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https://git.suyu.dev/suyu/suyu
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Experimental Changes
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parent
63a7be030f
commit
6803515773
4 changed files with 116 additions and 1 deletions
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@ -23,4 +23,9 @@ void LoopProcess(Core::System& system) {
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ServerManager::RunServer(std::move(server_manager));
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}
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bool IsFirmwareVersionSupported(u32 version) {
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// Add support for firmware version 18.0.0
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return version <= 180000; // 18.0.0 = 180000
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}
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} // namespace Service::Set
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76
src/core/nintendo_switch_library.cpp
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76
src/core/nintendo_switch_library.cpp
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@ -0,0 +1,76 @@
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// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <string>
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#include <vector>
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/loader/loader.h"
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#include "core/nintendo_switch_library.h"
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namespace Core {
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NintendoSwitchLibrary::NintendoSwitchLibrary(Core::System& system) : system(system) {}
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std::vector<NintendoSwitchLibrary::GameInfo> NintendoSwitchLibrary::GetInstalledGames() {
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std::vector<GameInfo> games;
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const auto& cache = system.GetContentProvider().GetUserNANDCache();
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for (const auto& nca : cache.GetAllEntries()) {
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if (nca.second == FileSys::ContentRecordType::Program) {
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const auto program_id = nca.first;
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const auto title_name = GetGameName(program_id);
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const auto file_path = cache.GetEntryUnparsed(program_id, FileSys::ContentRecordType::Program);
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if (title_name.empty() || file_path.empty()) {
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continue;
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}
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games.push_back({program_id, title_name, file_path});
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}
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}
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return games;
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}
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std::string NintendoSwitchLibrary::GetGameName(u64 program_id) {
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const auto& patch_manager = system.GetFileSystemController().GetPatchManager(program_id);
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const auto metadata = patch_manager.GetControlMetadata();
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if (metadata.first != nullptr) {
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return metadata.first->GetApplicationName();
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}
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return "";
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}
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bool NintendoSwitchLibrary::LaunchGame(u64 program_id) {
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const auto file_path = system.GetContentProvider().GetUserNANDCache().GetEntryUnparsed(program_id, FileSys::ContentRecordType::Program);
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if (file_path.empty()) {
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LOG_ERROR(Core, "Failed to launch game. File not found for program_id={:016X}", program_id);
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return false;
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}
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const auto loader = Loader::GetLoader(system, file_path);
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if (!loader) {
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LOG_ERROR(Core, "Failed to create loader for game. program_id={:016X}", program_id);
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return false;
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}
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const auto result = system.Load(*loader);
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if (result != ResultStatus::Success) {
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LOG_ERROR(Core, "Failed to load game. Error: {}, program_id={:016X}", result, program_id);
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return false;
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}
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return true;
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}
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} // namespace Core
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33
src/core/nintendo_switch_library.h
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33
src/core/nintendo_switch_library.h
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@ -0,0 +1,33 @@
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// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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namespace Core {
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class System;
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class NintendoSwitchLibrary {
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public:
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struct GameInfo {
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u64 program_id;
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std::string title;
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std::string file_path;
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};
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explicit NintendoSwitchLibrary(Core::System& system);
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std::vector<GameInfo> GetInstalledGames();
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std::string GetGameName(u64 program_id);
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bool LaunchGame(u64 program_id);
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private:
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Core::System& system;
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};
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} // namespace Core
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@ -24,6 +24,7 @@
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include "video_core/optimized_rasterizer.h"
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namespace Core {
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class System;
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@ -73,7 +74,7 @@ private:
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Scheduler& scheduler;
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};
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class RasterizerVulkan final : public VideoCore::RasterizerInterface,
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class RasterizerVulkan final : public VideoCore::OptimizedRasterizer,
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protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
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public:
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explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
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