chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-05-14 19:06:02 -05:00
|
|
|
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
|
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
2018-09-16 13:05:51 -05:00
|
|
|
|
|
|
|
#include <QButtonGroup>
|
|
|
|
#include <QMessageBox>
|
|
|
|
#include <QPushButton>
|
2018-10-26 09:21:45 -05:00
|
|
|
#include <QtConcurrent/qtconcurrentrun.h>
|
2018-09-16 13:05:51 -05:00
|
|
|
#include "common/logging/log.h"
|
|
|
|
#include "common/telemetry.h"
|
|
|
|
#include "core/telemetry_session.h"
|
|
|
|
#include "ui_compatdb.h"
|
|
|
|
#include "yuzu/compatdb.h"
|
|
|
|
|
2021-09-02 20:40:55 -05:00
|
|
|
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
|
2018-09-16 13:05:51 -05:00
|
|
|
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
2021-09-02 20:40:55 -05:00
|
|
|
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
|
2018-09-16 13:05:51 -05:00
|
|
|
ui->setupUi(this);
|
2022-10-26 08:03:55 -05:00
|
|
|
|
|
|
|
connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_GameBoot_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Gameplay_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Gameplay_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_NoFreeze_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_NoFreeze_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Complete_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Complete_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Graphical_Major, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Graphical_Minor, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Graphical_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Audio_Major, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Audio_Minor, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
connect(ui->radioButton_Audio_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
|
|
|
|
2018-09-16 13:05:51 -05:00
|
|
|
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
|
2018-10-26 09:21:45 -05:00
|
|
|
connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
|
|
|
|
&CompatDB::OnTestcaseSubmitted);
|
2018-09-16 13:05:51 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
CompatDB::~CompatDB() = default;
|
|
|
|
|
2018-09-17 10:16:01 -05:00
|
|
|
enum class CompatDBPage {
|
|
|
|
Intro = 0,
|
2022-10-26 08:03:55 -05:00
|
|
|
GameBoot = 1,
|
|
|
|
GamePlay = 2,
|
|
|
|
Freeze = 3,
|
|
|
|
Completion = 4,
|
|
|
|
Graphical = 5,
|
|
|
|
Audio = 6,
|
|
|
|
Final = 7,
|
2018-09-17 10:16:01 -05:00
|
|
|
};
|
2018-09-16 13:05:51 -05:00
|
|
|
|
|
|
|
void CompatDB::Submit() {
|
2022-10-26 08:03:55 -05:00
|
|
|
QButtonGroup* compatibility_GameBoot = new QButtonGroup(this);
|
|
|
|
compatibility_GameBoot->addButton(ui->radioButton_GameBoot_Yes, 0);
|
|
|
|
compatibility_GameBoot->addButton(ui->radioButton_GameBoot_No, 1);
|
|
|
|
|
|
|
|
QButtonGroup* compatibility_Gameplay = new QButtonGroup(this);
|
|
|
|
compatibility_Gameplay->addButton(ui->radioButton_Gameplay_Yes, 0);
|
|
|
|
compatibility_Gameplay->addButton(ui->radioButton_Gameplay_No, 1);
|
|
|
|
|
|
|
|
QButtonGroup* compatibility_NoFreeze = new QButtonGroup(this);
|
|
|
|
compatibility_NoFreeze->addButton(ui->radioButton_NoFreeze_Yes, 0);
|
|
|
|
compatibility_NoFreeze->addButton(ui->radioButton_NoFreeze_No, 1);
|
|
|
|
|
|
|
|
QButtonGroup* compatibility_Complete = new QButtonGroup(this);
|
|
|
|
compatibility_Complete->addButton(ui->radioButton_Complete_Yes, 0);
|
|
|
|
compatibility_Complete->addButton(ui->radioButton_Complete_No, 1);
|
|
|
|
|
|
|
|
QButtonGroup* compatibility_Graphical = new QButtonGroup(this);
|
|
|
|
compatibility_Graphical->addButton(ui->radioButton_Graphical_Major, 0);
|
|
|
|
compatibility_Graphical->addButton(ui->radioButton_Graphical_Minor, 1);
|
|
|
|
compatibility_Graphical->addButton(ui->radioButton_Graphical_No, 2);
|
|
|
|
|
|
|
|
QButtonGroup* compatibility_Audio = new QButtonGroup(this);
|
|
|
|
compatibility_Audio->addButton(ui->radioButton_Audio_Major, 0);
|
|
|
|
compatibility_Graphical->addButton(ui->radioButton_Audio_Minor, 1);
|
|
|
|
compatibility_Audio->addButton(ui->radioButton_Audio_No, 2);
|
|
|
|
|
|
|
|
const int compatiblity = static_cast<int>(CalculateCompatibility());
|
|
|
|
|
2018-09-16 13:05:51 -05:00
|
|
|
switch ((static_cast<CompatDBPage>(currentId()))) {
|
2022-10-26 08:03:55 -05:00
|
|
|
case CompatDBPage::Intro:
|
|
|
|
break;
|
|
|
|
case CompatDBPage::GameBoot:
|
|
|
|
if (compatibility_GameBoot->checkedId() == -1) {
|
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CompatDBPage::GamePlay:
|
|
|
|
if (compatibility_Gameplay->checkedId() == -1) {
|
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CompatDBPage::Freeze:
