2015-01-04 17:36:57 +00:00
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2016-12-15 09:56:32 +00:00
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#include <cinttypes>
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2016-03-06 13:04:47 +00:00
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#include <clocale>
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2016-04-05 12:29:55 +00:00
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#include <memory>
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2014-10-28 07:36:00 +00:00
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#include <thread>
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2016-03-19 01:31:01 +00:00
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#include <glad/glad.h>
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#define QT_NO_OPENGL
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2014-04-01 02:26:50 +00:00
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#include <QDesktopWidget>
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#include <QFileDialog>
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2015-07-28 16:43:18 +00:00
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#include <QMessageBox>
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2016-09-18 00:38:01 +00:00
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#include <QtGui>
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2017-01-22 17:46:48 +00:00
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#include <QtWidgets>
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2015-09-11 04:23:00 +00:00
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/config.h"
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2016-01-24 17:34:05 +00:00
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#include "citra_qt/configure_dialog.h"
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2015-09-11 04:23:00 +00:00
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#include "citra_qt/debugger/callstack.h"
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#include "citra_qt/debugger/disassembler.h"
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2016-12-21 22:19:12 +00:00
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#include "citra_qt/debugger/graphics/graphics.h"
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#include "citra_qt/debugger/graphics/graphics_breakpoints.h"
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#include "citra_qt/debugger/graphics/graphics_cmdlists.h"
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#include "citra_qt/debugger/graphics/graphics_surface.h"
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#include "citra_qt/debugger/graphics/graphics_tracing.h"
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#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
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2015-09-11 04:23:00 +00:00
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#include "citra_qt/debugger/profiler.h"
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#include "citra_qt/debugger/registers.h"
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2016-04-08 16:28:54 +00:00
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#include "citra_qt/debugger/wait_tree.h"
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2016-09-20 15:21:23 +00:00
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#include "citra_qt/game_list.h"
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#include "citra_qt/hotkeys.h"
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#include "citra_qt/main.h"
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#include "citra_qt/ui_settings.h"
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2016-09-18 00:38:01 +00:00
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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2015-08-17 21:25:21 +00:00
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#include "common/microprofile.h"
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2014-10-28 07:36:00 +00:00
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#include "common/platform.h"
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2015-06-21 13:58:59 +00:00
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#include "common/scm_rev.h"
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2014-10-28 07:36:00 +00:00
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#include "common/scope_exit.h"
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2015-09-11 04:23:00 +00:00
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#include "common/string_util.h"
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2014-05-01 03:46:57 +00:00
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#include "core/arm/disassembler/load_symbol_map.h"
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2016-09-18 00:38:01 +00:00
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#include "core/core.h"
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2016-12-15 09:56:32 +00:00
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#include "core/file_sys/archive_source_sd_savedata.h"
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2015-10-22 02:19:55 +00:00
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#include "core/gdbstub/gdbstub.h"
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2015-09-11 04:23:00 +00:00
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#include "core/loader/loader.h"
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2016-09-18 00:38:01 +00:00
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#include "core/settings.h"
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2015-05-19 04:21:33 +00:00
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#include "video_core/video_core.h"
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2016-08-01 21:13:35 +00:00
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#ifdef QT_STATICPLUGIN
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Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
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#endif
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2016-09-18 00:38:01 +00:00
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GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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2014-10-25 16:02:26 +00:00
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Pica::g_debug_context = Pica::DebugContext::Construct();
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2017-02-16 03:23:30 +00:00
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setAcceptDrops(true);
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2014-04-01 02:26:50 +00:00
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ui.setupUi(this);
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statusBar()->hide();
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2016-12-19 19:50:58 +00:00
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InitializeWidgets();
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2017-02-18 10:16:24 +00:00
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InitializeDebugWidgets();
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2016-12-19 19:50:58 +00:00
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InitializeRecentFileMenuActions();
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InitializeHotkeys();
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SetDefaultUIGeometry();
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RestoreUIState();
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2017-02-18 10:26:57 +00:00
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ConnectMenuEvents();
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2016-12-19 19:50:58 +00:00
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ConnectWidgetEvents();
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2017-01-15 18:43:22 +00:00
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setWindowTitle(QString("Citra %1| %2-%3")
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.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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2016-12-19 19:50:58 +00:00
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show();
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game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
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QStringList args = QApplication::arguments();
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if (args.length() >= 2) {
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2017-02-17 06:32:22 +00:00
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BootGame(args[1]);
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2016-12-19 19:50:58 +00:00
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}
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}
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GMainWindow::~GMainWindow() {
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// will get automatically deleted otherwise
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if (render_window->parent() == nullptr)
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delete render_window;
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Pica::g_debug_context.reset();
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}
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void GMainWindow::InitializeWidgets() {
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2015-04-29 04:01:41 +00:00
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render_window = new GRenderWindow(this, emu_thread.get());
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2014-04-22 03:15:17 +00:00
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render_window->hide();
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2014-04-01 02:26:50 +00:00
