suyu/src/core/file_sys/archive_systemsavedata.cpp

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
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#include <algorithm>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/disk_archive.h"
#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
std::string GetSystemSaveDataPath(const std::string& mount_point, const Path& path) {
std::vector<u8> vec_data = path.AsBinary();
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
u32 save_low = data[1];
u32 save_high = data[0];
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return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
}
std::string GetSystemSaveDataContainerPath(const std::string& mount_point) {
return Common::StringFromFormat("%sdata/%s/sysdata/", mount_point.c_str(), SYSTEM_ID.c_str());
}
Path ConstructSystemSaveDataBinaryPath(u32 high, u32 low) {
std::vector<u8> binary_path;
binary_path.reserve(8);
// Append each word byte by byte
// First is the high word
for (unsigned i = 0; i < 4; ++i)
binary_path.push_back((high >> (8 * i)) & 0xFF);
// Next is the low word
for (unsigned i = 0; i < 4; ++i)
binary_path.push_back((low >> (8 * i)) & 0xFF);
return { binary_path };
}
ArchiveFactory_SystemSaveData::ArchiveFactory_SystemSaveData(const std::string& nand_path)
: base_path(GetSystemSaveDataContainerPath(nand_path)) {
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(const Path& path) {
std::string fullpath = GetSystemSaveDataPath(base_path, path);
if (!FileUtil::Exists(fullpath)) {
// TODO(Subv): Check error code, this one is probably wrong
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = Common::make_unique<DiskArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}
ResultCode ArchiveFactory_SystemSaveData::Format(const Path& path) {
std::string fullpath = GetSystemSaveDataPath(base_path, path);
FileUtil::DeleteDirRecursively(fullpath);
FileUtil::CreateFullPath(fullpath);
return RESULT_SUCCESS;
}
} // namespace FileSys