mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 21:07:52 +00:00
Merge pull request #3248 from ReinUsesLisp/vk-image
vk_image: Add an image object abstraction
This commit is contained in:
commit
7bd447355f
3 changed files with 192 additions and 0 deletions
|
@ -159,6 +159,8 @@ if (ENABLE_VULKAN)
|
|||
renderer_vulkan/vk_buffer_cache.h
|
||||
renderer_vulkan/vk_device.cpp
|
||||
renderer_vulkan/vk_device.h
|
||||
renderer_vulkan/vk_image.cpp
|
||||
renderer_vulkan/vk_image.h
|
||||
renderer_vulkan/vk_memory_manager.cpp
|
||||
renderer_vulkan/vk_memory_manager.h
|
||||
renderer_vulkan/vk_resource_manager.cpp
|
||||
|
|
106
src/video_core/renderer_vulkan/vk_image.cpp
Normal file
106
src/video_core/renderer_vulkan/vk_image.cpp
Normal file
|
@ -0,0 +1,106 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_image.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
VKImage::VKImage(const VKDevice& device, VKScheduler& scheduler,
|
||||
const vk::ImageCreateInfo& image_ci, vk::ImageAspectFlags aspect_mask)
|
||||
: device{device}, scheduler{scheduler}, format{image_ci.format}, aspect_mask{aspect_mask},
|
||||
image_num_layers{image_ci.arrayLayers}, image_num_levels{image_ci.mipLevels} {
|
||||
UNIMPLEMENTED_IF_MSG(image_ci.queueFamilyIndexCount != 0,
|
||||
"Queue family tracking is not implemented");
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
image = dev.createImageUnique(image_ci, nullptr, device.GetDispatchLoader());
|
||||
|
||||
const u32 num_ranges = image_num_layers * image_num_levels;
|
||||
barriers.resize(num_ranges);
|
||||
subrange_states.resize(num_ranges, {{}, image_ci.initialLayout});
|
||||
}
|
||||
|
||||
VKImage::~VKImage() = default;
|
||||
|
||||
void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
|
||||
vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
|
||||
vk::ImageLayout new_layout) {
|
||||
if (!HasChanged(base_layer, num_layers, base_level, num_levels, new_access, new_layout)) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::size_t cursor = 0;
|
||||
for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) {
|
||||
for (u32 level_it = 0; level_it < num_levels; ++level_it, ++cursor) {
|
||||
const u32 layer = base_layer + layer_it;
|
||||
const u32 level = base_level + level_it;
|
||||
auto& state = GetSubrangeState(layer, level);
|
||||
barriers[cursor] = vk::ImageMemoryBarrier(
|
||||
state.access, new_access, state.layout, new_layout, VK_QUEUE_FAMILY_IGNORED,
|
||||
VK_QUEUE_FAMILY_IGNORED, *image, {aspect_mask, level, 1, layer, 1});
|
||||
state.access = new_access;
|
||||
state.layout = new_layout;
|
||||
}
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
scheduler.Record([barriers = barriers, cursor](auto cmdbuf, auto& dld) {
|
||||
// TODO(Rodrigo): Implement a way to use the latest stage across subresources.
|
||||
constexpr auto stage_stub = vk::PipelineStageFlagBits::eAllCommands;
|
||||
cmdbuf.pipelineBarrier(stage_stub, stage_stub, {}, 0, nullptr, 0, nullptr,
|
||||
static_cast<u32>(cursor), barriers.data(), dld);
|
||||
});
|
||||
}
|
||||
|
||||
bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
|
||||
vk::AccessFlags new_access, vk::ImageLayout new_layout) noexcept {
|
||||
const bool is_full_range = base_layer == 0 && num_layers == image_num_layers &&
|
||||
base_level == 0 && num_levels == image_num_levels;
|
||||
if (!is_full_range) {
|
||||
state_diverged = true;
|
||||
}
|
||||
|
||||
if (!state_diverged) {
|
||||
auto& state = GetSubrangeState(0, 0);
|
||||
if (state.access != new_access || state.layout != new_layout) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) {
|
||||
for (u32 level_it = 0; level_it < num_levels; ++level_it) {
|
||||
const u32 layer = base_layer + layer_it;
|
||||
const u32 level = base_level + level_it;
|
||||
auto& state = GetSubrangeState(layer, level);
|
||||
if (state.access != new_access || state.layout != new_layout) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void VKImage::CreatePresentView() {
|
||||
// Image type has to be 2D to be presented.