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2015-09-01 04:35:33 +00:00
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game_list = new GameList();
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ui.horizontalLayout->addWidget(game_list);
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2017-02-18 20:09:14 +00:00
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// Create status bar
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emu_speed_label = new QLabel();
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2017-02-20 03:09:46 +00:00
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emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
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"indicate emulation is running faster or slower than a 3DS."));
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2017-02-18 20:09:14 +00:00
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game_fps_label = new QLabel();
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2017-02-20 03:09:46 +00:00
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game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
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"This will vary from game to game and scene to scene."));
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2017-02-18 20:09:14 +00:00
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emu_frametime_label = new QLabel();
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2017-02-20 03:09:46 +00:00
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emu_frametime_label->setToolTip(
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tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For "
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"full-speed emulation this should be at most 16.67 ms."));
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2017-02-18 20:09:14 +00:00
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for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) {
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label->setVisible(false);
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2017-02-21 00:53:40 +00:00
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label->setFrameStyle(QFrame::NoFrame);
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label->setContentsMargins(4, 0, 4, 0);
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2017-02-18 20:09:14 +00:00
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statusBar()->addPermanentWidget(label);
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}
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statusBar()->setVisible(true);
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2017-02-18 10:16:24 +00:00
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}
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void GMainWindow::InitializeDebugWidgets() {
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connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this,
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&GMainWindow::OnCreateGraphicsSurfaceViewer);
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QMenu* debug_menu = ui.menu_View_Debugging;
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2015-09-01 04:35:33 +00:00
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2016-04-29 00:17:31 +00:00
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#if MICROPROFILE_ENABLED
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2015-08-17 21:25:21 +00:00
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microProfileDialog = new MicroProfileDialog(this);
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microProfileDialog->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(microProfileDialog->toggleViewAction());
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2016-04-29 00:17:31 +00:00
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#endif
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2015-08-17 21:25:21 +00:00
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2015-04-29 04:01:41 +00:00
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disasmWidget = new DisassemblerWidget(this, emu_thread.get());
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2014-04-18 22:30:53 +00:00
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addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
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disasmWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(disasmWidget->toggleViewAction());
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connect(this, &GMainWindow::EmulationStarting, disasmWidget,
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&DisassemblerWidget::OnEmulationStarting);
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connect(this, &GMainWindow::EmulationStopping, disasmWidget,
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&DisassemblerWidget::OnEmulationStopping);
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2014-04-01 02:26:50 +00:00
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2014-04-18 22:30:53 +00:00
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registersWidget = new RegistersWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, registersWidget);
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registersWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(registersWidget->toggleViewAction());
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connect(this, &GMainWindow::EmulationStarting, registersWidget,
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&RegistersWidget::OnEmulationStarting);
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connect(this, &GMainWindow::EmulationStopping, registersWidget,
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&RegistersWidget::OnEmulationStopping);
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2014-04-18 22:30:53 +00:00
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callstackWidget = new CallstackWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
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callstackWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(callstackWidget->toggleViewAction());
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2014-04-01 02:26:50 +00:00
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2014-05-17 20:38:10 +00:00
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graphicsWidget = new GPUCommandStreamWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
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2016-09-18 00:38:01 +00:00
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graphicsWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(graphicsWidget->toggleViewAction());
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2014-05-17 20:38:10 +00:00
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2014-05-18 15:52:22 +00:00
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graphicsCommandsWidget = new GPUCommandListWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
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2014-08-14 17:21:55 +00:00
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graphicsCommandsWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
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2014-05-18 15:52:22 +00:00
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2016-12-19 19:50:58 +00:00
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graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
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2014-10-25 18:28:24 +00:00
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addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
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graphicsBreakpointsWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
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2014-10-25 18:28:24 +00:00
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2016-12-19 19:50:58 +00:00
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graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
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2014-12-10 18:24:56 +00:00
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addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
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graphicsVertexShaderWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
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2014-12-10 18:24:56 +00:00
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2016-12-19 19:50:58 +00:00
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graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
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2015-04-04 10:57:31 +00:00
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addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
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graphicsTracingWidget->hide();
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2017-02-18 10:16:24 +00:00
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debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
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connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget,
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&GraphicsTracingWidget::OnEmulationStarting);
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connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
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&GraphicsTracingWidget::OnEmulationStopping);
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2015-04-04 10:57:31 +00:00
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2016-04-08 16:28:54 +00:00
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waitTreeWidget = new WaitTreeWidget(this);
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addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
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waitTreeWidget->hide();
