mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 04:47:53 +00:00
Merge pull request #4799 from bunnei/execute-program
core: Refactor loader and implement ExecuteProgram
This commit is contained in:
commit
0832da3e40
18 changed files with 146 additions and 36 deletions
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@ -145,7 +145,7 @@ struct System::Impl {
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}
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ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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LOG_DEBUG(Core, "initialized OK");
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device_memory = std::make_unique<Core::DeviceMemory>();
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@ -208,9 +208,11 @@ struct System::Impl {
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return ResultStatus::Success;
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}
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ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
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const std::string& filepath) {
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app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath));
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ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
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std::size_t program_index) {
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app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
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program_index);
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if (!app_loader) {
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LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
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return ResultStatus::ErrorGetLoader;
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@ -416,6 +418,8 @@ struct System::Impl {
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bool is_multicore{};
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bool is_async_gpu{};
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ExecuteProgramCallback execute_program_callback;
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std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
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std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
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};
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@ -451,8 +455,9 @@ void System::Shutdown() {
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impl->Shutdown();
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}
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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return impl->Load(*this, emu_window, filepath);
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
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std::size_t program_index) {
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return impl->Load(*this, emu_window, filepath, program_index);
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}
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bool System::IsPoweredOn() const {
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@ -789,4 +794,16 @@ bool System::IsMulticore() const {
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return impl->is_multicore;
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}
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void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
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impl->execute_program_callback = std::move(callback);
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}
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void System::ExecuteProgram(std::size_t program_index) {
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if (impl->execute_program_callback) {
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impl->execute_program_callback(program_index);
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} else {
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LOG_CRITICAL(Core, "execute_program_callback must be initialized by the frontend");
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}
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}
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} // namespace Core
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@ -5,6 +5,7 @@
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#pragma once
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#include <cstddef>
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
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@ -173,9 +174,11 @@ public:
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* @param emu_window Reference to the host-system window used for video output and keyboard
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* input.
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* @param filepath String path to the executable application to load on the host file system.
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* @param program_index Specifies the index within the container of the program to launch.
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* @returns ResultStatus code, indicating if the operation succeeded.
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*/
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[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
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[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
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std::size_t program_index = 0);
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/**
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* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
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@ -385,6 +388,23 @@ public:
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/// Tells if system is running on multicore.
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[[nodiscard]] bool IsMulticore() const;
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/// Type used for the frontend to designate a callback for System to re-launch the application
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/// using a specified program index.
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using ExecuteProgramCallback = std::function<void(std::size_t)>;
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/**
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* Registers a callback from the frontend for System to re-launch the application using a
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* specified program index.
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* @param callback Callback from the frontend to relaunch the application.
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*/
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void RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback);
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/**
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* Instructs the frontend to re-launch the application using the specified program_index.
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* @param program_index Specifies the index within the application of the program to launch.
