2020-07-12 11:59:14 +00:00
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/sink_context.h"
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namespace AudioCore {
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SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {}
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SinkContext::~SinkContext() = default;
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std::size_t SinkContext::GetCount() const {
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return sink_count;
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}
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void SinkContext::UpdateMainSink(SinkInfo::InParams& in) {
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in_use = in.in_use;
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use_count = in.device.input_count;
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std::memcpy(buffers.data(), in.device.input.data(), AudioCommon::MAX_CHANNEL_COUNT);
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}
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bool SinkContext::InUse() const {
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return in_use;
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}
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std::vector<u8> SinkContext::OutputBuffers() const {
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2020-10-15 18:49:45 +00:00
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const auto output_use_count = static_cast<size_t>(use_count);
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std::vector<u8> buffer_ret(output_use_count);
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std::memcpy(buffer_ret.data(), buffers.data(), output_use_count);
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2020-07-12 11:59:14 +00:00
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return buffer_ret;
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}
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} // namespace AudioCore
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