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https://git.suyu.dev/suyu/suyu
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Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
This commit is contained in:
commit
8d529a5cda
11 changed files with 351 additions and 80 deletions
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@ -18,10 +18,12 @@ set(SRCS
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file_sys/archive_backend.cpp
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file_sys/archive_extsavedata.cpp
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file_sys/archive_ncch.cpp
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file_sys/archive_other_savedata.cpp
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file_sys/archive_romfs.cpp
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file_sys/archive_savedata.cpp
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file_sys/archive_sdmc.cpp
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file_sys/archive_sdmcwriteonly.cpp
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file_sys/archive_source_sd_savedata.cpp
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file_sys/archive_systemsavedata.cpp
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file_sys/disk_archive.cpp
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file_sys/ivfc_archive.cpp
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@ -163,10 +165,12 @@ set(HEADERS
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file_sys/archive_backend.h
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file_sys/archive_extsavedata.h
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file_sys/archive_ncch.h
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file_sys/archive_other_savedata.h
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file_sys/archive_romfs.h
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file_sys/archive_savedata.h
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file_sys/archive_sdmc.h
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file_sys/archive_sdmcwriteonly.h
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file_sys/archive_source_sd_savedata.h
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file_sys/archive_systemsavedata.h
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file_sys/directory_backend.h
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file_sys/disk_archive.h
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145
src/core/file_sys/archive_other_savedata.cpp
Normal file
145
src/core/file_sys/archive_other_savedata.cpp
Normal file
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@ -0,0 +1,145 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <tuple>
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#include "core/file_sys/archive_other_savedata.h"
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#include "core/file_sys/errors.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/fs/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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// TODO(wwylele): The storage info in exheader should be checked before accessing these archives
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using Service::FS::MediaType;
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namespace {
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template <typename T>
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ResultVal<std::tuple<MediaType, u64>> ParsePath(const Path& path, T program_id_reader) {
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if (path.GetType() != Binary) {
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LOG_ERROR(Service_FS, "Wrong path type %d", static_cast<int>(path.GetType()));
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return ERROR_INVALID_PATH;
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}
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std::vector<u8> vec_data = path.AsBinary();
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if (vec_data.size() != 12) {
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LOG_ERROR(Service_FS, "Wrong path length %zu", vec_data.size());
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return ERROR_INVALID_PATH;
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}
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const u32* data = reinterpret_cast<const u32*>(vec_data.data());
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auto media_type = static_cast<MediaType>(data[0]);
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if (media_type != MediaType::SDMC && media_type != MediaType::GameCard) {
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LOG_ERROR(Service_FS, "Unsupported media type %u", static_cast<u32>(media_type));
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// Note: this is strange, but the error code was verified with a real 3DS
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return ERROR_UNSUPPORTED_OPEN_FLAGS;
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}
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return MakeResult<std::tuple<MediaType, u64>>(media_type, program_id_reader(data));
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}
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ResultVal<std::tuple<MediaType, u64>> ParsePathPermitted(const Path& path) {
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return ParsePath(path,
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[](const u32* data) -> u64 { return (data[1] << 8) | 0x0004000000000000ULL; });
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}
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ResultVal<std::tuple<MediaType, u64>> ParsePathGeneral(const Path& path) {
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return ParsePath(
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path, [](const u32* data) -> u64 { return data[1] | (static_cast<u64>(data[2]) << 32); });
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}
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} // namespace
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ArchiveFactory_OtherSaveDataPermitted::ArchiveFactory_OtherSaveDataPermitted(
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
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: sd_savedata_source(sd_savedata) {}
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ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataPermitted::Open(
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const Path& path) {
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MediaType media_type;
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u64 program_id;
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CASCADE_RESULT(std::tie(media_type, program_id), ParsePathPermitted(path));
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if (media_type == MediaType::GameCard) {
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LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
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return ERROR_GAMECARD_NOT_INSERTED;
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}
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return sd_savedata_source->Open(program_id);
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}
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ResultCode ArchiveFactory_OtherSaveDataPermitted::Format(
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const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
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LOG_ERROR(Service_FS, "Attempted to format a OtherSaveDataPermitted archive.");
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return ERROR_INVALID_PATH;
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}
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ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataPermitted::GetFormatInfo(
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const Path& path) const {
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MediaType media_type;
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u64 program_id;
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CASCADE_RESULT(std::tie(media_type, program_id), ParsePathPermitted(path));
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if (media_type == MediaType::GameCard) {
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LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
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return ERROR_GAMECARD_NOT_INSERTED;
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}
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return sd_savedata_source->GetFormatInfo(program_id);
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}
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ArchiveFactory_OtherSaveDataGeneral::ArchiveFactory_OtherSaveDataGeneral(
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
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: sd_savedata_source(sd_savedata) {}