|
|
|
|
if (compatibility_NoFreeze->checkedId() == -1) {
|
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CompatDBPage::Completion:
|
|
|
|
if (compatibility_Complete->checkedId() == -1) {
|
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CompatDBPage::Graphical:
|
|
|
|
if (compatibility_Graphical->checkedId() == -1) {
|
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CompatDBPage::Audio:
|
|
|
|
if (compatibility_Audio->checkedId() == -1) {
|
2018-09-16 13:05:51 -05:00
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CompatDBPage::Final:
|
2018-10-26 09:21:45 -05:00
|
|
|
back();
|
2022-10-26 08:03:55 -05:00
|
|
|
LOG_INFO(Frontend, "Compatibility Rating: {}", compatiblity);
|
2021-09-02 20:40:55 -05:00
|
|
|
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
2022-10-26 08:03:55 -05:00
|
|
|
compatiblity);
|
2018-10-26 09:21:45 -05:00
|
|
|
|
|
|
|
button(NextButton)->setEnabled(false);
|
|
|
|
button(NextButton)->setText(tr("Submitting"));
|
2019-05-09 00:08:03 -05:00
|
|
|
button(CancelButton)->setVisible(false);
|
2018-10-26 09:21:45 -05:00
|
|
|
|
2021-09-02 20:40:55 -05:00
|
|
|
testcase_watcher.setFuture(
|
|
|
|
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
|
2018-09-16 13:05:51 -05:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
2022-11-11 06:12:37 -06:00
|
|
|
break;
|
2018-09-16 13:05:51 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-10-26 08:03:55 -05:00
|
|
|
int CompatDB::nextId() const {
|
|
|
|
switch ((static_cast<CompatDBPage>(currentId()))) {
|
|
|
|
case CompatDBPage::Intro:
|
|
|
|
return static_cast<int>(CompatDBPage::GameBoot);
|
|
|
|
case CompatDBPage::GameBoot:
|
|
|
|
if (ui->radioButton_GameBoot_No->isChecked()) {
|
|
|
|
return static_cast<int>(CompatDBPage::Final);
|
|
|
|
}
|
|
|
|
return static_cast<int>(CompatDBPage::GamePlay);
|
|
|
|
case CompatDBPage::GamePlay:
|
|
|
|
if (ui->radioButton_Gameplay_No->isChecked()) {
|
|
|
|
return static_cast<int>(CompatDBPage::Final);
|
|
|
|
}
|
|
|
|
return static_cast<int>(CompatDBPage::Freeze);
|
|
|
|
case CompatDBPage::Freeze:
|
|
|
|
if (ui->radioButton_NoFreeze_No->isChecked()) {
|
|
|
|
return static_cast<int>(CompatDBPage::Final);
|
|
|
|
}
|
|
|
|
return static_cast<int>(CompatDBPage::Completion);
|
|
|
|
case CompatDBPage::Completion:
|
|
|
|
if (ui->radioButton_Complete_No->isChecked()) {
|
|
|
|
return static_cast<int>(CompatDBPage::Final);
|
|
|
|
}
|
|
|
|
return static_cast<int>(CompatDBPage::Graphical);
|
|
|
|
case CompatDBPage::Graphical:
|
|
|
|
return static_cast<int>(CompatDBPage::Audio);
|
|
|
|
case CompatDBPage::Audio:
|
|
|
|
return static_cast<int>(CompatDBPage::Final);
|
|
|
|
case CompatDBPage::Final:
|
|
|
|
return -1;
|
|
|
|
default:
|
|
|
|
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
|
|
|
return static_cast<int>(CompatDBPage::Intro);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CompatibilityStatus CompatDB::CalculateCompatibility() const {
|
|
|
|
if (ui->radioButton_GameBoot_No->isChecked()) {
|
|
|
|
return CompatibilityStatus::WontBoot;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ui->radioButton_Gameplay_No->isChecked()) {
|
|
|
|
return CompatibilityStatus::IntroMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ui->radioButton_NoFreeze_No->isChecked() || ui->radioButton_Complete_No->isChecked()) {
|
|
|
|
return CompatibilityStatus::Ingame;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ui->radioButton_Graphical_Major->isChecked() || ui->radioButton_Audio_Major->isChecked()) {
|
|
|
|
return CompatibilityStatus::Ingame;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ui->radioButton_Graphical_Minor->isChecked() || ui->radioButton_Audio_Minor->isChecked()) {
|
|
|
|
return CompatibilityStatus::Playable;
|
|
|
|
}
|
|
|
|
|
|
|
|
return CompatibilityStatus::Perfect;
|
|
|
|
}
|
|
|
|
|
2018-10-26 09:21:45 -05:00
|
|
|
void CompatDB::OnTestcaseSubmitted() {
|
|
|
|
if (!testcase_watcher.result()) {
|
|
|
|
QMessageBox::critical(this, tr("Communication error"),
|
2021-01-02 08:00:05 -06:00
|
|
|
tr("An error occurred while sending the Testcase"));
|
2018-10-26 09:21:45 -05:00
|
|
|
button(NextButton)->setEnabled(true);
|
|
|
|
button(NextButton)->setText(tr("Next"));
|
2019-05-09 00:08:03 -05:00
|
|
|
button(CancelButton)->setVisible(true);
|
2018-10-26 09:21:45 -05:00
|
|
|
} else {
|
|
|
|
next();
|
|
|
|
// older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
|
|
|
|
// workaround
|
2019-05-09 00:08:03 -05:00
|
|
|
button(CancelButton)->setVisible(false);
|
2018-10-26 09:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-16 13:05:51 -05:00
|
|
|
void CompatDB::EnableNext() {
|
|
|
|
button(NextButton)->setEnabled(true);
|
|
|
|
}
|