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https://git.suyu.dev/suyu/suyu
synced 2024-12-24 10:23:01 -06:00
Kernel: Fixes, corrections and asserts to scheduler and different svcs.
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parent
4217e58a10
commit
6515c6e8c6
8 changed files with 38 additions and 38 deletions
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@ -34,19 +34,9 @@ void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& wai
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// Signal the waiting threads.
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for (std::size_t i = 0; i < last; i++) {
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if (waiting_threads[i]->GetStatus() != ThreadStatus::WaitArb) {
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last++;
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last = std::min(waiting_threads.size(), last);
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continue;
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}
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time_manager.CancelTimeEvent(waiting_threads[i].get());
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ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
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waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
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RemoveThread(waiting_threads[i]);
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waiting_threads[i]->WaitForArbitration(false);
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waiting_threads[i]->SetArbiterWaitAddress(0);
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waiting_threads[i]->ResumeFromWait();
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}
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}
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@ -172,20 +162,25 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
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{
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SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
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if (current_thread->IsPendingTermination()) {
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lock.CancelSleep();
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return ERR_THREAD_TERMINATING;
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}
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// Ensure that we can read the address.
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if (!memory.IsValidVirtualAddress(address)) {
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lock.CancelSleep();
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return ERR_INVALID_ADDRESS_STATE;
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}
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/// TODO(Blinkhawk): Check termination pending.
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s32 current_value = static_cast<s32>(memory.Read32(address));
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if (current_value >= value) {
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lock.CancelSleep();
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return ERR_INVALID_STATE;
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}
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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s32 decrement_value;
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const std::size_t current_core = system.CurrentCoreIndex();
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@ -207,7 +202,6 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
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return RESULT_TIMEOUT;
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}
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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current_thread->SetArbiterWaitAddress(address);
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InsertThread(SharedFrom(current_thread));
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current_thread->SetStatus(ThreadStatus::WaitArb);
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@ -239,14 +233,17 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
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{
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SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
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if (current_thread->IsPendingTermination()) {
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lock.CancelSleep();
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return ERR_THREAD_TERMINATING;
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}
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// Ensure that we can read the address.
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if (!memory.IsValidVirtualAddress(address)) {
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lock.CancelSleep();
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return ERR_INVALID_ADDRESS_STATE;
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}
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/// TODO(Blinkhawk): Check termination pending.
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s32 current_value = static_cast<s32>(memory.Read32(address));
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if (current_value != value) {
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lock.CancelSleep();
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@ -49,6 +49,7 @@ namespace Kernel {
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* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
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*/
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static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
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UNREACHABLE();
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const auto proper_handle = static_cast<Handle>(thread_handle);
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const auto& system = Core::System::GetInstance();
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@ -133,6 +133,7 @@ u32 GlobalScheduler::SelectThreads() {
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u32 cores_needing_context_switch{};
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for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
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Scheduler& sched = kernel.Scheduler(core);
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ASSERT(top_threads[core] == nullptr || top_threads[core]->GetProcessorID() == core);
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if (update_thread(top_threads[core], sched)) {
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cores_needing_context_switch |= (1ul << core);
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}
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@ -244,7 +245,7 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
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winner = yielding_thread;
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}
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} else {
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winner = scheduled_queue[i].front();
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winner = scheduled_queue[core_id].front();
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}
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if (kernel.GetCurrentHostThreadID() != core_id) {
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@ -16,7 +16,7 @@
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#include "core/hle/kernel/thread.h"
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namespace Common {
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class Fiber;
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class Fiber;
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}
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namespace Core {
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@ -133,7 +133,8 @@ private:
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/// and reschedules current core if needed.
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void Unlock();
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void EnableInterruptAndSchedule(u32 cores_pending_reschedule, Core::EmuThreadHandle global_thread);
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void EnableInterruptAndSchedule(u32 cores_pending_reschedule,
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Core::EmuThreadHandle global_thread);
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/**
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* Add a thread to the suggested queue of a cpu core. Suggested threads may be
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@ -1562,6 +1562,11 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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if (thread->IsPendingTermination()) {
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lock.CancelSleep();
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return ERR_THREAD_TERMINATING;
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}
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const auto release_result = current_process->GetMutex().Release(mutex_addr);
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if (release_result.IsError()) {
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lock.CancelSleep();
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@ -1588,6 +1593,11 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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{
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SchedulerLock lock(kernel);
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auto* owner = current_thread->GetLockOwner();
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if (owner != nullptr) {
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owner->RemoveMutexWaiter(SharedFrom(current_thread));
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}
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current_process->RemoveConditionVariableThread(SharedFrom(current_thread));
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}
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// Note: Deliberately don't attempt to inherit the lock owner's priority.
