mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-10-31 20:37:52 +00:00
Merge pull request #2883 from ogniK5377/log-game
Log the current title id and game name which is booting
This commit is contained in:
commit
7979ccd956
1 changed files with 3 additions and 3 deletions
|
@ -972,11 +972,11 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
}
|
||||
status_bar_update_timer.start(2000);
|
||||
|
||||
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
|
||||
std::string title_name;
|
||||
const auto res = Core::System::GetInstance().GetGameName(title_name);
|
||||
if (res != Loader::ResultStatus::Success) {
|
||||
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
|
||||
const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata();
|
||||
if (nacp != nullptr)
|
||||
title_name = nacp->GetApplicationName();
|
||||
|
@ -984,7 +984,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
if (title_name.empty())
|
||||
title_name = FileUtil::GetFilename(filename.toStdString());
|
||||
}
|
||||
|
||||
LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
|
||||
UpdateWindowTitle(QString::fromStdString(title_name));
|
||||
|
||||
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
|
||||
|
|
Loading…
Reference in a new issue