2021-05-26 04:16:20 +00:00
|
|
|
// Copyright 2021 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#include <string_view>
|
|
|
|
|
|
|
|
#include "shader_recompiler/backend/glsl/emit_context.h"
|
2021-05-29 06:09:29 +00:00
|
|
|
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
2021-05-27 01:18:17 +00:00
|
|
|
#include "shader_recompiler/frontend/ir/modifiers.h"
|
2021-05-26 04:16:20 +00:00
|
|
|
#include "shader_recompiler/frontend/ir/value.h"
|
|
|
|
|
|
|
|
namespace Shader::Backend::GLSL {
|
2021-05-27 01:18:17 +00:00
|
|
|
namespace {
|
2021-05-29 05:06:29 +00:00
|
|
|
std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info,
|
2021-05-27 01:18:17 +00:00
|
|
|
[[maybe_unused]] const IR::Value& index) {
|
|
|
|
if (info.type == TextureType::Buffer) {
|
|
|
|
throw NotImplementedException("TextureType::Buffer");
|
|
|
|
} else {
|
|
|
|
return fmt::format("tex{}", ctx.texture_bindings.at(info.descriptor_index));
|
|
|
|
}
|
|
|
|
}
|
2021-05-29 05:06:29 +00:00
|
|
|
|
|
|
|
std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) {
|
|
|
|
switch (info.type) {
|
|
|
|
case TextureType::Color1D:
|
|
|
|
return fmt::format("int({})", value);
|
|
|
|
case TextureType::ColorArray1D:
|
|
|
|
case TextureType::Color2D:
|
|
|
|
return fmt::format("ivec2({})", value);
|
|
|
|
case TextureType::ColorArray2D:
|
|
|
|
case TextureType::Color3D:
|
|
|
|
case TextureType::ColorCube:
|
|
|
|
return fmt::format("ivec3({})", value);
|
|
|
|
case TextureType::ColorArrayCube:
|
|
|
|
return fmt::format("ivec4({})", value);
|
|
|
|
default:
|
|
|
|
throw NotImplementedException("Offset type {}", info.type.Value());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
IR::Inst* PrepareSparse(IR::Inst& inst) {
|
|
|
|
const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
|
|
|
|
if (sparse_inst) {
|
|
|
|
sparse_inst->Invalidate();
|
|
|
|
}
|
|
|
|
return sparse_inst;
|
|
|
|
}
|
2021-05-27 01:18:17 +00:00
|
|
|
} // namespace
|
2021-05-26 04:16:20 +00:00
|
|
|
|
|
|
|
void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view bias_lc,
|
|
|
|
[[maybe_unused]] const IR::Value& offset) {
|
2021-05-27 01:18:17 +00:00
|
|
|
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
|
|
|
if (info.has_lod_clamp) {
|
|
|
|
throw NotImplementedException("Lod clamp samples");
|
|
|
|
}
|
2021-05-28 02:28:33 +00:00
|
|
|
const auto texture{Texture(ctx, info, index)};
|
2021-05-29 05:06:29 +00:00
|
|
|
const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
|
|
|
|
const auto texel{ctx.reg_alloc.Define(inst, Type::F32x4)};
|
|
|
|
const auto sparse_inst{PrepareSparse(inst)};
|
|
|
|
if (!sparse_inst) {
|
|
|
|
if (!offset.IsEmpty()) {
|
|
|
|
ctx.Add("{}=textureOffset({},{},{}{});", texel, texture, coords,
|
|
|
|
CastToIntVec(ctx.reg_alloc.Consume(offset), info), bias);
|
|
|
|
} else {
|
|
|
|
ctx.Add("{}=texture({},{}{});", texel, texture, coords, bias);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// TODO: Query sparseTexels extension support
|
2021-05-27 01:18:17 +00:00
|
|
|
if (!offset.IsEmpty()) {
|
2021-05-29 05:06:29 +00:00
|
|
|
ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureOffsetARB({},{},{},{}{}));",
|
|
|
|
*sparse_inst, texture, coords, CastToIntVec(ctx.reg_alloc.Consume(offset), info),
|
|
|
|
texel, bias);
|
2021-05-28 02:28:33 +00:00
|
|
|
} else {
|
2021-05-29 05:06:29 +00:00
|
|
|
ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureARB({},{},{}{}));", *sparse_inst,
|
|
|
|
texture, coords, texel, bias);
|
2021-05-28 00:31:03 +00:00
|
|
|
}
|
2021-05-26 04:16:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view lod_lc,
|
|
|
|
[[maybe_unused]] const IR::Value& offset) {
|
2021-05-28 17:55:07 +00:00
|
|
|
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
|
|
|
if (info.has_bias) {
|
|
|
|
throw NotImplementedException("Bias texture samples");
|
|
|
|
}
|
|
|
|
if (info.has_lod_clamp) {
|
|
|
|
throw NotImplementedException("Lod clamp samples");
|
|
|
|
}
|
|
|
|
const auto texture{Texture(ctx, info, index)};
|
2021-05-29 05:06:29 +00:00
|
|
|
const auto texel{ctx.reg_alloc.Define(inst, Type::F32x4)};
|
|
|
|
const auto sparse_inst{PrepareSparse(inst)};
|
|
|
|
if (!sparse_inst) {
|
|
|
|
if (!offset.IsEmpty()) {
|
|
|
|
ctx.Add("{}=textureLodOffset({},{},{},{});", texel, texture, coords, lod_lc,
|
|
|
|
CastToIntVec(ctx.reg_alloc.Consume(offset), info));
|
|
|
|
} else {
|
|
|
|
ctx.Add("{}=textureLod({},{},{});", texel, texture, coords, lod_lc);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2021-05-28 17:55:07 +00:00
