mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-25 19:02:45 -06:00
Merge pull request #11402 from FernandoS27/depth-bias-control
Vulkan: Implement Depth Bias Control
This commit is contained in:
commit
7bae22a3ca
7 changed files with 69 additions and 3 deletions
|
@ -351,6 +351,8 @@ struct Values {
|
||||||
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
|
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
|
||||||
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
|
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
|
||||||
Category::RendererDebug};
|
Category::RendererDebug};
|
||||||
|
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
|
||||||
|
bool renderer_amdvlk_depth_bias_workaround{};
|
||||||
|
|
||||||
// System
|
// System
|
||||||
SwitchableSetting<Language, true> language_index{linkage,
|
SwitchableSetting<Language, true> language_index{linkage,
|
||||||
|
|
|
@ -381,6 +381,10 @@ struct System::Impl {
|
||||||
room_member->SendGameInfo(game_info);
|
room_member->SendGameInfo(game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Workarounds:
|
||||||
|
// Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
|
||||||
|
Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL;
|
||||||
|
|
||||||
status = SystemResultStatus::Success;
|
status = SystemResultStatus::Success;
|
||||||
return status;
|
return status;
|
||||||
}
|
}
|
||||||
|
@ -440,6 +444,9 @@ struct System::Impl {
|
||||||
room_member->SendGameInfo(game_info);
|
room_member->SendGameInfo(game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Workarounds
|
||||||
|
Settings::values.renderer_amdvlk_depth_bias_workaround = false;
|
||||||
|
|
||||||
LOG_DEBUG(Core, "Shutdown OK");
|
LOG_DEBUG(Core, "Shutdown OK");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1014,15 +1014,37 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||||
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
|
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
|
||||||
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
|
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
|
||||||
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
|
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
|
||||||
if (is_d24 && !device.SupportsD24DepthBuffer()) {
|
bool force_unorm = ([&] {
|
||||||
|
if (!is_d24 || device.SupportsD24DepthBuffer()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (device.IsExtDepthBiasControlSupported()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
// the base formulas can be obtained from here:
|
// the base formulas can be obtained from here:
|
||||||
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
||||||
const double rescale_factor =
|
const double rescale_factor =
|
||||||
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
|
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
|
||||||
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
|
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
|
||||||
}
|
return false;
|
||||||
|
})();
|
||||||
scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
|
scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
|
||||||
factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) {
|
factor = regs.slope_scale_depth_bias, force_unorm,
|
||||||
|
precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) {
|
||||||
|
if (force_unorm) {
|
||||||
|
VkDepthBiasRepresentationInfoEXT info{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.depthBiasRepresentation =
|
||||||
|
VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT,
|
||||||
|
.depthBiasExact = precise ? VK_TRUE : VK_FALSE,
|
||||||
|
};
|
||||||
|
cmdbuf.SetDepthBias(constant, clamp, factor, &info);
|
||||||
|
return;
|
||||||
|
}
|
||||||
cmdbuf.SetDepthBias(constant, clamp, factor);
|
cmdbuf.SetDepthBias(constant, clamp, factor);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
|
@ -1059,6 +1059,13 @@ void Device::RemoveUnsuitableExtensions() {
|
||||||
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
||||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||||
|
|
||||||
|
// VK_EXT_depth_bias_control
|
||||||
|
extensions.depth_bias_control =
|
||||||
|
features.depth_bias_control.depthBiasControl &&
|
||||||
|
features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
|
||||||
|
RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
|
||||||
|
VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
|
||||||
|
|
||||||
// VK_EXT_depth_clip_control
|
// VK_EXT_depth_clip_control
|
||||||
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
|
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
|
||||||
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
|
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
|
||||||
|
|
|
@ -41,6 +41,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||||
// Define all features which may be used by the implementation and require an extension here.
|
// Define all features which may be used by the implementation and require an extension here.
