mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 12:57:52 +00:00
Merge pull request #10352 from grimkor/add-context-menu-status-bar-settings
add context menu for status bar settings
This commit is contained in:
commit
5ab5987e74
3 changed files with 152 additions and 71 deletions
|
@ -65,6 +65,42 @@ const std::array<int, 2> Config::default_ringcon_analogs{{
|
|||
Qt::Key_D,
|
||||
}};
|
||||
|
||||
const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
|
||||
{Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
|
||||
{Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
|
||||
{Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
|
||||
};
|
||||
|
||||
const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
|
||||
{Settings::ScalingFilter::NearestNeighbor,
|
||||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
|
||||
{Settings::ScalingFilter::Bilinear,
|
||||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
|
||||
{Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
|
||||
{Settings::ScalingFilter::Gaussian,
|
||||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
|
||||
{Settings::ScalingFilter::ScaleForce,
|
||||
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
|
||||
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
|
||||
};
|
||||
|
||||
const std::map<bool, QString> Config::use_docked_mode_texts_map = {
|
||||
{true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
|
||||
{false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
|
||||
};
|
||||
|
||||
const std::map<Settings::GPUAccuracy, QString> Config::gpu_accuracy_texts_map = {
|
||||
{Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
|
||||
{Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
|
||||
{Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
|
||||
};
|
||||
|
||||
const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
|
||||
{Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
|
||||
{Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
|
||||
{Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
|
||||
};
|
||||
|
||||
// This shouldn't have anything except static initializers (no functions). So
|
||||
// QKeySequence(...).toString() is NOT ALLOWED HERE.
|
||||
// This must be in alphabetical order according to action name as it must have the same order as
|
||||
|
|
|
@ -49,6 +49,12 @@ public:
|
|||
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
|
||||
static const std::array<UISettings::Shortcut, 22> default_hotkeys;
|
||||
|
||||
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
|
||||
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
|
||||
static const std::map<bool, QString> use_docked_mode_texts_map;
|
||||
static const std::map<Settings::GPUAccuracy, QString> gpu_accuracy_texts_map;
|
||||
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
|
||||
|
||||
static constexpr UISettings::Theme default_theme{
|
||||
#ifdef _WIN32
|
||||
UISettings::Theme::DarkColorful
|
||||
|
|
|
@ -1054,6 +1054,24 @@ void GMainWindow::InitializeWidgets() {
|
|||
bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height());
|
||||
volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height())));
|
||||
});
|
||||
volume_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(volume_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(
|
||||
Settings::values.audio_muted ? tr("Unmute") : tr("Mute"), [this] {
|
||||
Settings::values.audio_muted = !Settings::values.audio_muted;
|
||||
UpdateVolumeUI();
|
||||
});
|
||||
|
||||
context_menu.addAction(tr("Reset Volume"), [this] {
|
||||
Settings::values.volume.SetValue(100);
|
||||
UpdateVolumeUI();
|
||||
});
|
||||
|
||||
context_menu.exec(volume_button->mapToGlobal(menu_location));
|
||||
volume_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, volume_button);
|
||||
|
||||
// setup AA button
|
||||
|
@ -1074,6 +1092,19 @@ void GMainWindow::InitializeWidgets() {
|
|||
UpdateAAText();
|
||||
aa_status_button->setCheckable(true);
|
||||
aa_status_button->setChecked(true);
|
||||
aa_status_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(aa_status_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
for (auto const& aa_text_pair : Config::anti_aliasing_texts_map) {