|
|
|
if (!offset.IsEmpty()) {
|
2021-05-29 05:06:29 +00:00
|
|
|
ctx.AddU1("{}=sparseTexelsResidentARB(sparseTexelFetchOffsetARB({},{},int({}),{},{}));",
|
|
|
|
*sparse_inst, texture, CastToIntVec(coords, info), lod_lc,
|
|
|
|
CastToIntVec(ctx.reg_alloc.Consume(offset), info), texel);
|
2021-05-28 17:55:07 +00:00
|
|
|
} else {
|
2021-05-29 05:06:29 +00:00
|
|
|
ctx.AddU1("{}=sparseTexelsResidentARB(sparseTextureLodARB({},{},{},{}));", *sparse_inst,
|
|
|
|
texture, coords, lod_lc, texel);
|
2021-05-28 17:55:07 +00:00
|
|
|
}
|
2021-05-26 04:16:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
|
|
|
|
[[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view dref,
|
|
|
|
[[maybe_unused]] std::string_view bias_lc,
|
|
|
|
[[maybe_unused]] const IR::Value& offset) {
|
2021-05-29 05:53:32 +00:00
|
|
|
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
|
|
|
if (info.has_bias) {
|
|
|
|
throw NotImplementedException("Bias texture samples");
|
|
|
|
}
|
|
|
|
if (info.has_lod_clamp) {
|
|
|
|
throw NotImplementedException("Lod clamp samples");
|
|
|
|
}
|
|
|
|
const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
|
|
|
|
const auto texture{Texture(ctx, info, index)};
|
|
|
|
const auto vec_cast{info.type == TextureType::ColorArrayCube ? "vec4" : "vec3"};
|
|
|
|
ctx.AddF32("{}=texture({},{}({},{}){});", inst, texture, vec_cast, dref, coords, bias);
|
2021-05-26 04:16:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
|
|
|
|
[[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view dref,
|
|
|
|
[[maybe_unused]] std::string_view lod_lc,
|
|
|
|
[[maybe_unused]] const IR::Value& offset) {
|
2021-05-29 05:53:32 +00:00
|
|
|
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
|
|
|
if (info.has_bias) {
|
|
|
|
throw NotImplementedException("Bias texture samples");
|
|
|
|
}
|
|
|
|
if (info.has_lod_clamp) {
|
|
|
|
throw NotImplementedException("Lod clamp samples");
|
|
|
|
}
|
|
|
|
const auto texture{Texture(ctx, info, index)};
|
|
|
|
if (info.type == TextureType::ColorArrayCube) {
|
|
|
|
ctx.AddF32("{}=textureLod({},{},{},{});", inst, texture, coords, dref, lod_lc);
|
|
|
|
} else {
|
|
|
|
ctx.AddF32("{}=textureLod({},vec3({},{}),{});", inst, texture, coords, dref, lod_lc);
|
|
|
|
}
|
2021-05-26 04:16:20 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] const IR::Value& offset,
|
|
|
|
[[maybe_unused]] const IR::Value& offset2) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] const IR::Value& offset,
|
|
|
|
[[maybe_unused]] const IR::Value& offset2,
|
|
|
|
[[maybe_unused]] std::string_view dref) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view lod,
|
|
|
|
[[maybe_unused]] std::string_view ms) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view lod) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view derivates,
|
|
|
|
[[maybe_unused]] std::string_view offset,
|
|
|
|
[[maybe_unused]] std::string_view lod_clamp) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
|
|
|
[[maybe_unused]] const IR::Value& index,
|
|
|
|
[[maybe_unused]] std::string_view coords,
|
|
|
|
[[maybe_unused]] std::string_view color) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageSampleExplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageGather(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageGatherDref(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageFetch(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageQueryDimensions(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageQueryLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageGradient(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageRead(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBindlessImageWrite(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageSampleImplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageSampleExplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageGather(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageGatherDref(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageFetch(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageQueryDimensions(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageQueryLod(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageGradient(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageRead(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitBoundImageWrite(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instruction");
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace Shader::Backend::GLSL
|