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*/
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void ExecuteProgram(std::size_t program_index);
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private:
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System();
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@ -29,7 +29,7 @@ constexpr std::array partition_names{
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"logo",
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};
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XCI::XCI(VirtualFile file_)
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XCI::XCI(VirtualFile file_, std::size_t program_index)
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: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
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partitions(partition_names.size()),
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partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
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@ -62,7 +62,8 @@ XCI::XCI(VirtualFile file_)
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}
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secure_partition = std::make_shared<NSP>(
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main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]));
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main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]),
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program_index);
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ncas = secure_partition->GetNCAsCollapsed();
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program =
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@ -78,7 +78,7 @@ enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
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class XCI : public ReadOnlyVfsDirectory {
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public:
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explicit XCI(VirtualFile file);
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explicit XCI(VirtualFile file, std::size_t program_index = 0);
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~XCI() override;
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Loader::ResultStatus GetStatus() const;
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@ -20,8 +20,8 @@
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namespace FileSys {
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NSP::NSP(VirtualFile file_)
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: file(std::move(file_)), status{Loader::ResultStatus::Success},
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NSP::NSP(VirtualFile file_, std::size_t program_index)
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: file(std::move(file_)), program_index(program_index), status{Loader::ResultStatus::Success},
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pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
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if (pfs->GetStatus() != Loader::ResultStatus::Success) {
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status = pfs->GetStatus();
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@ -146,7 +146,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
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if (extracted)
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LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
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const auto title_id_iter = ncas.find(title_id);
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const auto title_id_iter = ncas.find(title_id + program_index);
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if (title_id_iter == ncas.end())
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return nullptr;
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@ -27,7 +27,7 @@ enum class ContentRecordType : u8;
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class NSP : public ReadOnlyVfsDirectory {
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public:
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explicit NSP(VirtualFile file);
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explicit NSP(VirtualFile file, std::size_t program_index = 0);
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~NSP() override;
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Loader::ResultStatus GetStatus() const;
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@ -69,6 +69,8 @@ private:
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VirtualFile file;
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const std::size_t program_index;
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bool extracted = false;
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Loader::ResultStatus status;
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std::map<u64, Loader::ResultStatus> program_status;
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@ -1188,9 +1188,9 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
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{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
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{110, &IApplicationFunctions::QueryApplicationPlayStatistics, "QueryApplicationPlayStatistics"},
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{111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"},
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{120, nullptr, "ExecuteProgram"},
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{121, nullptr, "ClearUserChannel"},
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{122, nullptr, "UnpopToUserChannel"},
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{120, &IApplicationFunctions::ExecuteProgram, "ExecuteProgram"},
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{121, &IApplicationFunctions::ClearUserChannel, "ClearUserChannel"},
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{122, &IApplicationFunctions::UnpopToUserChannel, "UnpopToUserChannel"},
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{123, &IApplicationFunctions::GetPreviousProgramIndex, "GetPreviousProgramIndex"},
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{124, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
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{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
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@ -1561,6 +1561,34 @@ void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLEReque
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rb.Push<u32>(0);
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}
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void IApplicationFunctions::ExecuteProgram(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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[[maybe_unused]] const auto unk_1 = rp.Pop<u32>();
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[[maybe_unused]] const auto unk_2 = rp.Pop<u32>();
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const auto program_index = rp.Pop<u64>();
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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system.ExecuteProgram(program_index);
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}
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void IApplicationFunctions::ClearUserChannel(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void IApplicationFunctions::UnpopToUserChannel(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void IApplicationFunctions::GetPreviousProgramIndex(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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@ -287,6 +287,9 @@ private:
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void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
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void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx);
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void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
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void ExecuteProgram(Kernel::HLERequestContext& ctx);
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void ClearUserChannel(Kernel::HLERequestContext& ctx);
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void UnpopToUserChannel(Kernel::HLERequestContext& ctx);
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void GetPreviousProgramIndex(Kernel::HLERequestContext& ctx);
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void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
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void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
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@ -198,10 +198,11 @@ AppLoader::~AppLoader() = default;
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* @param system The system context to use.
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* @param file The file to retrieve the loader for
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* @param type The file type
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* @param program_index Specifies the index within the container of the program to launch.
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* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
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*/
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static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::VirtualFile file,
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FileType type) {
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FileType type, std::size_t program_index) {
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switch (type) {
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// Standard ELF file format.
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case FileType::ELF:
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@ -222,7 +223,7 @@ static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::V
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// NX XCI (nX Card Image) file format.
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case FileType::XCI:
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return std::make_unique<AppLoader_XCI>(std::move(file), system.GetFileSystemController(),
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system.GetContentProvider());
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system.GetContentProvider(), program_index);
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// NX NAX (NintendoAesXts) file format.
