mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-26 03:13:15 -06:00
Merge pull request #9696 from german77/please_forgive_me_for_this_sin
input_common: Implement turbo buttons
This commit is contained in:
commit
92c5ab33b7
8 changed files with 138 additions and 32 deletions
|
@ -130,6 +130,8 @@ struct ButtonStatus {
|
||||||
bool inverted{};
|
bool inverted{};
|
||||||
// Press once to activate, press again to release
|
// Press once to activate, press again to release
|
||||||
bool toggle{};
|
bool toggle{};
|
||||||
|
// Spams the button when active
|
||||||
|
bool turbo{};
|
||||||
// Internal lock for the toggle status
|
// Internal lock for the toggle status
|
||||||
bool locked{};
|
bool locked{};
|
||||||
};
|
};
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
namespace Core::HID {
|
namespace Core::HID {
|
||||||
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
||||||
constexpr s32 HID_TRIGGER_MAX = 0x7fff;
|
constexpr s32 HID_TRIGGER_MAX = 0x7fff;
|
||||||
|
constexpr u32 TURBO_BUTTON_DELAY = 4;
|
||||||
// Use a common UUID for TAS and Virtual Gamepad
|
// Use a common UUID for TAS and Virtual Gamepad
|
||||||
constexpr Common::UUID TAS_UUID =
|
constexpr Common::UUID TAS_UUID =
|
||||||
Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
|
Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
|
||||||
|
@ -447,6 +448,7 @@ void EmulatedController::ReloadInput() {
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
turbo_button_state = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::UnloadInput() {
|
void EmulatedController::UnloadInput() {
|
||||||
|
@ -687,6 +689,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||||
}
|
}
|
||||||
|
|
||||||
current_status.toggle = new_status.toggle;
|
current_status.toggle = new_status.toggle;
|
||||||
|
current_status.turbo = new_status.turbo;
|
||||||
current_status.uuid = uuid;
|
current_status.uuid = uuid;
|
||||||
|
|
||||||
// Update button status with current
|
// Update button status with current
|
||||||
|
@ -1548,7 +1551,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||||
if (is_configuring) {
|
if (is_configuring) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
return controller.npad_button_state;
|
return {controller.npad_button_state.raw & GetTurboButtonMask()};
|
||||||
}
|
}
|
||||||
|
|
||||||
DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||||
|
@ -1656,4 +1659,74 @@ void EmulatedController::DeleteCallback(int key) {
|
||||||
}
|
}
|
||||||
callback_list.erase(iterator);
|
callback_list.erase(iterator);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmulatedController::TurboButtonUpdate() {
|
||||||
|
turbo_button_state = (turbo_button_state + 1) % (TURBO_BUTTON_DELAY * 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
NpadButton EmulatedController::GetTurboButtonMask() const {
|
||||||
|
// Apply no mask when disabled
|
||||||
|
if (turbo_button_state < TURBO_BUTTON_DELAY) {
|
||||||
|
return {NpadButton::All};
|
||||||
|
}
|
||||||
|
|
||||||
|
NpadButtonState button_mask{};
|
||||||
|
for (std::size_t index = 0; index < controller.button_values.size(); ++index) {
|
||||||
|
if (!controller.button_values[index].turbo) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (index) {
|
||||||
|
case Settings::NativeButton::A:
|
||||||
|
button_mask.a.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::B:
|
||||||
|
button_mask.b.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::X:
|
||||||
|
button_mask.x.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::Y:
|
||||||
|
button_mask.y.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::L:
|
||||||
|
button_mask.l.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::R:
|
||||||
|
button_mask.r.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::ZL:
|
||||||
|
button_mask.zl.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::ZR:
|
||||||
|
button_mask.zr.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::DLeft:
|
||||||
|
button_mask.left.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::DUp:
|
||||||
|
button_mask.up.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::DRight:
|
||||||
|
button_mask.right.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::DDown:
|
||||||
|
button_mask.down.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::SL:
