mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 21:07:52 +00:00
Merge pull request #2069 from lioncash/vi
service/nvflinger: Add the null display type
This commit is contained in:
commit
69884d8a8f
2 changed files with 20 additions and 21 deletions
|
@ -5,7 +5,6 @@
|
|||
#include <algorithm>
|
||||
#include <optional>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
|
@ -22,7 +21,6 @@
|
|||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
|
@ -30,12 +28,6 @@ constexpr std::size_t SCREEN_REFRESH_RATE = 60;
|
|||
constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
|
||||
NVFlinger::NVFlinger() {
|
||||
// Add the different displays to the list of displays.
|
||||
displays.emplace_back(0, "Default");
|
||||
displays.emplace_back(1, "External");
|
||||
displays.emplace_back(2, "Edid");
|
||||
displays.emplace_back(3, "Internal");
|
||||
|
||||
// Schedule the screen composition events
|
||||
composition_event =
|
||||
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
|
||||
|
@ -55,13 +47,13 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
|||
}
|
||||
|
||||
u64 NVFlinger::OpenDisplay(std::string_view name) {
|
||||
LOG_WARNING(Service, "Opening display {}", name);
|
||||
LOG_DEBUG(Service, "Opening \"{}\" display", name);
|
||||
|
||||
// TODO(Subv): Currently we only support the Default display.
|
||||
ASSERT(name == "Default");
|
||||
|
||||
auto itr = std::find_if(displays.begin(), displays.end(),
|
||||
[&](const Display& display) { return display.name == name; });
|
||||
const auto itr = std::find_if(displays.begin(), displays.end(),
|
||||
[&](const Display& display) { return display.name == name; });
|
||||
|
||||
ASSERT(itr != displays.end());
|
||||
|
||||
|
@ -73,8 +65,8 @@ u64 NVFlinger::CreateLayer(u64 display_id) {
|
|||
|
||||
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
|
||||
|
||||
u64 layer_id = next_layer_id++;
|
||||
u32 buffer_queue_id = next_buffer_queue_id++;
|
||||
const u64 layer_id = next_layer_id++;
|
||||
const u32 buffer_queue_id = next_buffer_queue_id++;
|
||||
auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
|
||||
display.layers.emplace_back(layer_id, buffer_queue);
|
||||
buffer_queues.emplace_back(std::move(buffer_queue));
|
||||
|
@ -91,16 +83,16 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id
|
|||
}
|
||||
|
||||
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
|
||||
auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
||||
[&](const auto& queue) { return queue->GetId() == id; });
|
||||
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
||||
[&](const auto& queue) { return queue->GetId() == id; });
|
||||
|
||||
ASSERT(itr != buffer_queues.end());
|
||||
return *itr;
|
||||
}
|
||||
|
||||
Display& NVFlinger::GetDisplay(u64 display_id) {
|
||||
auto itr = std::find_if(displays.begin(), displays.end(),
|
||||
[&](const Display& display) { return display.id == display_id; });
|
||||
const auto itr = std::find_if(displays.begin(), displays.end(),
|
||||
[&](const Display& display) { return display.id == display_id; });
|
||||
|
||||
ASSERT(itr != displays.end());
|
||||
return *itr;
|
||||
|
@ -109,8 +101,8 @@ Display& NVFlinger::GetDisplay(u64 display_id) {
|
|||
Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
|
||||
auto& display = GetDisplay(display_id);
|
||||
|
||||
auto itr = std::find_if(display.layers.begin(), display.layers.end(),
|
||||
[&](const Layer& layer) { return layer.id == layer_id; });
|
||||
const auto itr = std::find_if(display.layers.begin(), display.layers.end(),
|
||||
[&](const Layer& layer) { return layer.id == layer_id; });
|
||||
|
||||
ASSERT(itr != display.layers.end());
|
||||
return *itr;
|
||||
|
@ -145,7 +137,7 @@ void NVFlinger::Compose() {
|
|||
continue;
|
||||
}
|
||||
|
||||
auto& igbp_buffer = buffer->get().igbp_buffer;
|
||||
const auto& igbp_buffer = buffer->get().igbp_buffer;
|
||||
|
||||
// Now send the buffer to the GPU for drawing.
|
||||
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
@ -84,7 +85,13 @@ private:
|
|||
|
||||
std::shared_ptr<Nvidia::Module> nvdrv;
|
||||
|
||||
std::vector<Display> displays;
|
||||
std::array<Display, 5> displays{{
|
||||
{0, "Default"},
|
||||
{1, "External"},
|
||||
{2, "Edid"},
|
||||
{3, "Internal"},
|
||||
{4, "Null"},
|
||||
}};
|
||||
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
|
||||
|
||||
/// Id to use for the next layer that is created, this counter is shared among all displays.
|
||||
|
|
Loading…
Reference in a new issue