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ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataGeneral::Open(
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const Path& path) {
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MediaType media_type;
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u64 program_id;
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CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
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if (media_type == MediaType::GameCard) {
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LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
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return ERROR_GAMECARD_NOT_INSERTED;
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}
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return sd_savedata_source->Open(program_id);
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}
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ResultCode ArchiveFactory_OtherSaveDataGeneral::Format(
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const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
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MediaType media_type;
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u64 program_id;
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CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
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if (media_type == MediaType::GameCard) {
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LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
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return ERROR_GAMECARD_NOT_INSERTED;
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}
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return sd_savedata_source->Format(program_id, format_info);
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}
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ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataGeneral::GetFormatInfo(
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const Path& path) const {
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MediaType media_type;
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u64 program_id;
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CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
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if (media_type == MediaType::GameCard) {
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LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
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return ERROR_GAMECARD_NOT_INSERTED;
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}
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return sd_savedata_source->GetFormatInfo(program_id);
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}
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} // namespace FileSys
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52
src/core/file_sys/archive_other_savedata.h
Normal file
52
src/core/file_sys/archive_other_savedata.h
Normal file
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@ -0,0 +1,52 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/file_sys/archive_source_sd_savedata.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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/// File system interface to the OtherSaveDataPermitted archive
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class ArchiveFactory_OtherSaveDataPermitted final : public ArchiveFactory {
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public:
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explicit ArchiveFactory_OtherSaveDataPermitted(
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
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std::string GetName() const override {
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return "OtherSaveDataPermitted";
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}
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ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
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ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
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ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
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private:
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std::string mount_point;
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
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};
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/// File system interface to the OtherSaveDataGeneral archive
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class ArchiveFactory_OtherSaveDataGeneral final : public ArchiveFactory {
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public:
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explicit ArchiveFactory_OtherSaveDataGeneral(
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
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std::string GetName() const override {
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return "OtherSaveDataGeneral";
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}
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ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
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ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
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ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
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private:
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std::string mount_point;
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
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};
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} // namespace FileSys
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@ -2,96 +2,29 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/savedata_archive.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/fs/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
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return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
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SYSTEM_ID.c_str(), SDCARD_ID.c_str());
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}
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static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
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u32 high = (u32)(program_id >> 32);
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u32 low = (u32)(program_id & 0xFFFFFFFF);
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return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
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low);
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}
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static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
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u32 high = (u32)(program_id >> 32);
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u32 low = (u32)(program_id & 0xFFFFFFFF);
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return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
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high, low);
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}
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ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directory)
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: mount_point(GetSaveDataContainerPath(sdmc_directory)) {
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LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
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}
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ArchiveFactory_SaveData::ArchiveFactory_SaveData(
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
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: sd_savedata_source(sd_savedata) {}
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ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) {
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std::string concrete_mount_point =
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GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
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if (!FileUtil::Exists(concrete_mount_point)) {
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// When a SaveData archive is created for the first time, it is not yet formatted and the
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// save file/directory structure expected by the game has not yet been initialized.
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// Returning the NotFormatted error code will signal the game to provision the SaveData
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// archive with the files and folders that it expects.
