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Implement SNORM for BC5/DXN2 (#998)
* Implement BC5/DXN2 (#996) - Used by Kirby Star Allies. * Implement BC5/DXN2 SNORM UNORM for Kirby Star Allies SNORM for Super Mario Odyssey
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2 changed files with 55 additions and 38 deletions
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@ -109,7 +109,9 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
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true}, // DXT45
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{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
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{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN2
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{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
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true}, // DXN2UNORM
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{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
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{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
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true}, // BC7U
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
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@ -219,17 +221,18 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
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MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
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MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
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MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
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MortonCopy<true, PixelFormat::DXN2>, MortonCopy<true, PixelFormat::BC7U>,
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>,
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MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>,
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MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>,
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MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16UNORM>,
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MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
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MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
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MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
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MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
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MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
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MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
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MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>,
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MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
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MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
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MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
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MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
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MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
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MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
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MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
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MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
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MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
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MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
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MortonCopy<true, PixelFormat::Z32FS8>,
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};
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static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
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@ -251,6 +254,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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MortonCopy<false, PixelFormat::G8R8>,
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MortonCopy<false, PixelFormat::BGRA8>,
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MortonCopy<false, PixelFormat::RGBA32F>,
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@ -35,32 +35,33 @@ struct SurfaceParams {
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DXT23 = 9,
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DXT45 = 10,
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DXN1 = 11, // This is also known as BC4
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DXN2 = 12, // This is also known as BC5
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BC7U = 13,
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ASTC_2D_4X4 = 14,
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G8R8 = 15,
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BGRA8 = 16,
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RGBA32F = 17,
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RG32F = 18,
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R32F = 19,
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R16F = 20,
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R16UNORM = 21,
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RG16 = 22,
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RG16F = 23,
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RG16UI = 24,
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RG16I = 25,
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RG16S = 26,
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RGB32F = 27,
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SRGBA8 = 28,
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DXN2UNORM = 12,
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DXN2SNORM = 13,
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BC7U = 14,
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ASTC_2D_4X4 = 15,
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G8R8 = 16,
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BGRA8 = 17,
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RGBA32F = 18,
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RG32F = 19,
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R32F = 20,
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R16F = 21,
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R16UNORM = 22,
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RG16 = 23,
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RG16F = 24,
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RG16UI = 25,
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RG16I = 26,
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RG16S = 27,
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RGB32F = 28,
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SRGBA8 = 29,
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MaxColorFormat,
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// DepthStencil formats
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Z24S8 = 29,
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S8Z24 = 30,
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Z32F = 31,
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Z16 = 32,
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Z32FS8 = 33,
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Z24S8 = 30,
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S8Z24 = 31,
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Z32F = 32,
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Z16 = 33,
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Z32FS8 = 34,
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MaxDepthStencilFormat,
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@ -110,7 +111,8 @@ struct SurfaceParams {
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4, // DXT23
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4, // DXT45
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4, // DXN1
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4, // DXN2
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4, // DXN2UNORM
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4, // DXN2SNORM
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4, // BC7U
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4, // ASTC_2D_4X4
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1, // G8R8
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@ -155,7 +157,8 @@ struct SurfaceParams {
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128, // DXT23
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128, // DXT45
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64, // DXN1
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128, // DXN2
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128, // DXN2UNORM
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128, // DXN2SNORM
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128, // BC7U
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32, // ASTC_2D_4X4
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16, // G8R8
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@ -309,7 +312,15 @@ struct SurfaceParams {
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case Tegra::Texture::TextureFormat::DXN1:
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return PixelFormat::DXN1;
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case Tegra::Texture::TextureFormat::DXN2:
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return PixelFormat::DXN2;
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::DXN2UNORM;
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case Tegra::Texture::ComponentType::SNORM:
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return PixelFormat::DXN2SNORM;
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
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static_cast<u32>(component_type));
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::BC7U:
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return PixelFormat::BC7U;
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case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
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@ -367,7 +378,8 @@ struct SurfaceParams {
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return Tegra::Texture::TextureFormat::DXT45;
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case PixelFormat::DXN1:
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return Tegra::Texture::TextureFormat::DXN1;
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case PixelFormat::DXN2:
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case PixelFormat::DXN2UNORM:
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case PixelFormat::DXN2SNORM:
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return Tegra::Texture::TextureFormat::DXN2;
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case PixelFormat::BC7U:
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return Tegra::Texture::TextureFormat::BC7U;
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