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35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/memory_manager.h"
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namespace Tegra::Engines {
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KeplerCompute::KeplerCompute(MemoryManager& memory_manager) : memory_manager{memory_manager} {}
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KeplerCompute::~KeplerCompute() = default;
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void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
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ASSERT_MSG(method_call.method < Regs::NUM_REGS,
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"Invalid KeplerCompute register, increase the size of the Regs structure");
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regs.reg_array[method_call.method] = method_call.argument;
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switch (method_call.method) {
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case KEPLER_COMPUTE_REG_INDEX(launch):
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// Abort execution since compute shaders can be used to alter game memory (e.g. CUDA
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// kernels)
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UNREACHABLE_MSG("Compute shaders are not implemented");
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break;
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default:
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break;
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}
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}
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} // namespace Tegra::Engines
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