|
||||
context_menu.addAction(aa_text_pair.second, [this, aa_text_pair] {
|
||||
Settings::values.anti_aliasing.SetValue(aa_text_pair.first);
|
||||
UpdateAAText();
|
||||
});
|
||||
}
|
||||
context_menu.exec(aa_status_button->mapToGlobal(menu_location));
|
||||
aa_status_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, aa_status_button);
|
||||
|
||||
// Setup Filter button
|
||||
|
@ -1085,6 +1116,19 @@ void GMainWindow::InitializeWidgets() {
|
|||
UpdateFilterText();
|
||||
filter_status_button->setCheckable(true);
|
||||
filter_status_button->setChecked(true);
|
||||
filter_status_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(filter_status_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
for (auto const& filter_text_pair : Config::scaling_filter_texts_map) {
|
||||
context_menu.addAction(filter_text_pair.second, [this, filter_text_pair] {
|
||||
Settings::values.scaling_filter.SetValue(filter_text_pair.first);
|
||||
UpdateFilterText();
|
||||
});
|
||||
}
|
||||
context_menu.exec(filter_status_button->mapToGlobal(menu_location));
|
||||
filter_status_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, filter_status_button);
|
||||
|
||||
// Setup Dock button
|
||||
|
@ -1094,14 +1138,47 @@ void GMainWindow::InitializeWidgets() {
|
|||
connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode);
|
||||
dock_status_button->setCheckable(true);
|
||||
UpdateDockedButton();
|
||||
dock_status_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(dock_status_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
|
||||
for (auto const& docked_mode_pair : Config::use_docked_mode_texts_map) {
|
||||
context_menu.addAction(docked_mode_pair.second, [this, docked_mode_pair] {
|
||||
if (docked_mode_pair.first != Settings::values.use_docked_mode.GetValue()) {
|
||||
OnToggleDockedMode();
|
||||
}
|
||||
});
|
||||
}
|
||||
context_menu.exec(dock_status_button->mapToGlobal(menu_location));
|
||||
dock_status_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, dock_status_button);
|
||||
|
||||
// Setup GPU Accuracy button
|
||||
gpu_accuracy_button = new QPushButton();
|
||||
gpu_accuracy_button->setObjectName(QStringLiteral("GPUStatusBarButton"));
|
||||
gpu_accuracy_button->setCheckable(true);
|
||||
gpu_accuracy_button->setFocusPolicy(Qt::NoFocus);
|
||||
connect(gpu_accuracy_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGpuAccuracy);
|
||||
UpdateGPUAccuracyButton();
|
||||
gpu_accuracy_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(gpu_accuracy_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
|
||||
for (auto const& gpu_accuracy_pair : Config::gpu_accuracy_texts_map) {
|
||||
if (gpu_accuracy_pair.first == Settings::GPUAccuracy::Extreme) {
|
||||
continue;
|
||||
}
|
||||
context_menu.addAction(gpu_accuracy_pair.second, [this, gpu_accuracy_pair] {
|
||||
Settings::values.gpu_accuracy.SetValue(gpu_accuracy_pair.first);
|
||||
UpdateGPUAccuracyButton();
|
||||
});
|
||||
}
|
||||
context_menu.exec(gpu_accuracy_button->mapToGlobal(menu_location));
|
||||
gpu_accuracy_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, gpu_accuracy_button);
|
||||
|
||||
// Setup Renderer API button
|
||||
|
@ -1114,6 +1191,24 @@ void GMainWindow::InitializeWidgets() {
|
|||
renderer_status_button->setCheckable(true);
|
||||
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
||||
Settings::RendererBackend::Vulkan);
|
||||
renderer_status_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(renderer_status_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
|
||||
for (auto const& renderer_backend_pair : Config::renderer_backend_texts_map) {
|
||||
if (renderer_backend_pair.first == Settings::RendererBackend::Null) {
|
||||
continue;
|
||||
}
|
||||
context_menu.addAction(
|
||||
renderer_backend_pair.second, [this, renderer_backend_pair] {
|
||||
Settings::values.renderer_backend.SetValue(renderer_backend_pair.first);
|
||||
UpdateAPIText();
|
||||
});
|
||||
}
|
||||
context_menu.exec(renderer_status_button->mapToGlobal(menu_location));
|
||||
renderer_status_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, renderer_status_button);
|
||||
|
||||
statusBar()->setVisible(true);
|
