Merge pull request #394 from lioncash/video-core

video-core: Move logging macros over to new fmt-capable ones
This commit is contained in:
bunnei 2018-04-25 11:42:59 -04:00 committed by GitHub
commit 22420612db
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 20 additions and 18 deletions

View file

@ -31,12 +31,14 @@ enum class BufferMethods {
};
void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X remaining params %u",
method, subchannel, value, remaining_params);
NGLOG_WARNING(HW_GPU,
"Processing method {:08X} on subchannel {} value "
"{:08X} remaining params {}",
method, subchannel, value, remaining_params);
if (method == static_cast<u32>(BufferMethods::SetGraphMacroEntry)) {
// Prepare to upload a new macro, reset the upload counter.
LOG_DEBUG(HW_GPU, "Uploading GPU macro %08X", value);
NGLOG_DEBUG(HW_GPU, "Uploading GPU macro {:08X}", value);
current_macro_entry = value;
current_macro_code.clear();
return;
@ -58,7 +60,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel %u to engine %u", subchannel, value);
NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
ASSERT(bound_engines.find(subchannel) == bound_engines.end());
bound_engines[subchannel] = static_cast<EngineID>(value);
return;
@ -66,7 +68,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
NGLOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}

View file

@ -186,8 +186,8 @@ void Maxwell3D::ProcessQueryGet() {
}
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(),
regs.vertex_buffer.count);
NGLOG_DEBUG(HW_GPU, "called, topology={}, count={}",
static_cast<u32>(regs.draw.topology.Value()), regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();

View file

@ -116,7 +116,7 @@ RasterizerOpenGL::RasterizerOpenGL() {
glEnable(GL_BLEND);
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
NGLOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
}
RasterizerOpenGL::~RasterizerOpenGL() {
@ -252,8 +252,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unimplemented shader index=%d, enable=%d, offset=0x%08X", index,
shader_config.enable.Value(), shader_config.offset);
NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset={:#010X}",
index, shader_config.enable.Value(), shader_config.offset);
UNREACHABLE();
}

View file

@ -302,8 +302,8 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
right = texcoords.left;
} else {
// Other transformations are unsupported
LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags=%d",
framebuffer_transform_flags);
NGLOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}",
static_cast<u32>(framebuffer_transform_flags));
UNIMPLEMENTED();
}
}
@ -428,9 +428,9 @@ bool RendererOpenGL::Init() {
const char* gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))};
const char* gpu_model{reinterpret_cast<char const*>(glGetString(GL_RENDERER))};
LOG_INFO(Render_OpenGL, "GL_VERSION: %s", gl_version);
LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", gpu_vendor);
LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", gpu_model);
NGLOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version);
NGLOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
NGLOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);

View file

@ -24,9 +24,9 @@ bool Init(EmuWindow* emu_window) {
g_renderer = std::make_unique<RendererOpenGL>();
g_renderer->SetWindow(g_emu_window);
if (g_renderer->Init()) {
LOG_DEBUG(Render, "initialized OK");
NGLOG_DEBUG(Render, "initialized OK");
} else {
LOG_CRITICAL(Render, "initialization failed !");
NGLOG_CRITICAL(Render, "initialization failed !");
return false;
}
return true;
@ -36,7 +36,7 @@ bool Init(EmuWindow* emu_window) {
void Shutdown() {
g_renderer.reset();
LOG_DEBUG(Render, "shutdown OK");
NGLOG_DEBUG(Render, "shutdown OK");
}
} // namespace VideoCore