|
||||
const vk::ImageViewCreateInfo image_view_ci({}, *image, vk::ImageViewType::e2D, format, {},
|
||||
{aspect_mask, 0, 1, 0, 1});
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
present_view = dev.createImageViewUnique(image_view_ci, nullptr, dld);
|
||||
}
|
||||
|
||||
VKImage::SubrangeState& VKImage::GetSubrangeState(u32 layer, u32 level) noexcept {
|
||||
return subrange_states[static_cast<std::size_t>(layer * image_num_levels) +
|
||||
static_cast<std::size_t>(level)];
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
84
src/video_core/renderer_vulkan/vk_image.h
Normal file
84
src/video_core/renderer_vulkan/vk_image.h
Normal file
|
@ -0,0 +1,84 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKDevice;
|
||||
class VKScheduler;
|
||||
|
||||
class VKImage {
|
||||
public:
|
||||
explicit VKImage(const VKDevice& device, VKScheduler& scheduler,
|
||||
const vk::ImageCreateInfo& image_ci, vk::ImageAspectFlags aspect_mask);
|
||||
~VKImage();
|
||||
|
||||
/// Records in the passed command buffer an image transition and updates the state of the image.
|
||||
void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
|
||||
vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
|
||||
vk::ImageLayout new_layout);
|
||||
|
||||
/// Returns a view compatible with presentation, the image has to be 2D.
|
||||
vk::ImageView GetPresentView() {
|
||||
if (!present_view) {
|
||||
CreatePresentView();
|
||||
}
|
||||
return *present_view;
|
||||
}
|
||||
|
||||
/// Returns the Vulkan image handler.
|
||||
vk::Image GetHandle() const {
|
||||
return *image;
|
||||
}
|
||||
|
||||
/// Returns the Vulkan format for this image.
|
||||
vk::Format GetFormat() const {
|
||||
return format;
|
||||
}
|
||||
|
||||
/// Returns the Vulkan aspect mask.
|
||||
vk::ImageAspectFlags GetAspectMask() const {
|
||||
return aspect_mask;
|
||||
}
|
||||
|
||||
private:
|
||||
struct SubrangeState final {
|
||||
vk::AccessFlags access{}; ///< Current access bits.
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined; ///< Current image layout.
|
||||
};
|
||||
|
||||
bool HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
|
||||
vk::AccessFlags new_access, vk::ImageLayout new_layout) noexcept;
|
||||
|
||||
/// Creates a presentation view.
|
||||
void CreatePresentView();
|
||||
|
||||
/// Returns the subrange state for a layer and layer.
|
||||
SubrangeState& GetSubrangeState(u32 layer, u32 level) noexcept;
|
||||
|
||||
const VKDevice& device; ///< Device handler.
|
||||
VKScheduler& scheduler; ///< Device scheduler.
|
||||
|
||||
const vk::Format format; ///< Vulkan format.
|
||||
const vk::ImageAspectFlags aspect_mask; ///< Vulkan aspect mask.
|
||||
const u32 image_num_layers; ///< Number of layers.
|
||||
const u32 image_num_levels; ///< Number of mipmap levels.
|
||||
|
||||
UniqueImage image; ///< Image handle.
|
||||
UniqueImageView present_view; ///< Image view compatible with presentation.
|
||||
|
||||
std::vector<vk::ImageMemoryBarrier> barriers; ///< Pool of barriers.
|
||||
std::vector<SubrangeState> subrange_states; ///< Current subrange state.
|
||||
|
||||
bool state_diverged = false; ///< True when subresources mismatch in layout.
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
Loading…
Reference in a new issue