|
||||||
|
button_mask.left_sl.Assign(1);
|
||||||
|
button_mask.right_sl.Assign(1);
|
||||||
|
break;
|
||||||
|
case Settings::NativeButton::SR:
|
||||||
|
button_mask.left_sr.Assign(1);
|
||||||
|
button_mask.right_sr.Assign(1);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return static_cast<NpadButton>(~button_mask.raw);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Core::HID
|
} // namespace Core::HID
|
||||||
|
|
|
@ -411,6 +411,9 @@ public:
|
||||||
*/
|
*/
|
||||||
void DeleteCallback(int key);
|
void DeleteCallback(int key);
|
||||||
|
|
||||||
|
/// Swaps the state of the turbo buttons
|
||||||
|
void TurboButtonUpdate();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// creates input devices from params
|
/// creates input devices from params
|
||||||
void LoadDevices();
|
void LoadDevices();
|
||||||
|
@ -511,6 +514,8 @@ private:
|
||||||
*/
|
*/
|
||||||
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
|
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
|
||||||
|
|
||||||
|
NpadButton GetTurboButtonMask() const;
|
||||||
|
|
||||||
const NpadIdType npad_id_type;
|
const NpadIdType npad_id_type;
|
||||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||||
NpadStyleIndex original_npad_type{NpadStyleIndex::None};
|
NpadStyleIndex original_npad_type{NpadStyleIndex::None};
|
||||||
|
@ -520,6 +525,7 @@ private:
|
||||||
bool system_buttons_enabled{true};
|
bool system_buttons_enabled{true};
|
||||||
f32 motion_sensitivity{0.01f};
|
f32 motion_sensitivity{0.01f};
|
||||||
bool force_update_motion{false};
|
bool force_update_motion{false};
|
||||||
|
u32 turbo_button_state{0};
|
||||||
|
|
||||||
// Temporary values to avoid doing changes while the controller is in configuring mode
|
// Temporary values to avoid doing changes while the controller is in configuring mode
|
||||||
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
|
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
|
||||||
|
|
|
@ -428,6 +428,9 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// This function is unique to yuzu for the turbo buttons to work properly
|
||||||
|
controller.device->TurboButtonUpdate();
|
||||||
|
|
||||||
auto& pad_entry = controller.npad_pad_state;
|
auto& pad_entry = controller.npad_pad_state;
|
||||||
auto& trigger_entry = controller.npad_trigger_state;
|
auto& trigger_entry = controller.npad_trigger_state;
|
||||||
const auto button_state = controller.device->GetNpadButtons();
|
const auto button_state = controller.device->GetNpadButtons();
|
||||||
|
|
|
@ -16,10 +16,10 @@ public:
|
||||||
|
|
||||||
class InputFromButton final : public Common::Input::InputDevice {
|
class InputFromButton final : public Common::Input::InputDevice {
|
||||||
public:
|
public:
|
||||||
explicit InputFromButton(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_,
|
explicit InputFromButton(PadIdentifier identifier_, int button_, bool turbo_, bool toggle_,
|
||||||
InputEngine* input_engine_)
|
bool inverted_, InputEngine* input_engine_)
|
||||||
: identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
|
: identifier(identifier_), button(button_), turbo(turbo_), toggle(toggle_),
|
||||||
input_engine(input_engine_) {
|
inverted(inverted_), input_engine(input_engine_) {
|
||||||
UpdateCallback engine_callback{[this]() { OnChange(); }};
|
UpdateCallback engine_callback{[this]() { OnChange(); }};
|
||||||
const InputIdentifier input_identifier{
|
const InputIdentifier input_identifier{
|
||||||
.identifier = identifier,
|
.identifier = identifier,
|
||||||
|
@ -40,6 +40,7 @@ public:
|
||||||
.value = input_engine->GetButton(identifier, button),
|
.value = input_engine->GetButton(identifier, button),
|
||||||
.inverted = inverted,
|
.inverted = inverted,
|
||||||
.toggle = toggle,
|
.toggle = toggle,
|
||||||
|
.turbo = turbo,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -68,6 +69,7 @@ public:
|
||||||
private:
|
private:
|
||||||
const PadIdentifier identifier;
|
const PadIdentifier identifier;
|
||||||
const int button;
|
const int button;
|
||||||
|
const bool turbo;
|
||||||
const bool toggle;
|
const bool toggle;
|
||||||
const bool inverted;
|
const bool inverted;
|
||||||
int callback_key;
|
int callback_key;
|
||||||
|
@ -77,10 +79,10 @@ private:
|
||||||
|
|
||||||
class InputFromHatButton final : public Common::Input::InputDevice {
|
class InputFromHatButton final : public Common::Input::InputDevice {
|
||||||
public:
|
public:
|
||||||
explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool toggle_,
|
explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool turbo_,
|
||||||
bool inverted_, InputEngine* input_engine_)
|
bool toggle_, bool inverted_, InputEngine* input_engine_)
|
||||||
: identifier(identifier_), button(button_), direction(direction_), toggle(toggle_),
|
: identifier(identifier_), button(button_), direction(direction_), turbo(turbo_),
|
||||||
inverted(inverted_), input_engine(input_engine_) {
|
toggle(toggle_), inverted(inverted_), input_engine(input_engine_) {
|
||||||
UpdateCallback engine_callback{[this]() { OnChange(); }};
|
UpdateCallback engine_callback{[this]() { OnChange(); }};
|
||||||
const InputIdentifier input_identifier{
|
const InputIdentifier input_identifier{
|
||||||
.identifier = identifier,
|
.identifier = identifier,
|
||||||
|
@ -101,6 +103,7 @@ public:
|
||||||
.value = input_engine->GetHatButton(identifier, button, direction),
|
.value = input_engine->GetHatButton(identifier, button, direction),
|
||||||
.inverted = inverted,
|
.inverted = inverted,
|
||||||
.toggle = toggle,
|
.toggle = toggle,
|
||||||
|
.turbo = turbo,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -130,6 +133,7 @@ private:
|
||||||
const PadIdentifier identifier;
|
const PadIdentifier identifier;
|
||||||
const int button;
|
const int button;
|
||||||
const u8 direction;
|
const u8 direction;
|
||||||
|
const bool turbo;
|
||||||
const bool toggle;
|
const bool toggle;
|
||||||
const bool inverted;
|
const bool inverted;
|
||||||
int callback_key;
|
int callback_key;
|
||||||
|
@ -853,14 +857,15 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateButtonDevice(
|
||||||
const auto keyboard_key = params.Get("code", 0);
|
const auto keyboard_key = params.Get("code", 0);
|
||||||
const auto toggle = params.Get("toggle", false) != 0;
|
const auto toggle = params.Get("toggle", false) != 0;
|
||||||
const auto inverted = params.Get("inverted", false) != 0;
|
const auto inverted = params.Get("inverted", false) != 0;
|
||||||
|
const auto turbo = params.Get("turbo", false) != 0;
|
||||||
input_engine->PreSetController(identifier);
|
input_engine->PreSetController(identifier);
|
||||||
input_engine->PreSetButton(identifier, button_id);
|
input_engine->PreSetButton(identifier, button_id);
|
||||||
input_engine->PreSetButton(identifier, keyboard_key);
|
input_engine->PreSetButton(identifier, keyboard_key);
|
||||||
if (keyboard_key != 0) {
|
if (keyboard_key != 0) {
|
||||||
return std::make_unique<InputFromButton>(identifier, keyboard_key, toggle, inverted,
|
return std::make_unique<InputFromButton>(identifier, keyboard_key, turbo, toggle, inverted,
|
||||||
input_engine.get());
|
input_engine.get());
|
||||||
}
|
}
|
||||||
return std::make_unique<InputFromButton>(identifier, button_id, toggle, inverted,
|
return std::make_unique<InputFromButton>(identifier, button_id, turbo, toggle, inverted,
|
||||||
input_engine.get());
|
input_engine.get());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -876,11 +881,12 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
|
||||||
const auto direction = input_engine->GetHatButtonId(params.Get("direction", ""));
|
const auto direction = input_engine->GetHatButtonId(params.Get("direction", ""));
|
||||||
const auto toggle = params.Get("toggle", false) != 0;
|
const auto toggle = params.Get("toggle", false) != 0;
|
||||||
const auto inverted = params.Get("inverted", false) != 0;
|
const auto inverted = params.Get("inverted", false) != 0;
|
||||||
|
const auto turbo = params.Get("turbo", false) != 0;
|
||||||
|
|
||||||
input_engine->PreSetController(identifier);
|
input_engine->PreSetController(identifier);
|
||||||
input_engine->PreSetHatButton(identifier, button_id);
|
input_engine->PreSetHatButton(identifier, button_id);
|
||||||
return std::make_unique<InputFromHatButton>(identifier, button_id, direction, toggle, inverted,
|
return std::make_unique<InputFromHatButton>(identifier, button_id, direction, turbo, toggle,
|
||||||
input_engine.get());
|
inverted, input_engine.get());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
