2014-04-08 23:04:25 +00:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-04-08 23:04:25 +00:00
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// Refer to the license.txt file included.
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2014-04-05 20:04:25 +00:00
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#pragma once
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2015-06-21 13:58:59 +00:00
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#include <memory>
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2018-01-15 04:51:54 +00:00
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#include <boost/optional.hpp>
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2018-01-12 03:07:44 +00:00
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#include "common/assert.h"
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2015-05-06 07:06:12 +00:00
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#include "common/common_types.h"
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2018-03-23 01:04:30 +00:00
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#include "video_core/gpu.h"
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2018-03-22 23:46:37 +00:00
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#include "video_core/rasterizer_interface.h"
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2015-05-19 04:21:33 +00:00
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2015-06-27 16:56:17 +00:00
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class EmuWindow;
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2018-08-03 16:55:58 +00:00
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namespace VideoCore {
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2014-04-27 22:29:51 +00:00
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class RendererBase : NonCopyable {
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2014-04-05 20:04:25 +00:00
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public:
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/// Used to reference a framebuffer
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2016-09-18 00:38:01 +00:00
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enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
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2014-04-05 20:04:25 +00:00
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2018-08-02 00:59:42 +00:00
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explicit RendererBase(EmuWindow& window);
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virtual ~RendererBase();
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2014-04-05 20:04:25 +00:00
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2014-04-06 20:55:39 +00:00
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/// Swap buffers (render frame)
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2018-03-23 01:04:30 +00:00
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virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
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2014-04-06 20:55:39 +00:00
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2014-04-05 20:04:25 +00:00
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/// Initialize the renderer
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2016-01-07 19:33:54 +00:00
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virtual bool Init() = 0;
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2014-04-05 20:04:25 +00:00
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/// Shutdown the renderer
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virtual void ShutDown() = 0;
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2018-08-02 00:59:42 +00:00
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/// Updates the framebuffer layout of the contained render window handle.
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void UpdateCurrentFramebufferLayout();
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2014-04-05 20:04:25 +00:00
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// Getter/setter functions:
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// ------------------------
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2016-03-09 02:39:44 +00:00
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f32 GetCurrentFPS() const {
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2014-04-08 22:59:02 +00:00
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return m_current_fps;
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}
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2014-04-05 20:04:25 +00:00
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2016-03-09 02:39:44 +00:00
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int GetCurrentFrame() const {
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2014-04-08 22:59:02 +00:00
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return m_current_frame;
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}
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2014-04-05 20:04:25 +00:00
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2018-08-03 17:56:33 +00:00
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RasterizerInterface& Rasterizer() {
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return *rasterizer;
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}
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const RasterizerInterface& Rasterizer() const {
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return *rasterizer;
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2018-03-22 23:46:37 +00:00
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}
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2016-03-09 02:31:41 +00:00
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void RefreshRasterizerSetting();
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2015-05-19 04:21:33 +00:00
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2014-04-05 20:04:25 +00:00
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protected:
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2018-08-02 00:59:42 +00:00
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EmuWindow& render_window; ///< Reference to the render window handle.
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2018-08-03 16:55:58 +00:00
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std::unique_ptr<RasterizerInterface> rasterizer;
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2016-09-18 00:38:01 +00:00
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
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int m_current_frame = 0; ///< Current frame, should be set by the renderer
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2014-04-05 20:04:25 +00:00
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};
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2018-08-03 16:55:58 +00:00
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} // namespace VideoCore
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