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case FileType::NAX:
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@ -231,7 +232,7 @@ static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::V
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// NX NSP (Nintendo Submission Package) file format
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case FileType::NSP:
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return std::make_unique<AppLoader_NSP>(std::move(file), system.GetFileSystemController(),
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system.GetContentProvider());
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system.GetContentProvider(), program_index);
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// NX KIP (Kernel Internal Process) file format
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case FileType::KIP:
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@ -246,7 +247,8 @@ static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::V
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}
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}
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std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file) {
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std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
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std::size_t program_index) {
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FileType type = IdentifyFile(file);
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const FileType filename_type = GuessFromFilename(file->GetName());
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@ -260,7 +262,7 @@ std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile
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LOG_DEBUG(Loader, "Loading file {} as {}...", file->GetName(), GetFileTypeString(type));
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return GetFileLoader(system, std::move(file), type);
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return GetFileLoader(system, std::move(file), type, program_index);
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}
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} // namespace Loader
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@ -293,9 +293,11 @@ protected:
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*
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* @param system The system context.
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* @param file The bootable file.
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* @param program_index Specifies the index within the container of the program to launch.
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*
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* @return the best loader for this file.
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*/
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std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file);
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std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
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std::size_t program_index = 0);
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} // namespace Loader
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@ -23,8 +23,9 @@ namespace Loader {
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AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file,
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const Service::FileSystem::FileSystemController& fsc,
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const FileSys::ContentProvider& content_provider)
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: AppLoader(file), nsp(std::make_unique<FileSys::NSP>(file)),
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const FileSys::ContentProvider& content_provider,
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std::size_t program_index)
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: AppLoader(file), nsp(std::make_unique<FileSys::NSP>(file, program_index)),
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title_id(nsp->GetProgramTitleID()) {
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if (nsp->GetStatus() != ResultStatus::Success) {
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@ -28,7 +28,8 @@ class AppLoader_NSP final : public AppLoader {
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public:
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explicit AppLoader_NSP(FileSys::VirtualFile file,
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const Service::FileSystem::FileSystemController& fsc,
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const FileSys::ContentProvider& content_provider);
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const FileSys::ContentProvider& content_provider,
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std::size_t program_index);
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~AppLoader_NSP() override;
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/**
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@ -22,8 +22,9 @@ namespace Loader {
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AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file,
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const Service::FileSystem::FileSystemController& fsc,
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const FileSys::ContentProvider& content_provider)
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: AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),
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const FileSys::ContentProvider& content_provider,
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std::size_t program_index)
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: AppLoader(file), xci(std::make_unique<FileSys::XCI>(file, program_index)),
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nca_loader(std::make_unique<AppLoader_NCA>(xci->GetProgramNCAFile())) {
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if (xci->GetStatus() != ResultStatus::Success) {
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return;
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|
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@ -28,7 +28,8 @@ class AppLoader_XCI final : public AppLoader {
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public:
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explicit AppLoader_XCI(FileSys::VirtualFile file,
|
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const Service::FileSystem::FileSystemController& fsc,
|
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const FileSys::ContentProvider& content_provider);
|
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const FileSys::ContentProvider& content_provider,
|
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std::size_t program_index);
|
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~AppLoader_XCI() override;
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/**
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|
|
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@ -302,6 +302,12 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
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this->setMouseTracking(true);
|
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|
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connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
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connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
|
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Qt::QueuedConnection);
|
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}
|
||||
|
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void GRenderWindow::ExecuteProgram(std::size_t program_index) {
|
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emit ExecuteProgramSignal(program_index);
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}
|
||||
|
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GRenderWindow::~GRenderWindow() {
|
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|
|
|
@ -166,6 +166,12 @@ public:
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|||
|
||||
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
||||
|
||||
/**
|
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* Instructs the window to re-launch the application using the specified program_index.
|
||||
* @param program_index Specifies the index within the application of the program to launch.
|
||||
*/
|
||||
void ExecuteProgram(std::size_t program_index);
|
||||
|
||||
public slots:
|
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void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
|
@ -175,6 +181,7 @@ signals:
|
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/// Emitted when the window is closed
|
||||
void Closed();
|
||||
void FirstFrameDisplayed();
|
||||
void ExecuteProgramSignal(std::size_t program_index);
|
||||
|
||||
private:
|
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void TouchBeginEvent(const QTouchEvent* event);
|
||||
|
|
|
@ -978,7 +978,7 @@ void GMainWindow::AllowOSSleep() {
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|||
#endif
|
||||
}
|
||||
|
||||
bool GMainWindow::LoadROM(const QString& filename) {
|
||||
bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
|
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// Shutdown previous session if the emu thread is still active...
