|