mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 12:57:52 +00:00
Merge pull request #1871 from LFsWang/prevent-load-warn-msg
AddFstEntriesToGameList - prevent loading a directory as a file
This commit is contained in:
commit
63557e3fc1
1 changed files with 3 additions and 3 deletions
|
@ -130,9 +130,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
|||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
if (recursion > 0 && FileUtil::IsDirectory(physical_name)) {
|
||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||
} else {
|
||||
if (!FileUtil::IsDirectory(physical_name)) {
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
|
||||
if (!loader)
|
||||
return true;
|
||||
|
@ -145,6 +143,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
|||
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||
});
|
||||
} else if (recursion > 0) {
|
||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
Loading…
Reference in a new issue