|
||||
if (emu_thread != nullptr)
|
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ShutdownGame();
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||||
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@ -1003,7 +1003,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
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|||
|
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system.RegisterHostThread();
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|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
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||||
const Core::System::ResultStatus result{
|
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system.Load(*render_window, filename.toStdString(), program_index)};
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||||
|
||||
const auto drd_callout =
|
||||
(UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
|
||||
|
@ -1085,14 +1086,18 @@ void GMainWindow::SelectAndSetCurrentUser() {
|
|||
Settings::values.current_user = dialog.GetIndex();
|
||||
}
|
||||
|
||||
void GMainWindow::BootGame(const QString& filename) {
|
||||
void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
||||
LOG_INFO(Frontend, "yuzu starting...");
|
||||
StoreRecentFile(filename); // Put the filename on top of the list
|
||||
|
||||
u64 title_id{0};
|
||||
|
||||
last_filename_booted = filename;
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
|
||||
const auto loader = Loader::GetLoader(system, v_file);
|
||||
const auto loader = Loader::GetLoader(system, v_file, program_index);
|
||||
|
||||
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
|
||||
// Load per game settings
|
||||
Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
|
||||
|
@ -1106,7 +1111,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
SelectAndSetCurrentUser();
|
||||
}
|
||||
|
||||
if (!LoadROM(filename))
|
||||
if (!LoadROM(filename, program_index))
|
||||
return;
|
||||
|
||||
// Create and start the emulation thread
|
||||
|
@ -1114,6 +1119,10 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
emit EmulationStarting(emu_thread.get());
|
||||
emu_thread->start();
|
||||
|
||||
// Register an ExecuteProgram callback such that Core can execute a sub-program
|
||||
system.RegisterExecuteProgramCallback(
|
||||
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
|
||||
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
||||
// before the CPU continues
|
||||
|
@ -2136,6 +2145,11 @@ void GMainWindow::OnLoadComplete() {
|
|||
loading_screen->OnLoadComplete();
|
||||
}
|
||||
|
||||
void GMainWindow::OnExecuteProgram(std::size_t program_index) {
|
||||
ShutdownGame();
|
||||
BootGame(last_filename_booted, program_index);
|
||||
}
|
||||
|
||||
void GMainWindow::ErrorDisplayDisplayError(QString body) {
|
||||
QMessageBox::critical(this, tr("Error Display"), body);
|
||||
emit ErrorDisplayFinished();
|
||||
|
|
|
@ -131,6 +131,7 @@ signals:
|
|||
|
||||
public slots:
|
||||
void OnLoadComplete();
|
||||
void OnExecuteProgram(std::size_t program_index);
|
||||
void ControllerSelectorReconfigureControllers(
|
||||
const Core::Frontend::ControllerParameters& parameters);
|
||||
void ErrorDisplayDisplayError(QString body);
|
||||
|
@ -154,8 +155,8 @@ private:
|
|||
void PreventOSSleep();
|
||||
void AllowOSSleep();
|
||||
|
||||
bool LoadROM(const QString& filename);
|
||||
void BootGame(const QString& filename);
|
||||
bool LoadROM(const QString& filename, std::size_t program_index);
|
||||
void BootGame(const QString& filename, std::size_t program_index = 0);
|
||||
void ShutdownGame();
|
||||
|
||||
void ShowTelemetryCallout();
|
||||
|
@ -317,6 +318,9 @@ private:
|
|||
// Install progress dialog
|
||||
QProgressDialog* install_progress;
|
||||
|
||||
// Last game booted, used for multi-process apps
|
||||
QString last_filename_booted;
|
||||
|
||||
protected:
|
||||
void dropEvent(QDropEvent* event) override;
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
|
|
Loading…
Reference in a new issue