mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-26 11:22:33 -06:00
metal: create texture cache in rasterizer
This commit is contained in:
parent
ea5dc91b9d
commit
82b3fcca18
6 changed files with 198 additions and 85 deletions
|
@ -3,10 +3,11 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "mtl_texture_cache.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
#include "video_core/renderer_metal/mtl_texture_cache.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
|
@ -17,6 +18,7 @@ namespace Metal {
|
|||
class Device;
|
||||
class CommandRecorder;
|
||||
class SwapChain;
|
||||
class TextureCacheRuntime;
|
||||
|
||||
class RasterizerMetal;
|
||||
|
||||
|
@ -38,8 +40,9 @@ public:
|
|||
class RasterizerMetal final : public VideoCore::RasterizerInterface,
|
||||
protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit RasterizerMetal(Tegra::GPU& gpu_, const Device& device_,
|
||||
CommandRecorder& command_recorder_, const SwapChain& swap_chain_);
|
||||
explicit RasterizerMetal(Tegra::GPU& gpu_, Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
const Device& device_, CommandRecorder& command_recorder_,
|
||||
const SwapChain& swap_chain_);
|
||||
~RasterizerMetal() override;
|
||||
|
||||
void Draw(bool is_indexed, u32 instance_count) override;
|
||||
|
@ -91,10 +94,15 @@ public:
|
|||
private:
|
||||
Tegra::GPU& gpu;
|
||||
AccelerateDMA accelerate_dma;
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
const SwapChain& swap_chain;
|
||||
|
||||
StagingBufferPool staging_buffer_pool;
|
||||
TextureCacheRuntime texture_cache_runtime;
|
||||
TextureCache texture_cache;
|
||||
};
|
||||
|
||||
} // namespace Metal
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/mtl_rasterizer.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
|
@ -25,9 +26,15 @@ bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
|
|||
return true;
|
||||
}
|
||||
|
||||
RasterizerMetal::RasterizerMetal(Tegra::GPU& gpu_, const Device& device_,
|
||||
CommandRecorder& command_recorder_, const SwapChain& swap_chain_)
|
||||
: gpu{gpu_}, device{device_}, command_recorder{command_recorder_}, swap_chain{swap_chain_} {}
|
||||
RasterizerMetal::RasterizerMetal(Tegra::GPU& gpu_,
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
const Device& device_, CommandRecorder& command_recorder_,
|
||||
const SwapChain& swap_chain_)
|
||||
: gpu{gpu_}, device_memory{device_memory_}, device{device_},
|
||||
command_recorder{command_recorder_}, swap_chain{swap_chain_},
|
||||
staging_buffer_pool(device, command_recorder),
|
||||
texture_cache_runtime(device, command_recorder, staging_buffer_pool),
|
||||
texture_cache(texture_cache_runtime, device_memory) {}
|
||||
RasterizerMetal::~RasterizerMetal() = default;
|
||||
|
||||
void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
|
||||
|
|
|
@ -42,7 +42,7 @@ constexpr size_t REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS
|
|||
StagingBufferPool::StagingBufferPool(const Device& device_, CommandRecorder& command_recorder_)
|
||||
: device{device_}, command_recorder{command_recorder_} {
|
||||
stream_buffer = [device.GetDevice() newBufferWithLength:STREAM_BUFFER_SIZE
|
||||
options:MTLResourceStorageModePrivate];
|
||||
options:MTLResourceStorageModeShared];
|
||||
}
|
||||
|
||||
StagingBufferPool::~StagingBufferPool() = default;
|
||||
|
@ -83,7 +83,7 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage
|
|||
bool deferred) {
|
||||
const u32 log2 = Common::Log2Ceil64(size);
|
||||
MTLBuffer_t buffer = [device.GetDevice() newBufferWithLength:size
|
||||
options:MTLResourceStorageModePrivate];
|
||||
options:MTLResourceStorageModeShared];
|
||||
// TODO: check if the mapped span is correct
|
||||
std::span<u8> mapped_span(static_cast<u8*>([buffer contents]), size);
|
||||
auto& entry = GetCache(usage)[log2].entries.emplace_back(buffer, mapped_span);
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include <span>
|
||||
|
||||
#include "mtl_staging_buffer_pool.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