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debug_menu->addAction(waitTreeWidget->toggleViewAction());
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2017-02-18 10:16:24 +00:00
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connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
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&WaitTreeWidget::OnEmulationStarting);
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connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
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&WaitTreeWidget::OnEmulationStopping);
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2016-12-19 19:50:58 +00:00
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}
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void GMainWindow::InitializeRecentFileMenuActions() {
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for (int i = 0; i < max_recent_files_item; ++i) {
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actions_recent_files[i] = new QAction(this);
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actions_recent_files[i]->setVisible(false);
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connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile()));
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ui.menu_recent_files->addAction(actions_recent_files[i]);
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}
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UpdateRecentFiles();
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}
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void GMainWindow::InitializeHotkeys() {
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RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
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RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild);
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RegisterHotkey("Main Window", "Start Emulation");
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LoadHotkeys();
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connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
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SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
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SLOT(OnStartGame()));
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connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this,
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SLOT(OnSwapScreens()));
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}
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2014-04-01 02:26:50 +00:00
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2016-12-19 19:50:58 +00:00
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void GMainWindow::SetDefaultUIGeometry() {
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2014-04-01 02:26:50 +00:00
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// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
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2016-12-19 19:50:58 +00:00
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const QRect screenRect = QApplication::desktop()->screenGeometry(this);
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const int w = screenRect.width() * 2 / 3;
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const int h = screenRect.height() / 2;
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const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2;
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const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100;
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2014-04-01 02:26:50 +00:00
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setGeometry(x, y, w, h);
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2016-12-19 19:50:58 +00:00
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}
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2014-04-01 02:26:50 +00:00
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2016-12-19 19:50:58 +00:00
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void GMainWindow::RestoreUIState() {
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2016-01-24 20:23:55 +00:00
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restoreGeometry(UISettings::values.geometry);
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restoreState(UISettings::values.state);
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render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
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2016-04-29 00:17:31 +00:00
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#if MICROPROFILE_ENABLED
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2016-01-24 20:23:55 +00:00
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microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
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microProfileDialog->setVisible(UISettings::values.microprofile_visible);
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2016-04-29 00:17:31 +00:00
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#endif
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2015-09-07 06:51:57 +00:00
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2016-01-24 20:23:55 +00:00
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game_list->LoadInterfaceLayout();
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2015-09-02 12:56:38 +00:00
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2016-01-24 20:23:55 +00:00
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ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
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2014-04-22 03:15:17 +00:00
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ToggleWindowMode();
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2014-04-01 02:26:50 +00:00
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2017-02-18 09:11:57 +00:00
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ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
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OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
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2017-02-18 20:09:14 +00:00
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ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
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statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
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2016-12-19 19:50:58 +00:00
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}
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2015-01-06 15:09:30 +00:00
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2016-12-19 19:50:58 +00:00
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void GMainWindow::ConnectWidgetEvents() {
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2017-02-18 10:26:57 +00:00
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connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
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2016-12-15 09:56:32 +00:00
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connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
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2017-02-18 10:26:57 +00:00
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SLOT(OnGameListOpenSaveFolder(u64)));
|
2014-04-01 02:26:50 +00:00
|
|
|
|
2016-09-18 00:38:01 +00:00
|
|
|
connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
|
|
|
|
SLOT(OnEmulationStarting(EmuThread*)));
|
2015-04-30 23:46:50 +00:00
|
|
|
connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
|
2017-02-19 22:34:47 +00:00
|
|
|
|
|
|
|
connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar);
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2017-02-18 10:26:57 +00:00
|
|
|
void GMainWindow::ConnectMenuEvents() {
|
|
|
|
// File
|
|
|
|
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
|
|
|
|
connect(ui.action_Load_Symbol_Map, &QAction::triggered, this,
|
|
|
|
&GMainWindow::OnMenuLoadSymbolMap);
|
|
|
|
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
|
|
|
&GMainWindow::OnMenuSelectGameListRoot);
|
2017-02-18 10:30:29 +00:00
|
|
|
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
2017-02-18 10:26:57 +00:00
|
|
|
|
|
|
|
// Emulation
|
|
|
|
connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
|
|
|
|
connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
|
|
|
|
connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
|
|
|
|
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
|
|
|
|
|
|
|
|
// View
|
|
|
|
connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
|
|
|
|
&GMainWindow::ToggleWindowMode);
|
2017-02-18 10:30:29 +00:00
|
|
|
connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
|
|
|
|
&GMainWindow::OnDisplayTitleBars);
|
2017-02-18 20:09:14 +00:00
|
|
|
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
2017-02-18 10:26:57 +00:00
|
|
|
}
|
|
|
|
|
2016-09-18 00:38:01 +00:00
|
|
|
void GMainWindow::OnDisplayTitleBars(bool show) {
|
2015-01-06 15:09:30 +00:00
|
|
|
QList<QDockWidget*> widgets = findChildren<QDockWidget*>();
|
|
|
|
|
|
|
|
if (show) {
|
2016-09-18 00:38:01 +00:00
|
|
|
for (QDockWidget* widget : widgets) {
|
2015-01-06 15:09:30 +00:00
|
|
|
QWidget* old = widget->titleBarWidget();
|
|
|
|
widget->setTitleBarWidget(nullptr);
|
|
|
|
if (old != nullptr)
|
|
|
|
delete old;
|
|
|
|
}
|
|
|
|
} else {
|
2016-09-18 00:38:01 +00:00
|
|
|
for (QDockWidget* widget : widgets) {
|
2015-01-06 15:09:30 +00:00
|
|
|
QWidget* old = widget->titleBarWidget();
|
|
|
|
widget->setTitleBarWidget(new QWidget());
|
|
|
|
if (old != nullptr)
|
|
|
|
delete old;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-02-17 06:32:22 +00:00
|
|
|
bool GMainWindow::LoadROM(const QString& filename) {
|
2015-07-28 16:43:18 +00:00
|
|
|
// Shutdown previous session if the emu thread is still active...
