suyu/src/yuzu/uisettings.h

103 lines
2.1 KiB
C++
Raw Normal View History

2016-01-24 17:34:05 +00:00
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
2016-01-24 20:54:04 +00:00
#pragma once
2016-01-24 17:34:05 +00:00
2017-06-24 00:35:17 +00:00
#include <array>
#include <atomic>
#include <vector>
#include <QByteArray>
#include <QMetaType>
#include <QString>
#include <QStringList>
#include "common/common_types.h"
2016-01-24 17:34:05 +00:00
namespace UISettings {
using ContextualShortcut = std::pair<QString, int>;
struct Shortcut {
QString name;
QString group;
ContextualShortcut shortcut;
};
using Themes = std::array<std::pair<const char*, const char*>, 2>;
extern const Themes themes;
struct GameDir {
QString path;
bool deep_scan;
bool expanded;
bool operator==(const GameDir& rhs) const {
return path == rhs.path;
};
bool operator!=(const GameDir& rhs) const {
return !operator==(rhs);
};
};
2016-01-24 17:34:05 +00:00
struct Values {
QByteArray geometry;
QByteArray state;
QByteArray renderwindow_geometry;
QByteArray gamelist_header_state;
QByteArray microprofile_geometry;
bool microprofile_visible;
bool single_window_mode;
bool fullscreen;
bool display_titlebar;
bool show_filter_bar;
2017-02-18 20:09:14 +00:00
bool show_status_bar;
2016-01-24 20:54:04 +00:00
bool confirm_before_closing;
bool first_start;
bool select_user_on_boot;
2018-09-16 18:05:51 +00:00
// Discord RPC
bool enable_discord_presence;
u16 screenshot_resolution_factor;
QString roms_path;
QString symbols_path;
QString screenshot_path;
QString game_dir_deprecated;
bool game_dir_deprecated_deepscan;
QList<UISettings::GameDir> game_dirs;
QStringList recent_files;
2017-06-24 00:35:17 +00:00
QString theme;
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
uint32_t callout_flags;
2018-07-02 17:10:41 +00:00
// logging
bool show_console;
// Controllers
int profile_index;
// Game List
bool show_unknown;
bool show_add_ons;
uint32_t icon_size;
uint8_t row_1_text_id;
uint8_t row_2_text_id;
std::atomic_bool is_game_list_reload_pending{false};
bool cache_game_list;
2016-01-24 20:54:04 +00:00
};
2016-01-24 17:34:05 +00:00
2016-01-24 20:54:04 +00:00
extern Values values;
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);