|
@ -24,6 +25,7 @@ using VideoCommon::Region2D;
|
|||
using VideoCommon::RenderTargets;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
||||
class CommandRecorder;
|
||||
class Device;
|
||||
class Image;
|
||||
class ImageView;
|
||||
|
@ -31,9 +33,13 @@ class Framebuffer;
|
|||
|
||||
class TextureCacheRuntime {
|
||||
public:
|
||||
explicit TextureCacheRuntime(const Device& device_);
|
||||
explicit TextureCacheRuntime(const Device& device_, CommandRecorder& command_recorder_,
|
||||
StagingBufferPool& staging_buffer_pool_);
|
||||
|
||||
void Finish();
|
||||
// TODO: implement
|
||||
void Finish() {}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
StagingBufferRef UploadStagingBuffer(size_t size);
|
||||
|
||||
|
@ -45,35 +51,49 @@ public:
|
|||
return true;
|
||||
}
|
||||
|
||||
void TickFrame();
|
||||
u64 GetDeviceLocalMemory() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
u64 GetDeviceMemoryUsage() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
bool CanReportMemoryUsage() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: implement
|
||||
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
|
||||
const Region2D& dst_region, const Region2D& src_region,
|
||||
Tegra::Engines::Fermi2D::Filter filter,
|
||||
Tegra::Engines::Fermi2D::Operation operation);
|
||||
Tegra::Engines::Fermi2D::Operation operation) {}
|
||||
|
||||
void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
// TODO: implement
|
||||
void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) {}
|
||||
|
||||
void CopyImageMSAA(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
// TODO: implement
|
||||
void CopyImageMSAA(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) {}
|
||||
|
||||
bool ShouldReinterpret(Image& dst, Image& src);
|
||||
bool ShouldReinterpret(Image& dst, Image& src) {
|
||||
// HACK
|
||||
return false;
|
||||
}
|
||||
|
||||
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
// TODO: implement
|
||||
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) {}
|
||||
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view);
|
||||
// TODO: implement
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {}
|
||||
|
||||
void InsertUploadMemoryBarrier();
|
||||
// TODO: implement
|
||||
void InsertUploadMemoryBarrier() {}
|
||||
|
||||
void TransitionImageLayout(Image& image) {}
|
||||
|
||||
// TODO: implement
|
||||
void AccelerateImageUpload(Image&, const StagingBufferRef&,
|
||||
std::span<const VideoCommon::SwizzleParameters>);
|
||||
std::span<const VideoCommon::SwizzleParameters>) {}
|
||||
|
||||
bool HasNativeBgr() const noexcept {
|
||||
return true;
|
||||
|
@ -83,9 +103,12 @@ public:
|
|||
return false;
|
||||
}
|
||||
|
||||
void BarrierFeedbackLoop();
|
||||
// TODO: implement
|
||||
void BarrierFeedbackLoop() {}
|
||||
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
};
|
||||
|
||||
|
@ -112,25 +135,39 @@ public:
|
|||
void DownloadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
// For some reason, this function cannot be defined in the .mm file since it would report
|
||||
// undefined symbols
|
||||
void DownloadMemory(std::span<MTLBuffer_t> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
void DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
bool IsRescaled() const;
|
||||
bool IsRescaled() const {
|
||||
return rescaled;
|
||||
}
|
||||
|
||||
bool ScaleUp(bool ignore = false);
|
||||
bool ScaleUp(bool ignore = false) {
|
||||
// HACK
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScaleDown(bool ignore = false);
|
||||
bool ScaleDown(bool ignore = false) {
|
||||
// HACK
|
||||
return true;
|
||||
}
|
||||
|
||||
MTLTexture_t GetHandle() const noexcept {
|
||||
return texture;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLTexture_t texture;
|
||||
MTLTexture_t texture = nil;
|
||||
bool initialized = false;
|
||||
|
||||
bool rescaled = false;
|
||||
};
|
||||
|
||||
class ImageView : public VideoCommon::ImageViewBase {
|
||||
|
|
|
@ -33,91 +33,152 @@ using VideoCore::Surface::IsPixelFormatASTC;
