mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-25 19:02:45 -06:00
android: Initialize filesystem components during application start
This commit is contained in:
parent
e8cb8b2668
commit
133788d0d4
2 changed files with 14 additions and 9 deletions
|
@ -247,6 +247,17 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmulationSession::InitializeSystem() {
|
||||||
|
// Initialize filesystem.
|
||||||
|
m_system.SetFilesystem(m_vfs);
|
||||||
|
m_system.GetUserChannel().clear();
|
||||||
|
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
|
||||||
|
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||||
|
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
|
||||||
|
m_manual_provider.get());
|
||||||
|
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||||
|
}
|
||||||
|
|
||||||
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
|
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
|
||||||
std::scoped_lock lock(m_mutex);
|
std::scoped_lock lock(m_mutex);
|
||||||
|
|
||||||
|
@ -254,9 +265,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
|
||||||
m_window =
|
m_window =
|
||||||
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
|
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
|
||||||
|
|
||||||
m_system.SetFilesystem(m_vfs);
|
|
||||||
m_system.GetUserChannel().clear();
|
|
||||||
|
|
||||||
// Initialize system.
|
// Initialize system.
|
||||||
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
|
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
|
||||||
m_software_keyboard = android_keyboard.get();
|
m_software_keyboard = android_keyboard.get();
|
||||||
|
@ -277,11 +285,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
|
||||||
});
|
});
|
||||||
|
|
||||||
// Initialize filesystem.
|
// Initialize filesystem.
|
||||||
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
|
|
||||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
|
||||||
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
|
|
||||||
m_manual_provider.get());
|
|
||||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
|
||||||
ConfigureFilesystemProvider(filepath);
|
ConfigureFilesystemProvider(filepath);
|
||||||
|
|
||||||
// Initialize account manager
|
// Initialize account manager
|
||||||
|
@ -663,11 +666,12 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) {
|
||||||
// Create the default config.ini.
|
// Create the default config.ini.
|
||||||
Config{};
|
Config{};
|
||||||
// Initialize the emulated system.
|
// Initialize the emulated system.
|
||||||
EmulationSession::GetInstance().System().Initialize();
|
EmulationSession::GetInstance().System().Initialize();
|
||||||
|
EmulationSession::GetInstance().InitializeSystem();
|
||||||
}
|
}
|
||||||
|
|
||||||
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {
|
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {
|
||||||
|
|
|
@ -43,6 +43,7 @@ public:
|
||||||
|
|
||||||
const Core::PerfStatsResults& PerfStats() const;
|
const Core::PerfStatsResults& PerfStats() const;
|
||||||
void ConfigureFilesystemProvider(const std::string& filepath);
|
void ConfigureFilesystemProvider(const std::string& filepath);
|
||||||
|
void InitializeSystem();
|
||||||
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
|
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
|
||||||
|
|
||||||
bool IsHandheldOnly();
|
bool IsHandheldOnly();
|
||||||
|
|
Loading…
Reference in a new issue