|
||||||
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
|
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
|
||||||
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
|
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
|
||||||
|
FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
|
||||||
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
|
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
|
||||||
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
|
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
|
||||||
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
|
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
|
||||||
|
@ -96,6 +97,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||||
|
EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
|
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
|
||||||
|
@ -147,6 +149,9 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||||
// Define features where the absence of the feature may result in a degraded experience.
|
// Define features where the absence of the feature may result in a degraded experience.
|
||||||
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
|
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
|
||||||
FEATURE_NAME(custom_border_color, customBorderColors) \
|
FEATURE_NAME(custom_border_color, customBorderColors) \
|
||||||
|
FEATURE_NAME(depth_bias_control, depthBiasControl) \
|
||||||
|
FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
|
||||||
|
FEATURE_NAME(depth_bias_control, depthBiasExact) \
|
||||||
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
||||||
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
|
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
|
||||||
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
||||||
|
@ -464,6 +469,11 @@ public:
|
||||||
return extensions.depth_clip_control;
|
return extensions.depth_clip_control;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Returns true if the device supports VK_EXT_depth_bias_control.
|
||||||
|
bool IsExtDepthBiasControlSupported() const {
|
||||||
|
return extensions.depth_bias_control;
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||||
return extensions.shader_viewport_index_layer;
|
return extensions.shader_viewport_index_layer;
|
||||||
|
@ -624,6 +634,10 @@ public:
|
||||||
return features.robustness2.nullDescriptor;
|
return features.robustness2.nullDescriptor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool HasExactDepthBiasControl() const {
|
||||||
|
return features.depth_bias_control.depthBiasExact;
|
||||||
|
}
|
||||||
|
|
||||||
u32 GetMaxVertexInputAttributes() const {
|
u32 GetMaxVertexInputAttributes() const {
|
||||||
return properties.properties.limits.maxVertexInputAttributes;
|
return properties.properties.limits.maxVertexInputAttributes;
|
||||||
}
|
}
|
||||||
|
|
|
@ -113,6 +113,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkCmdPushDescriptorSetWithTemplateKHR);
|
X(vkCmdPushDescriptorSetWithTemplateKHR);
|
||||||
X(vkCmdSetBlendConstants);
|
X(vkCmdSetBlendConstants);
|
||||||
X(vkCmdSetDepthBias);
|
X(vkCmdSetDepthBias);
|
||||||
|
X(vkCmdSetDepthBias2EXT);
|
||||||
X(vkCmdSetDepthBounds);
|
X(vkCmdSetDepthBounds);
|
||||||
X(vkCmdSetEvent);
|
X(vkCmdSetEvent);
|
||||||
X(vkCmdSetScissor);
|
X(vkCmdSetScissor);
|
||||||
|
|
|
@ -226,6 +226,7 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{};
|
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{};
|
||||||
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
|
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
|
||||||
PFN_vkCmdSetDepthBias vkCmdSetDepthBias{};
|
PFN_vkCmdSetDepthBias vkCmdSetDepthBias{};
|
||||||
|
PFN_vkCmdSetDepthBias2EXT vkCmdSetDepthBias2EXT{};
|
||||||
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{};
|
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{};
|
||||||
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{};
|
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{};
|
||||||
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
|
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
|
||||||
|
@ -1333,6 +1334,18 @@ public:
|
||||||
dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
|
dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SetDepthBias(float constant_factor, float clamp, float slope_factor,
|
||||||
|
VkDepthBiasRepresentationInfoEXT* extra) const noexcept {
|
||||||
|
VkDepthBiasInfoEXT info{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_INFO_EXT,
|
||||||
|
.pNext = extra,
|
||||||
|
.depthBiasConstantFactor = constant_factor,
|
||||||
|
.depthBiasClamp = clamp,
|
||||||
|
.depthBiasSlopeFactor = slope_factor,
|
||||||
|
};
|
||||||
|
dld->vkCmdSetDepthBias2EXT(handle, &info);
|
||||||
|
}
|
||||||
|
|
||||||
void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
|
void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
|
||||||
dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
|
dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue