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shader/shader_ir: Remove unnecessary template parameter packs from Operation() overloads where applicable
These overloads don't actually make use of the parameter pack, so they can be turned into regular non-template function overloads.
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1 changed files with 0 additions and 2 deletions
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@ -833,12 +833,10 @@ private:
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return StoreNode(OperationNode(code, std::move(meta), operands...));
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return StoreNode(OperationNode(code, std::move(meta), operands...));
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}
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}
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template <typename... T>
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Node Operation(OperationCode code, std::vector<Node>&& operands) {
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Node Operation(OperationCode code, std::vector<Node>&& operands) {
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return StoreNode(OperationNode(code, std::move(operands)));
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return StoreNode(OperationNode(code, std::move(operands)));
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}
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}
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template <typename... T>
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Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) {
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Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) {
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return StoreNode(OperationNode(code, std::move(meta), std::move(operands)));
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return StoreNode(OperationNode(code, std::move(meta), std::move(operands)));
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}
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}
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