|
|
|
|
if (emu_thread != nullptr)
|
|
|
|
ShutdownGame();
|
|
|
|
|
2016-08-30 01:28:58 +00:00
|
|
|
render_window->InitRenderTarget();
|
2016-03-19 01:31:01 +00:00
|
|
|
render_window->MakeCurrent();
|
2016-08-30 01:28:58 +00:00
|
|
|
|
2016-03-19 01:31:01 +00:00
|
|
|
if (!gladLoadGL()) {
|
|
|
|
QMessageBox::critical(this, tr("Error while starting Citra!"),
|
2016-12-17 06:20:47 +00:00
|
|
|
tr("Failed to initialize the video core!\n\n"
|
|
|
|
"Please ensure that your GPU supports OpenGL 3.3 and that you "
|
|
|
|
"have the latest graphics driver."));
|
2016-03-19 01:31:01 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2016-12-17 06:20:47 +00:00
|
|
|
Core::System& system{Core::System::GetInstance()};
|
2016-01-07 19:33:54 +00:00
|
|
|
|
2017-02-17 06:32:22 +00:00
|
|
|
const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
|
2014-04-04 01:24:07 +00:00
|
|
|
|
2016-11-05 03:14:38 +00:00
|
|
|
if (result != Core::System::ResultStatus::Success) {
|
|
|
|
switch (result) {
|
|
|
|
case Core::System::ResultStatus::ErrorGetLoader:
|
2017-02-17 06:32:22 +00:00
|
|
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!",
|
|
|
|
filename.toStdString().c_str());
|
2016-11-05 03:14:38 +00:00
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
2016-12-17 06:20:47 +00:00
|
|
|
tr("The ROM format is not supported."));
|
2016-11-05 03:14:38 +00:00
|
|
|
break;
|
2016-11-20 01:40:04 +00:00
|
|
|
|
2016-11-05 03:14:38 +00:00
|
|
|
case Core::System::ResultStatus::ErrorSystemMode:
|
|
|
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
2016-12-17 06:20:47 +00:00
|
|
|
tr("Could not determine the system mode."));
|
2016-11-05 03:14:38 +00:00
|
|
|
break;
|
2016-01-07 17:36:10 +00:00
|
|
|
|
2016-12-17 06:20:47 +00:00
|
|
|
case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: {
|
2016-01-07 17:36:10 +00:00
|
|
|
// Build the MessageBox ourselves to have clickable link
|
|
|
|
QMessageBox popup_error;
|
|
|
|
popup_error.setTextFormat(Qt::RichText);
|
2016-01-07 19:33:54 +00:00
|
|
|
popup_error.setWindowTitle(tr("Error while loading ROM!"));
|
2016-09-18 00:38:01 +00:00
|
|
|
popup_error.setText(
|
|
|
|
tr("The game that you are trying to load must be decrypted before being used with "
|
2016-12-17 06:20:47 +00:00
|
|
|
"Citra.<br/><br/>"
|
|
|
|
"For more information on dumping and decrypting games, please see: <a "
|
|
|
|
"href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://"
|
|
|
|
"citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
|
2016-01-07 17:36:10 +00:00
|
|
|
popup_error.setIcon(QMessageBox::Critical);
|
|
|
|
popup_error.exec();
|
|
|
|
break;
|
|
|
|
}
|
2016-11-05 03:14:38 +00:00
|
|
|
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
|
2016-01-07 19:33:54 +00:00
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
2016-12-17 06:20:47 +00:00
|
|
|
tr("The ROM format is not supported."));
|
2016-01-07 17:36:10 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
2016-09-18 00:38:01 +00:00
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
|
2016-01-07 17:36:10 +00:00
|
|
|
break;
|
|
|
|
}
|
2016-01-07 19:33:54 +00:00
|
|
|
return false;
|
2014-04-04 01:24:07 +00:00
|
|
|
}
|
2016-01-07 19:33:54 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2017-02-17 06:32:22 +00:00
|
|
|
void GMainWindow::BootGame(const QString& filename) {
|
2016-01-07 19:33:54 +00:00
|
|
|
LOG_INFO(Frontend, "Citra starting...");
|
2016-03-06 10:22:45 +00:00
|
|
|
StoreRecentFile(filename); // Put the filename on top of the list
|
2016-01-07 19:33:54 +00:00
|
|
|
|
2016-11-20 01:40:04 +00:00
|
|
|
if (!LoadROM(filename))
|
2016-01-07 19:33:54 +00:00
|
|
|
return;
|
|
|
|
|
2015-04-29 04:01:41 +00:00
|
|
|
// Create and start the emulation thread
|
2016-04-05 12:29:55 +00:00
|
|
|
emu_thread = std::make_unique<EmuThread>(render_window);
|
2015-04-30 23:46:50 +00:00
|
|
|
emit EmulationStarting(emu_thread.get());
|
2015-05-19 04:24:43 +00:00
|
|
|
render_window->moveContext();
|
2015-04-16 22:35:09 +00:00
|
|
|
emu_thread->start();
|
2014-04-22 03:15:17 +00:00
|
|
|
|
2015-09-05 10:29:44 +00:00
|
|
|
connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
