mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-23 18:02:46 -06:00
Merge pull request #2529 from lioncash/boot
yuzu/bootmanager: Minor interface tidying
This commit is contained in:
commit
2ba4aa8a3b
4 changed files with 61 additions and 44 deletions
|
@ -20,7 +20,7 @@ static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
|
|||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
}
|
||||
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
// The drawing code needs at least somewhat valid values for both screens
|
||||
|
@ -29,22 +29,23 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
|||
|
||||
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
|
||||
ScreenUndocked::Width};
|
||||
Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
const auto window_aspect_ratio = static_cast<float>(height) / width;
|
||||
|
||||
float window_aspect_ratio = static_cast<float>(height) / width;
|
||||
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
|
||||
if (window_aspect_ratio < emulation_aspect_ratio) {
|
||||
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
|
||||
} else {
|
||||
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
|
||||
}
|
||||
|
||||
res.screen = screen;
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
||||
int width, height;
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
|
||||
u32 width, height;
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
width = ScreenDocked::WidthDocked * res_scale;
|
||||
|
|
|
@ -8,15 +8,22 @@
|
|||
|
||||
namespace Layout {
|
||||
|
||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
||||
enum ScreenUndocked : u32 {
|
||||
Width = 1280,
|
||||
Height = 720,
|
||||
};
|
||||
|
||||
enum ScreenDocked : u32 {
|
||||
WidthDocked = 1920,
|
||||
HeightDocked = 1080,
|
||||
};
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
unsigned width{ScreenUndocked::Width};
|
||||
unsigned height{ScreenUndocked::Height};
|
||||
u32 width{ScreenUndocked::Width};
|
||||
u32 height{ScreenUndocked::Height};
|
||||
|
||||
Common::Rectangle<unsigned> screen;
|
||||
Common::Rectangle<u32> screen;
|
||||
|
||||
/**
|
||||
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
||||
|
@ -33,12 +40,12 @@ struct FramebufferLayout {
|
|||
* @param height Window framebuffer height in pixels
|
||||
* @return Newly created FramebufferLayout object with default screen regions initialized
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
||||
FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
|
||||
|
||||
} // namespace Layout
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
void EmuThread::run() {
|
||||
render_window->MakeCurrent();
|
||||
|
||||
|
@ -185,7 +187,7 @@ private:
|
|||
bool do_painting;
|
||||
};
|
||||
|
||||
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
||||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
|
||||
: QWidget(parent), emu_thread(emu_thread) {
|
||||
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
||||
.arg(QString::fromUtf8(Common::g_build_name),
|
||||
|
@ -194,8 +196,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
|||
setAttribute(Qt::WA_AcceptTouchEvents);
|
||||
|
||||
InputCommon::Init();
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent),
|
||||
&GMainWindow::OnLoadComplete);
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
||||
}
|
||||
|
||||
GRenderWindow::~GRenderWindow() {
|
||||
|
@ -247,9 +248,9 @@ void GRenderWindow::PollEvents() {}
|
|||
void GRenderWindow::OnFramebufferSizeChanged() {
|
||||
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
||||
// framebuffer size
|
||||
qreal pixelRatio = GetWindowPixelRatio();
|
||||
unsigned width = child->QPaintDevice::width() * pixelRatio;
|
||||
unsigned height = child->QPaintDevice::height() * pixelRatio;
|
||||
const qreal pixel_ratio = GetWindowPixelRatio();
|
||||
const u32 width = child->QPaintDevice::width() * pixel_ratio;
|
||||
const u32 height = child->QPaintDevice::height() * pixel_ratio;
|
||||
UpdateCurrentFramebufferLayout(width, height);
|
||||
}
|
||||
|
||||
|
@ -266,7 +267,7 @@ void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
|
|||
}
|
||||
|
||||
void GRenderWindow::BackupGeometry() {
|
||||
geometry = ((QWidget*)this)->saveGeometry();
|
||||
geometry = QWidget::saveGeometry();
|
||||
}
|
||||
|
||||
void GRenderWindow::RestoreGeometry() {
|
||||
|
