2016-06-14 23:03:30 +00:00
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <tuple>
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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2016-12-03 03:58:02 +00:00
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ServerSession::ServerSession() = default;
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ServerSession::~ServerSession() = default;
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2016-06-14 23:03:30 +00:00
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2016-12-01 03:50:13 +00:00
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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2016-06-14 23:03:30 +00:00
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SharedPtr<ServerSession> server_session(new ServerSession);
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server_session->name = std::move(name);
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server_session->signaled = false;
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2016-12-01 03:50:13 +00:00
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server_session->hle_handler = hle_handler;
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2016-06-14 23:03:30 +00:00
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return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
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}
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bool ServerSession::ShouldWait() {
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return !signaled;
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}
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void ServerSession::Acquire() {
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ASSERT_MSG(!ShouldWait(), "object unavailable!");
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signaled = false;
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}
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ResultCode ServerSession::HandleSyncRequest() {
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// The ServerSession received a sync request, this means that there's new data available
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2016-12-01 03:50:13 +00:00
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// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
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// If this ServerSession has an associated HLE handler, forward the request to it.
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if (hle_handler != nullptr)
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return hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
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// If this ServerSession does not have an HLE implementation, just wake up the threads waiting on it.
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2016-06-14 23:03:30 +00:00
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signaled = true;
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WakeupAllWaitingThreads();
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return RESULT_SUCCESS;
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}
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2016-12-01 03:50:13 +00:00
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std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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2016-12-05 16:02:08 +00:00
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auto server_session = ServerSession::Create(name + "_Server", hle_handler).MoveFrom();
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auto client_session = ClientSession::Create(server_session, name + "_Client").MoveFrom();
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2016-06-14 23:03:30 +00:00
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2016-12-05 16:02:08 +00:00
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return std::make_tuple(std::move(server_session), std::move(client_session));
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2016-06-14 23:03:30 +00:00
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}
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}
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