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
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return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
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return sd_savedata_source->Open(Kernel::g_current_process->codeset->program_id);
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}
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ResultCode ArchiveFactory_SaveData::Format(const Path& path,
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const FileSys::ArchiveFormatInfo& format_info) {
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std::string concrete_mount_point =
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GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
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FileUtil::DeleteDirRecursively(concrete_mount_point);
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FileUtil::CreateFullPath(concrete_mount_point);
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// Write the format metadata
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std::string metadata_path =
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GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
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FileUtil::IOFile file(metadata_path, "wb");
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if (file.IsOpen()) {
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file.WriteBytes(&format_info, sizeof(format_info));
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return RESULT_SUCCESS;
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}
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return RESULT_SUCCESS;
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return sd_savedata_source->Format(Kernel::g_current_process->codeset->program_id, format_info);
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}
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ResultVal<ArchiveFormatInfo> ArchiveFactory_SaveData::GetFormatInfo(const Path& path) const {
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std::string metadata_path =
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GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
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FileUtil::IOFile file(metadata_path, "rb");
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if (!file.IsOpen()) {
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LOG_ERROR(Service_FS, "Could not open metadata information for archive");
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// TODO(Subv): Verify error code
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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ArchiveFormatInfo info = {};
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file.ReadBytes(&info, sizeof(info));
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return MakeResult<ArchiveFormatInfo>(info);
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return sd_savedata_source->GetFormatInfo(Kernel::g_current_process->codeset->program_id);
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}
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} // namespace FileSys
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@ -4,10 +4,7 @@
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#pragma once
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#include <memory>
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#include <string>
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#include "core/file_sys/archive_backend.h"
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#include "core/hle/result.h"
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#include "core/file_sys/archive_source_sd_savedata.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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@ -17,7 +14,7 @@ namespace FileSys {
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/// File system interface to the SaveData archive
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class ArchiveFactory_SaveData final : public ArchiveFactory {
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public:
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ArchiveFactory_SaveData(const std::string& mount_point);
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explicit ArchiveFactory_SaveData(std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
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std::string GetName() const override {
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return "SaveData";
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@ -30,6 +27,7 @@ public:
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private:
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std::string mount_point;
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std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
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};
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} // namespace FileSys
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|
|
93
src/core/file_sys/archive_source_sd_savedata.cpp
Normal file
93
src/core/file_sys/archive_source_sd_savedata.cpp
Normal file
|
@ -0,0 +1,93 @@
|
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// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
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|
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#include "common/file_util.h"
|
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#include "common/logging/log.h"
|
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#include "common/string_util.h"
|
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#include "core/file_sys/archive_source_sd_savedata.h"
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#include "core/file_sys/savedata_archive.h"
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#include "core/hle/service/fs/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
|
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|
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namespace FileSys {
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|
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namespace {
|
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|
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std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
|
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return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
|
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SYSTEM_ID.c_str(), SDCARD_ID.c_str());
|
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}
|
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std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
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u32 high = static_cast<u32>(program_id >> 32);
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u32 low = static_cast<u32>(program_id & 0xFFFFFFFF);
|
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return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
|
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low);
|
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}
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|
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std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
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u32 high = static_cast<u32>(program_id >> 32);
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u32 low = static_cast<u32>(program_id & 0xFFFFFFFF);
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return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
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high, low);
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}
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} // namespace
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ArchiveSource_SDSaveData::ArchiveSource_SDSaveData(const std::string& sdmc_directory)
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: mount_point(GetSaveDataContainerPath(sdmc_directory)) {
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LOG_INFO(Service_FS, "Directory %s set as SaveData.", mount_point.c_str());
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}
|
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|
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ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 program_id) {
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std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
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if (!FileUtil::Exists(concrete_mount_point)) {
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// When a SaveData archive is created for the first time, it is not yet formatted and the
|
||||
// save file/directory structure expected by the game has not yet been initialized.
|
||||
// Returning the NotFormatted error code will signal the game to provision the SaveData
|
||||
// archive with the files and folders that it expects.
