mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-10-31 20:37:52 +00:00
Network: Enable sending and receiving chat messages
This commit is contained in:
parent
35a0b32553
commit
42e57c1218
3 changed files with 79 additions and 0 deletions
|
@ -106,6 +106,12 @@ public:
|
|||
*/
|
||||
void HandleWifiPacket(const ENetEvent* event);
|
||||
|
||||
/**
|
||||
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
|
||||
* @param event The ENet event that was received.
|
||||
*/
|
||||
void HandleChatPacket(const ENetEvent* event);
|
||||
|
||||
/**
|
||||
* Removes the client from the members list if it was in it and announces the change
|
||||
* to all other clients.
|
||||
|
@ -128,6 +134,9 @@ void Room::RoomImpl::ServerLoop() {
|
|||
case IdWifiPacket:
|
||||
HandleWifiPacket(&event);
|
||||
break;
|
||||
case IdChatMessage:
|
||||
HandleChatPacket(&event);
|
||||
break;
|
||||
}
|
||||
enet_packet_destroy(event.packet);
|
||||
break;
|
||||
|
@ -271,6 +280,35 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
|
|||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
|
||||
Packet in_packet;
|
||||
in_packet.Append(event->packet->data, event->packet->dataLength);
|
||||
|
||||
in_packet.IgnoreBytes(sizeof(MessageID));
|
||||
std::string message;
|
||||
in_packet >> message;
|
||||
auto CompareNetworkAddress = [&](const Member member) -> bool {
|
||||
return member.peer == event->peer;
|
||||
};
|
||||
const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
|
||||
if (sending_member == members.end()) {
|
||||
return; // Received a chat message from a unknown sender
|
||||
}
|
||||
|
||||
Packet out_packet;
|
||||
out_packet << static_cast<MessageID>(IdChatMessage);
|
||||
out_packet << sending_member->nickname;
|
||||
out_packet << message;
|
||||
|
||||
ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
|
||||
ENET_PACKET_FLAG_RELIABLE);
|
||||
for (auto it = members.begin(); it != members.end(); ++it) {
|
||||
if (it->peer != event->peer)
|
||||
enet_peer_send(it->peer, 0, enet_packet);
|
||||
}
|
||||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
|
||||
// Remove the client from the members list.
|
||||
members.erase(std::remove_if(members.begin(), members.end(),
|
||||
|
|
|
@ -68,6 +68,12 @@ public:
|
|||
* @param event The ENet event that was received.
|
||||
*/
|
||||
void HandleWifiPackets(const ENetEvent* event);
|
||||
|
||||
/**
|
||||
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
|
||||
* @param event The ENet event that was received.
|
||||
*/
|
||||
void HandleChatPacket(const ENetEvent* event);
|
||||
};
|
||||
|
||||
// RoomMemberImpl
|
||||
|
@ -89,6 +95,9 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() {
|
|||
if (event.type == ENET_EVENT_TYPE_RECEIVE) {
|
||||
switch (event.packet->data[0]) {
|
||||
// TODO(B3N30): Handle the other message types
|
||||
case IdChatMessage:
|
||||
HandleChatPacket(&event);
|
||||
break;
|
||||
case IdRoomInformation:
|
||||
HandleRoomInformationPacket(&event);
|
||||
break;
|
||||
|
@ -208,6 +217,19 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
|
|||
// TODO(B3N30): Invoke callbacks
|
||||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
|
||||
Packet packet;
|
||||
packet.Append(event->packet->data, event->packet->dataLength);
|
||||
|
||||
// Ignore the first byte, which is the message id.
|
||||
packet.IgnoreBytes(sizeof(MessageID));
|
||||
|
||||
ChatEntry chat_entry{};
|
||||
packet >> chat_entry.nickname;
|
||||
packet >> chat_entry.message;
|
||||
// TODO(B3N30): Invoke callbacks
|
||||
}
|
||||
|
||||
// RoomMember
|
||||
RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
|
||||
room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
|
||||
|
@ -273,6 +295,13 @@ void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
|
|||
room_member_impl->Send(packet);
|
||||
}
|
||||
|
||||
void RoomMember::SendChatMessage(const std::string& message) {
|
||||
Packet packet;
|
||||
packet << static_cast<MessageID>(IdChatMessage);
|
||||
packet << message;
|
||||
room_member_impl->Send(packet);
|
||||
}
|
||||
|
||||
void RoomMember::Leave() {
|
||||
ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it.");
|
||||
{
|
||||
|
|
|
@ -24,6 +24,12 @@ struct WifiPacket {
|
|||
uint8_t channel; ///< WiFi channel where this frame was transmitted.
|
||||
};
|
||||
|
||||
/// Represents a chat message.
|
||||
struct ChatEntry {
|
||||
std::string nickname; ///< Nickname of the client who sent this message.
|
||||
std::string message; ///< Body of the message.
|
||||
};
|
||||
|
||||
/**
|
||||
* This is what a client [person joining a server] would use.
|
||||
* It also has to be used if you host a game yourself (You'd create both, a Room and a
|
||||
|
@ -87,6 +93,12 @@ public:
|
|||
*/
|
||||
void SendWifiPacket(const WifiPacket& packet);
|
||||
|
||||
/**
|
||||
* Sends a chat message to the room.
|
||||
* @param message The contents of the message.
|
||||
*/
|
||||
void SendChatMessage(const std::string& message);
|
||||
|
||||
/**
|
||||
* Leaves the current room.
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue