mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 04:47:53 +00:00
VideoCore: Use union to index into Regs struct
Also remove some unused members.
This commit is contained in:
parent
2889372e47
commit
602f57da38
2 changed files with 28 additions and 46 deletions
|
@ -49,19 +49,23 @@ MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
|
|||
static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
||||
auto& regs = g_state.regs;
|
||||
|
||||
if (id >= regs.NumIds())
|
||||
if (id >= Regs::NUM_REGS) {
|
||||
LOG_ERROR(HW_GPU,
|
||||
"Commandlist tried to write to invalid register 0x%03X (value: %08X, mask: %X)",
|
||||
id, value, mask);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
|
||||
u32 old_value = regs[id];
|
||||
u32 old_value = regs.reg_array[id];
|
||||
|
||||
const u32 write_mask = expand_bits_to_bytes[mask];
|
||||
|
||||
regs[id] = (old_value & ~write_mask) | (value & write_mask);
|
||||
regs.reg_array[id] = (old_value & ~write_mask) | (value & write_mask);
|
||||
|
||||
// Double check for is_pica_tracing to avoid call overhead
|
||||
if (DebugUtils::IsPicaTracing()) {
|
||||
DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs[id]});
|
||||
DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs.reg_array[id]});
|
||||
}
|
||||
|
||||
if (g_debug_context)
|
||||
|
|
|
@ -45,46 +45,31 @@ namespace Pica {
|
|||
#endif // _MSC_VER
|
||||
|
||||
struct Regs {
|
||||
INSERT_PADDING_WORDS(0x10);
|
||||
u32 trigger_irq;
|
||||
INSERT_PADDING_WORDS(0x2f);
|
||||
RasterizerRegs rasterizer;
|
||||
TexturingRegs texturing;
|
||||
FramebufferRegs framebuffer;
|
||||
LightingRegs lighting;
|
||||
PipelineRegs pipeline;
|
||||
ShaderRegs gs;
|
||||
ShaderRegs vs;
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
static constexpr size_t NUM_REGS = 0x300;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(0x10);
|
||||
u32 trigger_irq;
|
||||
INSERT_PADDING_WORDS(0x2f);
|
||||
RasterizerRegs rasterizer;
|
||||
TexturingRegs texturing;
|
||||
FramebufferRegs framebuffer;
|
||||
LightingRegs lighting;
|
||||
PipelineRegs pipeline;
|
||||
ShaderRegs gs;
|
||||
ShaderRegs vs;
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
|
||||
// Map register indices to names readable by humans
|
||||
// Used for debugging purposes, so performance is not an issue here
|
||||
static std::string GetCommandName(int index);
|
||||
|
||||
static constexpr size_t NumIds() {
|
||||
return sizeof(Regs) / sizeof(u32);
|
||||
}
|
||||
|
||||
const u32& operator[](int index) const {
|
||||
const u32* content = reinterpret_cast<const u32*>(this);
|
||||
return content[index];
|
||||
}
|
||||
|
||||
u32& operator[](int index) {
|
||||
u32* content = reinterpret_cast<u32*>(this);
|
||||
return content[index];
|
||||
}
|
||||
|
||||
private:
|
||||
/*
|
||||
* Most physical addresses which Pica registers refer to are 8-byte aligned.
|
||||
* This function should be used to get the address from a raw register value.
|
||||
*/
|
||||
static inline u32 DecodeAddressRegister(u32 register_value) {
|
||||
return register_value * 8;
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size");
|
||||
|
||||
// TODO: MSVC does not support using offsetof() on non-static data members even though this
|
||||
// is technically allowed since C++11. This macro should be enabled once MSVC adds
|
||||
// support for that.
|
||||
|
@ -154,11 +139,4 @@ ASSERT_REG_POSITION(vs, 0x2b0);
|
|||
#undef ASSERT_REG_POSITION
|
||||
#endif // !defined(_MSC_VER)
|
||||
|
||||
// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value
|
||||
// anyway.
|
||||
static_assert(sizeof(Regs) <= 0x300 * sizeof(u32),
|
||||
"Register set structure larger than it should be");
|
||||
static_assert(sizeof(Regs) >= 0x300 * sizeof(u32),
|
||||
"Register set structure smaller than it should be");
|
||||
|
||||
} // namespace Pica
|
||||
|
|
Loading…
Reference in a new issue