|
||||
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
|
||||
ErrorSummary::InvalidState, ErrorLevel::Status);
|
||||
}
|
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|
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auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
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return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
|
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}
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|
||||
ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
|
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const FileSys::ArchiveFormatInfo& format_info) {
|
||||
std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
|
||||
FileUtil::DeleteDirRecursively(concrete_mount_point);
|
||||
FileUtil::CreateFullPath(concrete_mount_point);
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||||
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||||
// Write the format metadata
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||||
std::string metadata_path = GetSaveDataMetadataPath(mount_point, program_id);
|
||||
FileUtil::IOFile file(metadata_path, "wb");
|
||||
|
||||
if (file.IsOpen()) {
|
||||
file.WriteBytes(&format_info, sizeof(format_info));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program_id) const {
|
||||
std::string metadata_path = GetSaveDataMetadataPath(mount_point, program_id);
|
||||
FileUtil::IOFile file(metadata_path, "rb");
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
|
||||
// TODO(Subv): Verify error code
|
||||
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
|
||||
ErrorSummary::InvalidState, ErrorLevel::Status);
|
||||
}
|
||||
|
||||
ArchiveFormatInfo info = {};
|
||||
file.ReadBytes(&info, sizeof(info));
|
||||
return MakeResult<ArchiveFormatInfo>(info);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
30
src/core/file_sys/archive_source_sd_savedata.h
Normal file
30
src/core/file_sys/archive_source_sd_savedata.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/file_sys/archive_backend.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// FileSys namespace
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// A common source of SD save data archive
|
||||
class ArchiveSource_SDSaveData {
|
||||
public:
|
||||
explicit ArchiveSource_SDSaveData(const std::string& mount_point);
|
||||
|
||||
ResultVal<std::unique_ptr<ArchiveBackend>> Open(u64 program_id);
|
||||
ResultCode Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
|
||||
ResultVal<ArchiveFormatInfo> GetFormatInfo(u64 program_id) const;
|
||||
|
||||
private:
|
||||
std::string mount_point;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
|
@ -36,5 +36,8 @@ const ResultCode ERROR_ALREADY_EXISTS(ErrorDescription::FS_AlreadyExists, ErrorM
|
|||
ErrorSummary::NothingHappened, ErrorLevel::Status);
|
||||
const ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrorDescription::FS_DirectoryNotEmpty, ErrorModule::FS,
|
||||
ErrorSummary::Canceled, ErrorLevel::Status);
|
||||
const ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrorDescription::FS_GameCardNotInserted,
|
||||
ErrorModule::FS, ErrorSummary::NotFound,
|
||||
ErrorLevel::Status);
|
||||
|
||||
} // namespace FileSys
|
||||
|
|
|
@ -22,6 +22,7 @@ enum class ErrorDescription : u32 {
|
|||
FS_ArchiveNotMounted = 101,
|
||||
FS_FileNotFound = 112,
|
||||
FS_PathNotFound = 113,
|
||||
FS_GameCardNotInserted = 141,
|
||||
FS_NotFound = 120,
|
||||
FS_FileAlreadyExists = 180,
|
||||
FS_DirectoryAlreadyExists = 185,
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "core/file_sys/archive_backend.h"
|
||||
#include "core/file_sys/archive_extsavedata.h"
|
||||
#include "core/file_sys/archive_ncch.h"
|
||||
#include "core/file_sys/archive_other_savedata.h"
|
||||
#include "core/file_sys/archive_savedata.h"
|
||||
#include "core/file_sys/archive_sdmc.h"
|
||||
#include "core/file_sys/archive_sdmcwriteonly.h"
|
||||
|
@ -535,8 +536,17 @@ void RegisterArchiveTypes() {
|
|||
sdmc_directory.c_str());
|
||||
|
||||
// Create the SaveData archive
|
||||
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
|
||||
auto sd_savedata_source = std::make_shared<FileSys::ArchiveSource_SDSaveData>(sdmc_directory);
|
||||
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sd_savedata_source);
|
||||
RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData);
|
||||
auto other_savedata_permitted_factory =
|
||||
std::make_unique<FileSys::ArchiveFactory_OtherSaveDataPermitted>(sd_savedata_source);
|
||||
RegisterArchiveType(std::move(other_savedata_permitted_factory),
|
||||
ArchiveIdCode::OtherSaveDataPermitted);
|
||||
auto other_savedata_general_factory =
|
||||
std::make_unique<FileSys::ArchiveFactory_OtherSaveDataGeneral>(sd_savedata_source);
|
||||
RegisterArchiveType(std::move(other_savedata_general_factory),
|
||||
ArchiveIdCode::OtherSaveDataGeneral);
|
||||
|
||||
auto extsavedata_factory =
|
||||
std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
|
||||
|
|
|
@ -34,10 +34,12 @@ enum class ArchiveIdCode : u32 {
|
|||
SDMC = 0x00000009,
|
||||
SDMCWriteOnly = 0x0000000A,
|
||||
NCCH = 0x2345678A,
|
||||
OtherSaveDataGeneral = 0x567890B2,
|
||||
OtherSaveDataPermitted = 0x567890B4,
|
||||
};
|
||||
|
||||
/// Media types for the archives
|
||||
enum class MediaType : u32 { NAND = 0, SDMC = 1 };
|
||||
enum class MediaType : u32 { NAND = 0, SDMC = 1, GameCard = 2 };
|
||||
|
||||
typedef u64 ArchiveHandle;
|
||||
|
||||
|
|
Loading…
Reference in a new issue