@ -283,10 +284,11 @@ void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
|
|||
QByteArray GRenderWindow::saveGeometry() {
|
||||
// If we are a top-level widget, store the current geometry
|
||||
// otherwise, store the last backup
|
||||
if (parent() == nullptr)
|
||||
return ((QWidget*)this)->saveGeometry();
|
||||
else
|
||||
return geometry;
|
||||
if (parent() == nullptr) {
|
||||
return QWidget::saveGeometry();
|
||||
}
|
||||
|
||||
return geometry;
|
||||
}
|
||||
|
||||
qreal GRenderWindow::GetWindowPixelRatio() const {
|
||||
|
@ -294,10 +296,10 @@ qreal GRenderWindow::GetWindowPixelRatio() const {
|
|||
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
|
||||
}
|
||||
|
||||
std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const {
|
||||
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
|
||||
const qreal pixel_ratio = GetWindowPixelRatio();
|
||||
return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
||||
static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
||||
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
||||
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
||||
}
|
||||
|
||||
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||
|
@ -353,7 +355,7 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
|
|||
InputCommon::GetKeyboard()->ReleaseAllKeys();
|
||||
}
|
||||
|
||||
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
|
||||
void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
|
||||
NotifyClientAreaSizeChanged(std::make_pair(width, height));
|
||||
}
|
||||
|
||||
|
@ -394,7 +396,7 @@ void GRenderWindow::InitRenderTarget() {
|
|||
context->setShareContext(shared_context.get());
|
||||
context->setFormat(fmt);
|
||||
context->create();
|
||||
fmt.setSwapInterval(false);
|
||||
fmt.setSwapInterval(0);
|
||||
|
||||
child = new GGLWidgetInternal(this, shared_context.get());
|
||||
container = QWidget::createWindowContainer(child, this);
|
||||
|
@ -424,23 +426,29 @@ void GRenderWindow::InitRenderTarget() {
|
|||
BackupGeometry();
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
|
||||
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
if (!res_scale)
|
||||
if (res_scale == 0) {
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
}
|
||||
|
||||
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
renderer.RequestScreenshot(screenshot_image.bits(),
|
||||
[=] {
|
||||
screenshot_image.mirrored(false, true).save(screenshot_path);
|
||||
LOG_INFO(Frontend, "The screenshot is saved.");
|
||||
},
|
||||
layout);
|
||||
renderer.RequestScreenshot(
|
||||
screenshot_image.bits(),
|
||||
[=] {
|
||||
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
||||
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
||||
}
|
||||
},
|
||||
layout);
|
||||
}
|
||||
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
}
|
||||
|
||||
|
|
|
@ -27,11 +27,12 @@ namespace VideoCore {
|
|||
enum class LoadCallbackStage;
|
||||
}
|
||||
|
||||
class EmuThread : public QThread {
|
||||
class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread(GRenderWindow* render_window);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
* Start emulation (on new thread)
|
||||
|
@ -114,7 +115,7 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
||||
GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation
|
||||
|
@ -133,17 +134,17 @@ public:
|
|||
QByteArray saveGeometry(); // overridden
|
||||
|
||||
qreal GetWindowPixelRatio() const;
|
||||
std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
|
||||
std::pair<u32, u32> ScaleTouch(QPointF pos) const;
|
||||
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
bool event(QEvent* event) override;
|
||||
void focusOutEvent(QFocusEvent* event) override;
|
||||
|
||||
void OnClientAreaResized(unsigned width, unsigned height);
|
||||
void OnClientAreaResized(u32 width, u32 height);
|
||||
|
||||
void InitRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
|
||||
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
@ -162,7 +163,7 @@ private:
|
|||
void TouchUpdateEvent(const QTouchEvent* event);
|
||||
void TouchEndEvent();
|
||||
|
||||
void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
|
||||
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
|
||||
|
||||
QWidget* container = nullptr;
|
||||
GGLWidgetInternal* child = nullptr;
|
||||
|
|
Loading…
Reference in a new issue