||||
|
@ -4004,94 +4099,38 @@ void GMainWindow::UpdateStatusBar() {
|
|||
}
|
||||
|
||||
void GMainWindow::UpdateGPUAccuracyButton() {
|
||||
switch (Settings::values.gpu_accuracy.GetValue()) {
|
||||
case Settings::GPUAccuracy::Normal: {
|
||||
gpu_accuracy_button->setText(tr("GPU NORMAL"));
|
||||
gpu_accuracy_button->setChecked(false);
|
||||
break;
|
||||
}
|
||||
case Settings::GPUAccuracy::High: {
|
||||
gpu_accuracy_button->setText(tr("GPU HIGH"));
|
||||
gpu_accuracy_button->setChecked(true);
|
||||
break;
|
||||
}
|
||||
case Settings::GPUAccuracy::Extreme: {
|
||||
gpu_accuracy_button->setText(tr("GPU EXTREME"));
|
||||
gpu_accuracy_button->setChecked(true);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
gpu_accuracy_button->setText(tr("GPU ERROR"));
|
||||
gpu_accuracy_button->setChecked(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue();
|
||||
const auto gpu_accuracy_text = Config::gpu_accuracy_texts_map.find(gpu_accuracy)->second;
|
||||
gpu_accuracy_button->setText(gpu_accuracy_text.toUpper());
|
||||
gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GPUAccuracy::Normal);
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateDockedButton() {
|
||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
||||
dock_status_button->setChecked(is_docked);
|
||||
dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD"));
|
||||
dock_status_button->setText(
|
||||
Config::use_docked_mode_texts_map.find(is_docked)->second.toUpper());
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateAPIText() {
|
||||
const auto api = Settings::values.renderer_backend.GetValue();
|
||||
switch (api) {
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
renderer_status_button->setText(tr("OPENGL"));
|
||||
break;
|
||||
case Settings::RendererBackend::Vulkan:
|
||||
renderer_status_button->setText(tr("VULKAN"));
|
||||
break;
|
||||
case Settings::RendererBackend::Null:
|
||||
renderer_status_button->setText(tr("NULL"));
|
||||
break;
|
||||
}
|
||||
const auto renderer_status_text = Config::renderer_backend_texts_map.find(api)->second;
|
||||
renderer_status_button->setText(renderer_status_text.toUpper());
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateFilterText() {
|
||||
const auto filter = Settings::values.scaling_filter.GetValue();
|
||||
switch (filter) {
|
||||
case Settings::ScalingFilter::NearestNeighbor:
|
||||
filter_status_button->setText(tr("NEAREST"));
|
||||
break;
|
||||
case Settings::ScalingFilter::Bilinear:
|
||||
filter_status_button->setText(tr("BILINEAR"));
|
||||
break;
|
||||
case Settings::ScalingFilter::Bicubic:
|
||||
filter_status_button->setText(tr("BICUBIC"));
|
||||
break;
|
||||
case Settings::ScalingFilter::Gaussian:
|
||||
filter_status_button->setText(tr("GAUSSIAN"));
|
||||
break;
|
||||
case Settings::ScalingFilter::ScaleForce:
|
||||
filter_status_button->setText(tr("SCALEFORCE"));
|
||||
break;
|
||||
case Settings::ScalingFilter::Fsr:
|
||||
filter_status_button->setText(tr("FSR"));
|
||||
break;
|
||||
default:
|
||||
filter_status_button->setText(tr("BILINEAR"));
|
||||
break;
|
||||
}
|
||||
const auto filter_text = Config::scaling_filter_texts_map.find(filter)->second;
|
||||
filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR")
|
||||
: filter_text.toUpper());
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateAAText() {
|
||||
const auto aa_mode = Settings::values.anti_aliasing.GetValue();
|
||||
switch (aa_mode) {
|
||||
case Settings::AntiAliasing::None:
|
||||
aa_status_button->setText(tr("NO AA"));
|
||||
break;
|
||||
case Settings::AntiAliasing::Fxaa:
|
||||
aa_status_button->setText(tr("FXAA"));
|
||||
break;
|
||||
case Settings::AntiAliasing::Smaa:
|
||||
aa_status_button->setText(tr("SMAA"));
|
||||
break;
|
||||
default:
|
||||
aa_status_button->setText(tr("NO AA"));
|
||||
break;
|
||||
}
|
||||
const auto aa_text = Config::anti_aliasing_texts_map.find(aa_mode)->second;
|
||||
aa_status_button->setText(aa_mode == Settings::AntiAliasing::None
|
||||
? QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "NO AA"))
|
||||
: aa_text.toUpper());
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateVolumeUI() {
|
||||
|
|
Loading…
Reference in a new issue