|
2016-09-18 00:38:01 +00:00
|
|
|
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
|
|
|
// before the CPU continues
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget,
|
|
|
|
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget,
|
|
|
|
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
|
2016-04-08 16:28:54 +00:00
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget,
|
|
|
|
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
|
2016-09-18 00:38:01 +00:00
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
2016-04-08 16:28:54 +00:00
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
2015-04-29 04:01:41 +00:00
|
|
|
|
|
|
|
// Update the GUI
|
|
|
|
registersWidget->OnDebugModeEntered();
|
|
|
|
callstackWidget->OnDebugModeEntered();
|
2015-09-01 04:35:33 +00:00
|
|
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
|
|
|
game_list->hide();
|
|
|
|
}
|
2017-02-21 00:36:44 +00:00
|
|
|
status_bar_update_timer.start(2000);
|
2017-02-19 22:34:47 +00:00
|
|
|
|
2014-04-22 03:15:17 +00:00
|
|
|
render_window->show();
|
2016-12-18 09:28:28 +00:00
|
|
|
render_window->setFocus();
|
2015-04-29 04:01:41 +00:00
|
|
|
|
2015-09-01 01:30:06 +00:00
|
|
|
emulation_running = true;
|
2014-10-31 05:44:51 +00:00
|
|
|
OnStartGame();
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2015-04-28 03:13:57 +00:00
|
|
|
void GMainWindow::ShutdownGame() {
|
2015-04-30 23:46:50 +00:00
|
|
|
emu_thread->RequestStop();
|
2015-04-28 03:13:57 +00:00
|
|
|
|
2015-04-28 23:03:01 +00:00
|
|
|
// Release emu threads from any breakpoints
|
2015-04-30 23:46:50 +00:00
|
|
|
// This belongs after RequestStop() and before wait() because if emulation stops on a GPU
|
|
|
|
// breakpoint after (or before) RequestStop() is called, the emulation would never be able
|
2015-04-29 04:01:41 +00:00
|
|
|
// to continue out to the main loop and terminate. Thus wait() would hang forever.
|
|
|
|
// TODO(bunnei): This function is not thread safe, but it's being used as if it were
|
2015-04-28 23:03:01 +00:00
|
|
|
Pica::g_debug_context->ClearBreakpoints();
|
|
|
|
|
2015-04-30 23:46:50 +00:00
|
|
|
emit EmulationStopping();
|
2015-04-29 04:01:41 +00:00
|
|
|
|
|
|
|
// Wait for emulation thread to complete and delete it
|
|
|
|
emu_thread->wait();
|
|
|
|
emu_thread = nullptr;
|
|
|
|
|
2015-09-05 10:29:44 +00:00
|
|
|
// The emulation is stopped, so closing the window or not does not matter anymore
|
|
|
|
disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
|
|
|
|
|
2015-04-28 23:03:01 +00:00
|
|
|
// Update the GUI
|
2015-04-30 23:58:26 +00:00
|
|
|
ui.action_Start->setEnabled(false);
|
2015-07-26 14:38:51 +00:00
|
|
|
ui.action_Start->setText(tr("Start"));
|
2015-04-28 03:13:57 +00:00
|
|
|
ui.action_Pause->setEnabled(false);
|
|
|
|
ui.action_Stop->setEnabled(false);
|
|
|
|
render_window->hide();
|
2015-09-01 04:35:33 +00:00
|
|
|
game_list->show();
|
2015-09-01 01:30:06 +00:00
|
|
|
|
2017-02-19 22:34:47 +00:00
|
|
|
// Disable status bar updates
|
|
|
|
status_bar_update_timer.stop();
|
|
|
|
emu_speed_label->setVisible(false);
|
|
|
|
game_fps_label->setVisible(false);
|
|
|
|
emu_frametime_label->setVisible(false);
|
|
|
|
|
2015-09-01 01:30:06 +00:00
|
|
|
emulation_running = false;
|
2015-04-28 03:13:57 +00:00
|
|
|
}
|
|
|
|
|
2017-02-17 06:32:22 +00:00
|
|
|
void GMainWindow::StoreRecentFile(const QString& filename) {
|
|
|
|
UISettings::values.recent_files.prepend(filename);
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.recent_files.removeDuplicates();
|
|
|
|
while (UISettings::values.recent_files.size() > max_recent_files_item) {
|
|
|
|
UISettings::values.recent_files.removeLast();
|
2015-09-08 01:00:08 +00:00
|
|
|
}
|
|
|
|
|
2015-08-17 20:50:52 +00:00
|
|
|
UpdateRecentFiles();
|
|
|
|
}
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
void GMainWindow::UpdateRecentFiles() {
|
2016-09-18 00:38:01 +00:00
|
|
|
unsigned int num_recent_files =
|
|
|
|
std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
|
2015-07-28 16:43:18 +00:00
|
|
|
|
|
|
|
for (unsigned int i = 0; i < num_recent_files; i++) {
|
2016-09-18 00:38:01 +00:00
|
|
|
QString text = QString("&%1. %2").arg(i + 1).arg(
|
|
|
|
QFileInfo(UISettings::values.recent_files[i]).fileName());
|
2015-07-28 16:43:18 +00:00
|
|
|
actions_recent_files[i]->setText(text);
|
2016-01-24 20:23:55 +00:00
|
|
|
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
|
|
|
|
actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
|
2015-07-28 16:43:18 +00:00
|
|
|
actions_recent_files[i]->setVisible(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int j = num_recent_files; j < max_recent_files_item; ++j) {
|
|
|
|
actions_recent_files[j]->setVisible(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Grey out the recent files menu if the list is empty
|
|
|
|
if (num_recent_files == 0) {
|
|
|
|
ui.menu_recent_files->setEnabled(false);
|
|
|
|
} else {
|
|
|
|
ui.menu_recent_files->setEnabled(true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-09-01 04:35:33 +00:00
|
|
|
void GMainWindow::OnGameListLoadFile(QString game_path) {
|
2017-02-17 06:32:22 +00:00
|
|
|
BootGame(game_path);
|
2015-09-01 04:35:33 +00:00
|
|
|
}
|
|
|
|
|
2016-12-15 09:56:32 +00:00
|
|
|
void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
|
|
|
|
std::string sdmc_dir = FileUtil::GetUserPath(D_SDMC_IDX);
|
|
|
|
std::string path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, program_id);
|
|
|
|
QString qpath = QString::fromStdString(path);
|
|
|
|
|
|
|
|
QDir dir(qpath);
|
|
|
|
if (!dir.exists()) {
|
|
|
|
QMessageBox::critical(this, tr("Error Opening Save Folder"), tr("Folder does not exist!"));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOG_INFO(Frontend, "Opening save data path for program_id=%" PRIu64, program_id);
|
|
|
|
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
|
|
|
|
}
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
void GMainWindow::OnMenuLoadFile() {
|
2017-02-12 20:28:56 +00:00
|
|
|
QString extensions;
|
|
|
|
for (const auto& piece : game_list->supported_file_extensions)
|
|
|
|
extensions += "*." + piece + " ";
|
|
|
|
|
2017-02-17 06:38:05 +00:00
|
|
|
QString file_filter = tr("3DS Executable") + " (" + extensions + ")";
|
|
|
|
file_filter += ";;" + tr("All Files (*.*)");
|
2017-02-12 20:28:56 +00:00
|
|
|
|
|
|
|
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
|
|
|
|
UISettings::values.roms_path, file_filter);
|
2015-09-01 04:35:33 +00:00
|
|
|
if (!filename.isEmpty()) {
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.roms_path = QFileInfo(filename).path();
|
2015-04-28 23:03:01 +00:00
|
|
|
|
2017-02-17 06:32:22 +00:00
|
|
|
BootGame(filename);
|
2015-04-28 23:03:01 +00:00
|
|
|
}
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2014-05-01 03:46:57 +00:00
|
|
|
void GMainWindow::OnMenuLoadSymbolMap() {
|
2016-09-18 00:38:01 +00:00
|
|
|
QString filename = QFileDialog::getOpenFileName(
|
2017-02-17 06:38:05 +00:00
|
|
|
this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)"));
|
2015-09-01 04:35:33 +00:00
|
|
|
if (!filename.isEmpty()) {
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.symbols_path = QFileInfo(filename).path();
|
2015-07-26 15:13:02 +00:00
|
|
|
|
2016-03-31 10:58:37 +00:00
|
|
|
LoadSymbolMap(filename.toStdString());
|
2015-07-26 15:13:02 +00:00
|
|
|
}
|
2014-05-01 03:46:57 +00:00
|
|
|
}
|
|
|
|
|
2015-09-06 22:33:57 +00:00
|
|
|
void GMainWindow::OnMenuSelectGameListRoot() {
|
|
|
|
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
|
|
|
if (!dir_path.isEmpty()) {
|
2016-01-24 20:54:04 +00:00
|
|
|
UISettings::values.gamedir = dir_path;
|
2016-01-24 20:23:55 +00:00
|
|
|
game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
|
2015-09-06 22:33:57 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
void GMainWindow::OnMenuRecentFile() {
|
|
|
|
QAction* action = qobject_cast<QAction*>(sender());
|
|
|
|
assert(action);
|
|
|
|
|
|
|
|
QString filename = action->data().toString();
|
|
|
|
QFileInfo file_info(filename);
|
|
|
|
if (file_info.exists()) {
|
2017-02-17 06:32:22 +00:00
|
|
|
BootGame(filename);
|
2015-07-28 16:43:18 +00:00
|
|
|
} else {
|
|
|
|
// Display an error message and remove the file from the list.