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@ -1618,19 +1628,10 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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for (std::size_t index = 0; index < last; ++index) {
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auto& thread = waiting_threads[index];
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if (thread->GetStatus() != ThreadStatus::WaitCondVar) {
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last++;
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last = std::min(waiting_threads.size(), last);
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continue;
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}
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time_manager.CancelTimeEvent(thread.get());
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ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
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// liberate Cond Var Thread.
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current_process->RemoveConditionVariableThread(thread);
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thread->SetCondVarWaitAddress(0);
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const std::size_t current_core = system.CurrentCoreIndex();
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auto& monitor = system.Monitor();
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@ -1655,9 +1656,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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monitor.ClearExclusive();
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if (mutex_val == 0) {
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// We were able to acquire the mutex, resume this thread.
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ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
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thread->ResumeFromWait();
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auto* const lock_owner = thread->GetLockOwner();
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if (lock_owner != nullptr) {
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lock_owner->RemoveMutexWaiter(thread);
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@ -1665,13 +1663,16 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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thread->SetLockOwner(nullptr);
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thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
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thread->ResumeFromWait();
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} else {
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// The mutex is already owned by some other thread, make this thread wait on it.
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const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
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const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
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auto owner = handle_table.Get<Thread>(owner_handle);
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ASSERT(owner);
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thread->SetStatus(ThreadStatus::WaitMutex);
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if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
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thread->SetStatus(ThreadStatus::WaitMutex);
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}
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owner->AddMutexWaiter(thread);
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}
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@ -23,9 +23,10 @@ void Synchronization::SignalObject(SynchronizationObject& obj) const {
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if (obj.IsSignaled()) {
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for (auto thread : obj.GetWaitingThreads()) {
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if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
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ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
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ASSERT(thread->IsWaitingSync());
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thread->SetSynchronizationResults(&obj, RESULT_SUCCESS);
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thread->ResumeFromWait();
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time_manager.CancelTimeEvent(thread.get());
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}
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}
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obj.ClearWaitingThreads();
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@ -91,10 +92,11 @@ std::pair<ResultCode, Handle> Synchronization::WaitFor(
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ResultCode signaling_result = thread->GetSignalingResult();
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SynchronizationObject* signaling_object = thread->GetSignalingObject();
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thread->SetSynchronizationObjects(nullptr);
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auto shared_thread = SharedFrom(thread);
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for (auto& obj : sync_objects) {
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obj->RemoveWaitingThread(SharedFrom(thread));
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obj->RemoveWaitingThread(shared_thread);
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}
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if (signaling_result == RESULT_SUCCESS) {
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if (signaling_object != nullptr) {
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const auto itr = std::find_if(
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sync_objects.begin(), sync_objects.end(),
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[signaling_object](const std::shared_ptr<SynchronizationObject>& object) {
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@ -103,7 +105,7 @@ std::pair<ResultCode, Handle> Synchronization::WaitFor(
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ASSERT(itr != sync_objects.end());
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signaling_object->Acquire(thread);
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const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
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return {RESULT_SUCCESS, index};
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return {signaling_result, index};
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}
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return {signaling_result, -1};
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}
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@ -22,7 +22,6 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
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if (cancelled_events[proper_handle]) {
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return;
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}
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event_fired[proper_handle] = true;
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std::shared_ptr<Thread> thread =
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this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
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thread->OnWakeUp();
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@ -39,7 +38,6 @@ void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64
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event_handle = InvalidHandle;
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}
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cancelled_events[event_handle] = false;
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event_fired[event_handle] = false;
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}
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void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
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@ -42,7 +42,6 @@ private:
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Core::System& system;
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std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
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std::unordered_map<Handle, bool> cancelled_events;
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std::unordered_map<Handle, bool> event_fired;
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};
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} // namespace Kernel
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