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SVC: Added support for svc_GetSystemTick.
Changed HLE function return methods to be static inline functions.
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0a1aab5b42
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10f25866e2
2 changed files with 48 additions and 19 deletions
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@ -11,24 +11,41 @@
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namespace HLE {
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#define PARAM(n) Core::g_app_core->GetReg(n)
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#define RETURN(n) Core::g_app_core->SetReg(0, n)
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/**
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* HLE a function return from the current ARM11 userland process
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* @param res Result to return
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*/
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static inline void FuncReturn(u32 res) {
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Core::g_app_core->SetReg(0, res);
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}
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/**
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* HLE a function return (64-bit) from the current ARM11 userland process
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* @param res Result to return (64-bit)
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* @todo Verify that this function is correct
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*/
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static inline void FuncReturn64(u64 res) {
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Core::g_app_core->SetReg(0, (u32)(res & 0xFFFFFFFF));
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Core::g_app_core->SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type s32
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template<s32 func(u32, u32, u32, u32)> void Wrap() {
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RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)));
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FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)));
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}
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template<s32 func(u32, u32, u32, u32, u32)> void Wrap() {
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RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)));
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FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)));
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}
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template<s32 func(u32*, u32, u32, u32, u32, u32)> void Wrap(){
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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Core::g_app_core->SetReg(1, param_1);
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RETURN(retval);
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FuncReturn(retval);
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}
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template<s32 func(s32*, u32*, s32, bool, s64)> void Wrap() {
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@ -36,57 +53,57 @@ template<s32 func(s32*, u32*, s32, bool, s64)> void Wrap() {
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s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
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(PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)));
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Core::g_app_core->SetReg(1, (u32)param_1);
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RETURN(retval);
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FuncReturn(retval);
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}
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// TODO(bunnei): Is this correct? Probably not - Last parameter looks wrong for ArbitrateAddress
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template<s32 func(u32, u32, u32, u32, s64)> void Wrap() {
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RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))));
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FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))));
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}
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template<s32 func(u32*)> void Wrap(){
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u32 param_1 = 0;
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u32 retval = func(¶m_1);
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Core::g_app_core->SetReg(1, param_1);
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RETURN(retval);
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FuncReturn(retval);
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}
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template<s32 func(u32, s64)> void Wrap() {
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RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))));
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FuncReturn(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))));
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}
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template<s32 func(void*, void*, u32)> void Wrap(){
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RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)));
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FuncReturn(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)));
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}
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template<s32 func(s32*, u32)> void Wrap(){
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s32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1));
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Core::g_app_core->SetReg(1, param_1);
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RETURN(retval);
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FuncReturn(retval);
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}
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template<s32 func(u32, s32)> void Wrap() {
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RETURN(func(PARAM(0), (s32)PARAM(1)));
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FuncReturn(func(PARAM(0), (s32)PARAM(1)));
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}
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template<s32 func(u32*, u32)> void Wrap(){
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1));
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Core::g_app_core->SetReg(1, param_1);
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RETURN(retval);
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FuncReturn(retval);
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}
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template<s32 func(u32)> void Wrap() {
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RETURN(func(PARAM(0)));
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FuncReturn(func(PARAM(0)));
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}
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template<s32 func(void*)> void Wrap() {
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RETURN(func(Memory::GetPointer(PARAM(0))));
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FuncReturn(func(Memory::GetPointer(PARAM(0))));
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}
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template<s32 func(s64*, u32, void*, s32)> void Wrap(){
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RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)),
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FuncReturn(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)),
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(s32)PARAM(3)));
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}
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@ -94,14 +111,21 @@ template<s32 func(u32*, const char*)> void Wrap() {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1)));
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Core::g_app_core->SetReg(1, param_1);
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RETURN(retval);
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FuncReturn(retval);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type u32
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template<u32 func()> void Wrap() {
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RETURN(func());
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FuncReturn(func());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type s64
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template<s64 func()> void Wrap() {
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FuncReturn64(func());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -116,6 +140,6 @@ template<void func(const char*)> void Wrap() {
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}
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#undef PARAM
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#undef RETURN
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#undef FuncReturn
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} // namespace HLE
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@ -330,6 +330,11 @@ void SleepThread(s64 nanoseconds) {
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DEBUG_LOG(SVC, "called nanoseconds=%d", nanoseconds);
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}
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/// This returns the total CPU ticks elapsed since the CPU was powered-on
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s64 GetSystemTick() {
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return (s64)Core::g_app_core->GetTicks();
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}
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const HLE::FunctionDef SVC_Table[] = {
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{0x00, nullptr, "Unknown"},
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{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
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@ -371,7 +376,7 @@ const HLE::FunctionDef SVC_Table[] = {
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{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
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{0x26, nullptr, "SignalAndWait"},
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{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
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{0x28, nullptr, "GetSystemTick"},
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{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
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{0x29, nullptr, "GetHandleInfo"},
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{0x2A, nullptr, "GetSystemInfo"},
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{0x2B, nullptr, "GetProcessInfo"},
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