|
2016-09-18 00:38:01 +00:00
|
|
|
QMessageBox::information(this, tr("File not found"),
|
|
|
|
tr("File \"%1\" not found").arg(filename));
|
2015-07-28 16:43:18 +00:00
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.recent_files.removeOne(filename);
|
2015-08-17 20:50:52 +00:00
|
|
|
UpdateRecentFiles();
|
2015-07-28 16:43:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GMainWindow::OnStartGame() {
|
2015-04-28 23:03:01 +00:00
|
|
|
emu_thread->SetRunning(true);
|
2014-04-04 01:24:07 +00:00
|
|
|
|
|
|
|
ui.action_Start->setEnabled(false);
|
2015-07-26 14:38:51 +00:00
|
|
|
ui.action_Start->setText(tr("Continue"));
|
|
|
|
|
2014-04-04 01:24:07 +00:00
|
|
|
ui.action_Pause->setEnabled(true);
|
|
|
|
ui.action_Stop->setEnabled(true);
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
void GMainWindow::OnPauseGame() {
|
2015-04-28 23:03:01 +00:00
|
|
|
emu_thread->SetRunning(false);
|
2014-04-04 01:24:07 +00:00
|
|
|
|
|
|
|
ui.action_Start->setEnabled(true);
|
|
|
|
ui.action_Pause->setEnabled(false);
|
|
|
|
ui.action_Stop->setEnabled(true);
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2015-04-17 03:31:14 +00:00
|
|
|
void GMainWindow::OnStopGame() {
|
2015-04-28 03:13:57 +00:00
|
|
|
ShutdownGame();
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2015-04-16 22:35:09 +00:00
|
|
|
void GMainWindow::ToggleWindowMode() {
|
|
|
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
|
|
|
// Render in the main window...
|
2014-04-22 03:15:17 +00:00
|
|
|
render_window->BackupGeometry();
|
|
|
|
ui.horizontalLayout->addWidget(render_window);
|
2014-12-26 18:42:27 +00:00
|
|
|
render_window->setFocusPolicy(Qt::ClickFocus);
|
2015-09-01 01:30:06 +00:00
|
|
|
if (emulation_running) {
|
|
|
|
render_window->setVisible(true);
|
|
|
|
render_window->setFocus();
|
2015-10-06 19:20:26 +00:00
|
|
|
game_list->hide();
|
2015-09-01 01:30:06 +00:00
|
|
|
}
|
2015-04-16 22:35:09 +00:00
|
|
|
|
|
|
|
} else {
|
|
|
|
// Render in a separate window...
|
|
|
|
ui.horizontalLayout->removeWidget(render_window);
|
|
|
|
render_window->setParent(nullptr);
|
|
|
|
render_window->setFocusPolicy(Qt::NoFocus);
|
2015-09-01 01:30:06 +00:00
|
|
|
if (emulation_running) {
|
|
|
|
render_window->setVisible(true);
|
|
|
|
render_window->RestoreGeometry();
|
2015-09-01 04:35:33 +00:00
|
|
|
game_list->show();
|
2015-09-01 01:30:06 +00:00
|
|
|
}
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
void GMainWindow::OnConfigure() {
|
2016-09-02 12:18:45 +00:00
|
|
|
ConfigureDialog configureDialog(this);
|
2016-01-24 17:34:05 +00:00
|
|
|
auto result = configureDialog.exec();
|
2016-09-18 00:38:01 +00:00
|
|
|
if (result == QDialog::Accepted) {
|
2016-01-24 17:34:05 +00:00
|
|
|
configureDialog.applyConfiguration();
|
2016-01-24 20:54:04 +00:00
|
|
|
config->Save();
|
2016-01-24 17:34:05 +00:00
|
|
|
}
|
2014-04-01 02:26:50 +00:00
|
|
|
}
|
|
|
|
|
2016-11-05 08:58:11 +00:00
|
|
|
void GMainWindow::OnSwapScreens() {
|
|
|
|
Settings::values.swap_screen = !Settings::values.swap_screen;
|
|
|
|
Settings::Apply();
|
|
|
|
}
|
|
|
|
|
2016-04-09 16:23:15 +00:00
|
|
|
void GMainWindow::OnCreateGraphicsSurfaceViewer() {
|
|
|
|
auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this);
|
|
|
|
addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
|
|
|
|
// TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true);
|
|
|
|
graphicsSurfaceViewerWidget->show();
|
|
|
|
}
|
|
|
|
|
2017-02-19 22:34:47 +00:00
|
|
|
void GMainWindow::UpdateStatusBar() {
|
|
|
|
if (emu_thread == nullptr) {
|
|
|
|
status_bar_update_timer.stop();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto results = Core::System::GetInstance().GetAndResetPerfStats();
|
|
|
|
|
2017-02-20 02:56:26 +00:00
|
|
|
emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
|
|
|
|
game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
|
2017-02-19 22:34:47 +00:00
|
|
|
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
|
|
|
|
|
|
|
|
emu_speed_label->setVisible(true);
|
|
|
|
game_fps_label->setVisible(true);
|
|
|
|
emu_frametime_label->setVisible(true);
|
|
|
|
}
|
|
|
|
|
2016-01-10 12:31:20 +00:00
|
|
|
bool GMainWindow::ConfirmClose() {
|
2016-01-24 20:54:04 +00:00
|
|
|
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
|
2016-01-13 17:40:41 +00:00
|
|
|
return true;
|
2016-01-10 12:31:20 +00:00
|
|
|
|
2016-09-18 00:38:01 +00:00
|
|
|
auto answer =
|
|
|
|
QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"),
|
|
|
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
2016-01-13 17:40:41 +00:00
|
|
|
return answer != QMessageBox::No;
|
2016-01-10 12:31:20 +00:00
|
|
|
}
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
void GMainWindow::closeEvent(QCloseEvent* event) {
|
2016-01-10 12:31:20 +00:00
|
|
|
if (!ConfirmClose()) {
|
|
|
|
event->ignore();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.geometry = saveGeometry();
|
|
|
|
UISettings::values.state = saveState();
|
|
|
|
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
|
2016-04-29 00:17:31 +00:00
|
|
|
#if MICROPROFILE_ENABLED
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
|
|
|
|
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
2016-04-29 00:17:31 +00:00
|
|
|
#endif
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
2017-02-18 09:11:57 +00:00
|
|
|
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
|
2017-02-18 20:09:14 +00:00
|
|
|
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.first_start = false;
|
2015-09-08 01:11:21 +00:00
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
game_list->SaveInterfaceLayout();
|
|
|
|
SaveHotkeys();
|
2014-04-01 02:26:50 +00:00
|
|
|
|
2015-05-13 03:14:24 +00:00
|
|
|
// Shutdown session if the emu thread is active...
