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https://git.suyu.dev/suyu/suyu
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221 lines
6.2 KiB
C++
221 lines
6.2 KiB
C++
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/frontend/ir/modifiers.h"
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namespace Shader::Backend::SPIRV {
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namespace {
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Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) {
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const auto flags{inst->Flags<IR::FpControl>()};
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if (flags.no_contraction) {
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ctx.Decorate(op, spv::Decoration::NoContraction);
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}
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switch (flags.rounding) {
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case IR::FpRounding::RN:
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break;
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case IR::FpRounding::RM:
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ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTN);
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break;
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case IR::FpRounding::RP:
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ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTP);
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break;
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case IR::FpRounding::RZ:
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ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTZ);
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break;
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}
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if (flags.fmz_mode != IR::FmzMode::FTZ) {
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throw NotImplementedException("Denorm management not implemented");
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}
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return op;
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}
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} // Anonymous namespace
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void EmitSPIRV::EmitFPAbs16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPAbs32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPAbs64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
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return Decorate(ctx, inst, ctx.OpFAdd(ctx.f16[1], a, b));
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}
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Id EmitSPIRV::EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
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return Decorate(ctx, inst, ctx.OpFAdd(ctx.f32[1], a, b));
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}
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Id EmitSPIRV::EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
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return Decorate(ctx, inst, ctx.OpFAdd(ctx.f64[1], a, b));
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}
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Id EmitSPIRV::EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
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return Decorate(ctx, inst, ctx.OpFma(ctx.f16[1], a, b, c));
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}
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Id EmitSPIRV::EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
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return Decorate(ctx, inst, ctx.OpFma(ctx.f32[1], a, b, c));
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}
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Id EmitSPIRV::EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
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return Decorate(ctx, inst, ctx.OpFma(ctx.f64[1], a, b, c));
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}
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void EmitSPIRV::EmitFPMax32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPMax64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPMin32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPMin64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
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return Decorate(ctx, inst, ctx.OpFMul(ctx.f16[1], a, b));
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}
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Id EmitSPIRV::EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
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return Decorate(ctx, inst, ctx.OpFMul(ctx.f32[1], a, b));
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}
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Id EmitSPIRV::EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
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return Decorate(ctx, inst, ctx.OpFMul(ctx.f64[1], a, b));
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}
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void EmitSPIRV::EmitFPNeg16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPNeg32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPNeg64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRecip32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRecip64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRecipSqrt32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRecipSqrt64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPSqrt(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPSin(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPSinNotReduced(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPExp2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPExp2NotReduced(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPCos(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPCosNotReduced(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPLog2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPSaturate16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPSaturate32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPSaturate64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRoundEven16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRoundEven32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPRoundEven64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPFloor16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPFloor32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPFloor64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPCeil16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPCeil32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPCeil64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPTrunc16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPTrunc32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitFPTrunc64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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