Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr

This commit is contained in:
Fernando Sahmkow 2019-05-07 10:55:18 -04:00 committed by ReinUsesLisp
parent 6c410104f4
commit 6b0695b3cd
4 changed files with 20 additions and 1 deletions

View file

@ -32,6 +32,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
rasterizer.InitMemoryMananger(*memory_manager);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);

View file

@ -69,7 +69,7 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
const u64 aligned_size{Common::AlignUp(size, page_size)};
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
rasterizer.FlushAndInvalidateRegionEx(gpu_addr, cache_addr, aligned_size);
UnmapRange(gpu_addr, aligned_size);
return gpu_addr;

View file

@ -10,6 +10,10 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
enum class LoadCallbackStage {
@ -24,6 +28,8 @@ class RasterizerInterface {
public:
virtual ~RasterizerInterface() {}
virtual void InitMemoryMananger(Tegra::MemoryManager& memory_manager) = 0;
/// Draw the current batch of vertex arrays
virtual void DrawArrays() = 0;
@ -43,6 +49,10 @@ public:
/// and invalidated
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size) = 0;
/// Attempt to use a faster method to perform a surface copy
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst,

View file

@ -41,6 +41,10 @@ namespace Core::Frontend {
class EmuWindow;
}
namespace Tegra {
class MemoryManager;
}
namespace OpenGL {
struct ScreenInfo;
@ -53,12 +57,16 @@ public:
ScreenInfo& info);
~RasterizerOpenGL() override;
void InitMemoryMananger(Tegra::MemoryManager& memory_manager) override;
void DrawArrays() override;
void Clear() override;
void FlushAll() override;
void FlushRegion(CacheAddr addr, u64 size) override;
void InvalidateRegion(CacheAddr addr, u64 size) override;
void InvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size);
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
void FlushAndInvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size) override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
const Common::Rectangle<u32>& src_rect,