|
|||
using VideoCore::Surface::IsPixelFormatInteger;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
|
||||
TextureCacheRuntime::TextureCacheRuntime(const Device &device_)
|
||||
: device{device_}, resolution{Settings::values.resolution_info} {}
|
||||
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, CommandRecorder& command_recorder_,
|
||||
StagingBufferPool& staging_buffer_pool_)
|
||||
: device{device_}, command_recorder{command_recorder_},
|
||||
staging_buffer_pool{staging_buffer_pool_},
|
||||
resolution{Settings::values.resolution_info} {}
|
||||
|
||||
void TextureCacheRuntime::TickFrame() {}
|
||||
|
||||
Image::Image(TextureCacheRuntime &runtime, const ImageInfo &info,
|
||||
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_buffer_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||
return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred);
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
||||
staging_buffer_pool.FreeDeferred(ref);
|
||||
}
|
||||
|
||||
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info,
|
||||
GPUVAddr gpu_addr_, VAddr cpu_addr_)
|
||||
: VideoCommon::ImageBase(info, gpu_addr_, cpu_addr_) {
|
||||
MTLTextureDescriptor *texture_descriptor =
|
||||
[[MTLTextureDescriptor alloc] init];
|
||||
// TODO: don't hardcode the format
|
||||
texture_descriptor.pixelFormat = MTLPixelFormatRGBA8Unorm;
|
||||
texture_descriptor.width = info.size.width;
|
||||
texture_descriptor.height = info.size.height;
|
||||
MTLTextureDescriptor *texture_descriptor =
|
||||
[[MTLTextureDescriptor alloc] init];
|
||||
// TODO: don't hardcode the format
|
||||
texture_descriptor.pixelFormat = MTLPixelFormatRGBA8Unorm;
|
||||
texture_descriptor.width = info.size.width;
|
||||
texture_descriptor.height = info.size.height;
|
||||
|
||||
texture =
|
||||
[runtime.device.GetDevice() newTextureWithDescriptor:texture_descriptor];
|
||||
texture =
|
||||
[runtime.device.GetDevice() newTextureWithDescriptor:texture_descriptor];
|
||||
}
|
||||
|
||||
Image::~Image() { [texture release]; }
|
||||
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime &runtime,
|
||||
const VideoCommon::ImageViewInfo &info, ImageId image_id_,
|
||||
Image &image)
|
||||
Image::~Image() {
|
||||
if (texture) {
|
||||
[texture release];
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: implement these
|
||||
void Image::UploadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
void Image::UploadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
void Image::DownloadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
// TODO: uncomment
|
||||
/*
|
||||
void Image::DownloadMemory(std::span<MTLBuffer_t> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
*/
|
||||
|
||||
void Image::DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageViewInfo& info, ImageId image_id_,
|
||||
Image& image)
|
||||
: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr} {
|
||||
using Shader::TextureType;
|
||||
using Shader::TextureType;
|
||||
|
||||
texture = [image.GetHandle() retain];
|
||||
texture = [image.GetHandle() retain];
|
||||
|
||||
// TODO: create texture view
|
||||
// TODO: create texture view
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime &runtime,
|
||||
const VideoCommon::ImageViewInfo &info, ImageId image_id_,
|
||||
Image &image, const SlotVector<Image>& slot_imgs)
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageViewInfo& info, ImageId image_id_,
|
||||
Image& image, const SlotVector<Image>& slot_imgs)
|
||||
: ImageView(runtime, info, image_id_, image) {
|
||||
// TODO: save slot images
|
||||
// TODO: save slot images
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
|
||||
const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
|
||||
: VideoCommon::ImageViewBase{info, view_info, gpu_addr_} {
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
|
||||
: VideoCommon::ImageViewBase{params} {
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
ImageView::~ImageView() { [texture release]; }
