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image_info: Mark MSAA textures as non-rescalable
Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
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1 changed files with 2 additions and 2 deletions
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@ -101,7 +101,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
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// FIXME: Call this without passing *this
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layer_stride = CalculateLayerStride(*this);
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maybe_unaligned_layer_stride = CalculateLayerSize(*this);
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rescaleable &= (block.depth == 0) && resources.levels == 1;
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rescaleable &= (block.depth == 0) && resources.levels == 1 && num_samples == 1;
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}
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}
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@ -134,7 +134,7 @@ ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index)
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type = ImageType::e3D;
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size.depth = rt.depth;
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} else {
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rescaleable = block.depth == 0 && size.height > 256;
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rescaleable = block.depth == 0 && size.height > 256 && num_samples == 1;
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type = ImageType::e2D;
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resources.layers = rt.depth;
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}
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