|
|
|
|
if (emu_thread != nullptr)
|
|
|
|
ShutdownGame();
|
2015-05-01 20:53:16 +00:00
|
|
|
|
2014-04-01 02:26:50 +00:00
|
|
|
render_window->close();
|
|
|
|
|
|
|
|
QWidget::closeEvent(event);
|
|
|
|
}
|
|
|
|
|
2017-02-17 06:41:04 +00:00
|
|
|
static bool IsSingleFileDropEvent(QDropEvent* event) {
|
2017-02-16 03:23:30 +00:00
|
|
|
const QMimeData* mimeData = event->mimeData();
|
|
|
|
return mimeData->hasUrls() && mimeData->urls().length() == 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GMainWindow::dropEvent(QDropEvent* event) {
|
|
|
|
if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) {
|
|
|
|
const QMimeData* mimeData = event->mimeData();
|
|
|
|
QString filename = mimeData->urls().at(0).toLocalFile();
|
2017-02-17 06:32:22 +00:00
|
|
|
BootGame(filename);
|
2017-02-16 03:23:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GMainWindow::dragEnterEvent(QDragEnterEvent* event) {
|
|
|
|
if (IsSingleFileDropEvent(event)) {
|
|
|
|
event->acceptProposedAction();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
|
|
|
|
event->acceptProposedAction();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GMainWindow::ConfirmChangeGame() {
|
|
|
|
if (emu_thread == nullptr)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
auto answer = QMessageBox::question(
|
|
|
|
this, tr("Citra"),
|
|
|
|
tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
|
|
|
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
|
|
|
return answer != QMessageBox::No;
|
|
|
|
}
|
|
|
|
|
2014-04-01 02:26:50 +00:00
|
|
|
#ifdef main
|
|
|
|
#undef main
|
|
|
|
#endif
|
|
|
|
|
2015-07-28 16:43:18 +00:00
|
|
|
int main(int argc, char* argv[]) {
|
2014-12-06 22:00:08 +00:00
|
|
|
Log::Filter log_filter(Log::Level::Info);
|
2015-03-06 18:15:02 +00:00
|
|
|
Log::SetFilter(&log_filter);
|
2014-10-28 07:36:00 +00:00
|
|
|
|
2015-08-17 21:25:21 +00:00
|
|
|
MicroProfileOnThreadCreate("Frontend");
|
2016-09-18 00:38:01 +00:00
|
|
|
SCOPE_EXIT({ MicroProfileShutdown(); });
|
2015-08-17 21:25:21 +00:00
|
|
|
|
2015-07-26 15:13:02 +00:00
|
|
|
// Init settings params
|
|
|
|
QCoreApplication::setOrganizationName("Citra team");
|
|
|
|
QCoreApplication::setApplicationName("Citra");
|
|
|
|
|
2014-04-01 02:26:50 +00:00
|
|
|
QApplication::setAttribute(Qt::AA_X11InitThreads);
|
|
|
|
QApplication app(argc, argv);
|
2014-12-06 22:00:08 +00:00
|
|
|
|
2016-09-18 00:38:01 +00:00
|
|
|
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
|
|
|
// generating shaders
|
2016-03-06 13:04:47 +00:00
|
|
|
setlocale(LC_ALL, "C");
|
|
|
|
|
2014-04-01 02:26:50 +00:00
|
|
|
GMainWindow main_window;
|
2014-12-06 22:00:08 +00:00
|
|
|
// After settings have been loaded by GMainWindow, apply the filter
|
|
|
|
log_filter.ParseFilterString(Settings::values.log_filter);
|
|
|
|
|
2014-04-01 02:26:50 +00:00
|
|
|
main_window.show();
|
|
|
|
return app.exec();
|
|
|
|
}
|