|
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
|
||||||
|
|
|
@ -182,12 +182,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
|
||||||
const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
|
const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
|
||||||
const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
|
const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
|
||||||
const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
|
const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
|
||||||
|
const QString turbo = QString::fromStdString(param.Get("turbo", false) ? "$" : "");
|
||||||
const auto common_button_name = input_subsystem->GetButtonName(param);
|
const auto common_button_name = input_subsystem->GetButtonName(param);
|
||||||
|
|
||||||
// Retrieve the names from Qt
|
// Retrieve the names from Qt
|
||||||
if (param.Get("engine", "") == "keyboard") {
|
if (param.Get("engine", "") == "keyboard") {
|
||||||
const QString button_str = GetKeyName(param.Get("code", 0));
|
const QString button_str = GetKeyName(param.Get("code", 0));
|
||||||
return QObject::tr("%1%2%3").arg(toggle, inverted, button_str);
|
return QObject::tr("%1%2%3%4").arg(turbo, toggle, inverted, button_str);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (common_button_name == Common::Input::ButtonNames::Invalid) {
|
if (common_button_name == Common::Input::ButtonNames::Invalid) {
|
||||||
|
@ -201,7 +202,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
|
||||||
if (common_button_name == Common::Input::ButtonNames::Value) {
|
if (common_button_name == Common::Input::ButtonNames::Value) {
|
||||||
if (param.Has("hat")) {
|
if (param.Has("hat")) {
|
||||||
const QString hat = GetDirectionName(param.Get("direction", ""));
|
const QString hat = GetDirectionName(param.Get("direction", ""));
|
||||||
return QObject::tr("%1%2Hat %3").arg(toggle, inverted, hat);
|
return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, hat);
|
||||||
}
|
}
|
||||||
if (param.Has("axis")) {
|
if (param.Has("axis")) {
|
||||||
const QString axis = QString::fromStdString(param.Get("axis", ""));
|
const QString axis = QString::fromStdString(param.Get("axis", ""));
|
||||||
|
@ -219,13 +220,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
|
||||||
}
|
}
|
||||||
if (param.Has("button")) {
|
if (param.Has("button")) {
|
||||||
const QString button = QString::fromStdString(param.Get("button", ""));
|
const QString button = QString::fromStdString(param.Get("button", ""));
|
||||||
return QObject::tr("%1%2Button %3").arg(toggle, inverted, button);
|
return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
QString button_name = GetButtonName(common_button_name);
|
QString button_name = GetButtonName(common_button_name);
|
||||||
if (param.Has("hat")) {
|
if (param.Has("hat")) {
|
||||||
return QObject::tr("%1%2Hat %3").arg(toggle, inverted, button_name);
|
return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name);
|
||||||
}
|
}
|
||||||
if (param.Has("axis")) {
|
if (param.Has("axis")) {
|
||||||
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
|
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
|
||||||
|
@ -234,7 +235,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
|
||||||
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
|
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
|
||||||
}
|
}
|
||||||
if (param.Has("button")) {
|
if (param.Has("button")) {
|
||||||
return QObject::tr("%1%2Button %3").arg(toggle, inverted, button_name);
|
return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
return QObject::tr("[unknown]");
|
return QObject::tr("[unknown]");
|
||||||
|
@ -395,6 +396,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||||
button_map[button_id]->setText(ButtonToText(param));
|
button_map[button_id]->setText(ButtonToText(param));
|
||||||
emulated_controller->SetButtonParam(button_id, param);
|
emulated_controller->SetButtonParam(button_id, param);
|
||||||
});
|
});
|
||||||
|
context_menu.addAction(tr("Turbo button"), [&] {
|
||||||
|
const bool turbo_value = !param.Get("turbo", false);
|
||||||
|
param.Set("turbo", turbo_value);
|
||||||
|
button_map[button_id]->setText(ButtonToText(param));
|
||||||
|