|
||||
|
||||
Sampler::Sampler(TextureCacheRuntime &runtime,
|
||||
const Tegra::Texture::TSCEntry &tsc) {
|
||||
MTLSamplerDescriptor *sampler_descriptor =
|
||||
[[MTLSamplerDescriptor alloc] init];
|
||||
Sampler::Sampler(TextureCacheRuntime& runtime,
|
||||
const Tegra::Texture::TSCEntry& tsc) {
|
||||
MTLSamplerDescriptor* sampler_descriptor =
|
||||
[[MTLSamplerDescriptor alloc] init];
|
||||
|
||||
// TODO: configure the descriptor
|
||||
// TODO: configure the descriptor
|
||||
|
||||
sampler_state = [runtime.device.GetDevice()
|
||||
newSamplerStateWithDescriptor:sampler_descriptor];
|
||||
sampler_state = [runtime.device.GetDevice()
|
||||
newSamplerStateWithDescriptor:sampler_descriptor];
|
||||
}
|
||||
|
||||
Framebuffer::Framebuffer(TextureCacheRuntime &runtime,
|
||||
std::span<ImageView *, NUM_RT> color_buffers,
|
||||
ImageView *depth_buffer,
|
||||
const VideoCommon::RenderTargets &key) {
|
||||
CreateRenderPassDescriptor(runtime, color_buffers, depth_buffer,
|
||||
key.is_rescaled, key.size.width, key.size.height);
|
||||
Framebuffer::Framebuffer(TextureCacheRuntime& runtime,
|
||||
std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer,
|
||||
const VideoCommon::RenderTargets& key) {
|
||||
CreateRenderPassDescriptor(runtime, color_buffers, depth_buffer,
|
||||
key.is_rescaled, key.size.width, key.size.height);
|
||||
}
|
||||
|
||||
Framebuffer::~Framebuffer() = default;
|
||||
|
||||
void Framebuffer::CreateRenderPassDescriptor(
|
||||
TextureCacheRuntime &runtime, std::span<ImageView *, NUM_RT> color_buffers,
|
||||
ImageView *depth_buffer, bool is_rescaled, size_t width, size_t height) {
|
||||
render_pass = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, bool is_rescaled, size_t width, size_t height) {
|
||||
render_pass = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
const ImageView *const color_buffer = color_buffers[index];
|
||||
if (!color_buffer) {
|
||||
continue;
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
const ImageView* const color_buffer = color_buffers[index];
|
||||
if (!color_buffer) {
|
||||
continue;
|
||||
}
|
||||
// TODO: don't use index as attachment index
|
||||
render_pass.colorAttachments[index].clearColor =
|
||||
MTLClearColorMake(0.5, 1.0, 0.0, 1.0);
|
||||
render_pass.colorAttachments[index].loadAction = MTLLoadActionClear;
|
||||
render_pass.colorAttachments[index].storeAction = MTLStoreActionStore;
|
||||
render_pass.colorAttachments[index].texture = color_buffer->GetHandle();
|
||||
}
|
||||
if (depth_buffer) {
|
||||
render_pass.depthAttachment.clearDepth = 1.0;
|
||||
render_pass.depthAttachment.loadAction = MTLLoadActionClear;
|
||||
render_pass.depthAttachment.storeAction = MTLStoreActionStore;
|
||||
render_pass.depthAttachment.texture = depth_buffer->GetHandle();
|
||||
}
|
||||
// TODO: don't use index as attachment index
|
||||
render_pass.colorAttachments[index].clearColor =
|
||||
MTLClearColorMake(0.5, 1.0, 0.0, 1.0);
|
||||
render_pass.colorAttachments[index].loadAction = MTLLoadActionClear;
|
||||
render_pass.colorAttachments[index].storeAction = MTLStoreActionStore;
|
||||
render_pass.colorAttachments[index].texture = color_buffer->GetHandle();
|
||||
}
|
||||
if (depth_buffer) {
|
||||
render_pass.depthAttachment.clearDepth = 1.0;
|
||||
render_pass.depthAttachment.loadAction = MTLLoadActionClear;
|
||||
render_pass.depthAttachment.storeAction = MTLStoreActionStore;
|
||||
render_pass.depthAttachment.texture = depth_buffer->GetHandle();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -16,7 +16,7 @@ RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window,
|
|||
command_recorder(device),
|
||||
swap_chain(device, command_recorder,
|
||||
static_cast<const CAMetalLayer*>(render_window.GetWindowInfo().render_surface)),
|
||||
rasterizer(gpu_, device, command_recorder, swap_chain) {}
|
||||
rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {}
|
||||
|
||||
RendererMetal::~RendererMetal() = default;
|
||||
|
||||
|
|
Loading…
Reference in a new issue