suyu/src/shader_recompiler/frontend/ir/microinstruction.h

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
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#include <cstring>
#include <type_traits>
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#include <utility>
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#include <vector>
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#include <boost/intrusive/list.hpp>
#include "common/bit_cast.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/ir/opcodes.h"
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#include "shader_recompiler/frontend/ir/type.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::IR {
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class Block;
struct AssociatedInsts;
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class Inst : public boost::intrusive::list_base_hook<> {
public:
explicit Inst(Opcode op_, u32 flags_) noexcept;
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~Inst();
Inst& operator=(const Inst&) = delete;
Inst(const Inst&) = delete;
Inst& operator=(Inst&&) = delete;
Inst(Inst&&) = delete;
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/// Get the number of uses this instruction has.
[[nodiscard]] int UseCount() const noexcept {
return use_count;
}
/// Determines whether this instruction has uses or not.
[[nodiscard]] bool HasUses() const noexcept {
return use_count > 0;
}
/// Get the opcode this microinstruction represents.
[[nodiscard]] IR::Opcode Opcode() const noexcept {
return op;
}
/// Determines if there is a pseudo-operation associated with this instruction.
[[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept {
return associated_insts != nullptr;
}
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/// Determines whether or not this instruction may have side effects.
[[nodiscard]] bool MayHaveSideEffects() const noexcept;
/// Determines whether or not this instruction is a pseudo-instruction.
/// Pseudo-instructions depend on their parent instructions for their semantics.
[[nodiscard]] bool IsPseudoInstruction() const noexcept;
/// Determines if all arguments of this instruction are immediates.
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[[nodiscard]] bool AreAllArgsImmediates() const;
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/// Gets a pseudo-operation associated with this instruction
[[nodiscard]] Inst* GetAssociatedPseudoOperation(IR::Opcode opcode);
/// Get the type this instruction returns.
[[nodiscard]] IR::Type Type() const;
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/// Get the number of arguments this instruction has.
[[nodiscard]] size_t NumArgs() const;
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/// Get the value of a given argument index.
[[nodiscard]] Value Arg(size_t index) const;
/// Set the value of a given argument index.
void SetArg(size_t index, Value value);
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/// Get a pointer to the block of a phi argument.
[[nodiscard]] Block* PhiBlock(size_t index) const;
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/// Add phi operand to a phi instruction.
void AddPhiOperand(Block* predecessor, const Value& value);
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void Invalidate();
void ClearArgs();
void ReplaceUsesWith(Value replacement);
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void ReplaceOpcode(IR::Opcode opcode);
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template <typename FlagsType>
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
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[[nodiscard]] FlagsType Flags() const noexcept {
FlagsType ret;
std::memcpy(&ret, &flags, sizeof(ret));
return ret;
}
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template <typename FlagsType>
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
[[nodiscard]] void SetFlags(FlagsType value) noexcept {
std::memcpy(&flags, &value, sizeof(value));
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}
/// Intrusively store the host definition of this instruction.
template <typename DefinitionType>
void SetDefinition(DefinitionType def) {
definition = Common::BitCast<u32>(def);
}
/// Return the intrusively stored host definition of this instruction.
template <typename DefinitionType>
[[nodiscard]] DefinitionType Definition() const noexcept {
return Common::BitCast<DefinitionType>(definition);
}
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private:
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struct NonTriviallyDummy {
NonTriviallyDummy() noexcept {}
};
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void Use(const Value& value);
void UndoUse(const Value& value);
IR::Opcode op{};
int use_count{};
u32 flags{};
u32 definition{};
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union {
NonTriviallyDummy dummy{};
std::vector<std::pair<Block*, Value>> phi_args;
std::array<Value, 5> args;
};
std::unique_ptr<AssociatedInsts> associated_insts;
};
static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
struct AssociatedInsts {
union {
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Inst* in_bounds_inst;
Inst* sparse_inst;
Inst* zero_inst{};
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};
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Inst* sign_inst{};
Inst* carry_inst{};
Inst* overflow_inst{};
};
} // namespace Shader::IR