emulated_controller->SetButtonParam(button_id, param);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
if (param.Has("axis")) {
|
if (param.Has("axis")) {
|
||||||
context_menu.addAction(tr("Invert axis"), [&] {
|
context_menu.addAction(tr("Invert axis"), [&] {
|
||||||
|
|
|
@ -81,7 +81,6 @@ void PlayerControlPreview::UpdateColors() {
|
||||||
colors.outline = QColor(0, 0, 0);
|
colors.outline = QColor(0, 0, 0);
|
||||||
colors.primary = QColor(225, 225, 225);
|
colors.primary = QColor(225, 225, 225);
|
||||||
colors.button = QColor(109, 111, 114);
|
colors.button = QColor(109, 111, 114);
|
||||||
colors.button2 = QColor(109, 111, 114);
|
|
||||||
colors.button2 = QColor(77, 80, 84);
|
colors.button2 = QColor(77, 80, 84);
|
||||||
colors.slider_arrow = QColor(65, 68, 73);
|
colors.slider_arrow = QColor(65, 68, 73);
|
||||||
colors.font2 = QColor(0, 0, 0);
|
colors.font2 = QColor(0, 0, 0);
|
||||||
|
@ -100,6 +99,7 @@ void PlayerControlPreview::UpdateColors() {
|
||||||
colors.led_off = QColor(170, 238, 255);
|
colors.led_off = QColor(170, 238, 255);
|
||||||
colors.indicator2 = QColor(59, 165, 93);
|
colors.indicator2 = QColor(59, 165, 93);
|
||||||
colors.charging = QColor(250, 168, 26);
|
colors.charging = QColor(250, 168, 26);
|
||||||
|
colors.button_turbo = QColor(217, 158, 4);
|
||||||
|
|
||||||
colors.left = colors.primary;
|
colors.left = colors.primary;
|
||||||
colors.right = colors.primary;
|
colors.right = colors.primary;
|
||||||
|
@ -2469,7 +2469,6 @@ void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center,
|
||||||
void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
|
void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
|
||||||
const Common::Input::ButtonStatus& pressed, float width,
|
const Common::Input::ButtonStatus& pressed, float width,
|
||||||
float height, Direction direction, float radius) {
|
float height, Direction direction, float radius) {
|
||||||
p.setBrush(button_color);
|
|
||||||
if (pressed.value) {
|
if (pressed.value) {
|
||||||
switch (direction) {
|
switch (direction) {
|
||||||
case Direction::Left:
|
case Direction::Left:
|
||||||
|
@ -2487,16 +2486,16 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
|
||||||
case Direction::None:
|
case Direction::None:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
p.setBrush(colors.highlight);
|
|
||||||
}
|
}
|
||||||
QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
|
QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
|
||||||
|
p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
|
||||||
p.drawRoundedRect(rect, radius, radius);
|
p.drawRoundedRect(rect, radius, radius);
|
||||||
}
|
}
|
||||||
void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center,
|
void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center,
|
||||||
const Common::Input::ButtonStatus& pressed,
|
const Common::Input::ButtonStatus& pressed,
|
||||||
int button_size) {
|
int button_size) {
|
||||||
p.setPen(colors.outline);
|
p.setPen(colors.outline);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button);
|
p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
|
||||||
DrawRectangle(p, center, button_size, button_size / 3.0f);
|
DrawRectangle(p, center, button_size, button_size / 3.0f);
|
||||||
}
|
}
|
||||||
void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
|
void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
|
||||||
|
@ -2504,7 +2503,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
|
||||||
int button_size) {
|
int button_size) {
|
||||||
// Draw outer line
|
// Draw outer line
|
||||||
p.setPen(colors.outline);
|
p.setPen(colors.outline);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button);
|
p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
|
||||||
DrawRectangle(p, center, button_size, button_size / 3.0f);
|
DrawRectangle(p, center, button_size, button_size / 3.0f);
|
||||||
DrawRectangle(p, center, button_size / 3.0f, button_size);
|
DrawRectangle(p, center, button_size / 3.0f, button_size);
|
||||||
|
|
||||||
|
@ -2526,7 +2525,7 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center,
|
||||||
}
|
}
|
||||||
|
|
||||||
p.setPen(colors.outline);
|
p.setPen(colors.outline);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button);
|
p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
|
||||||
DrawPolygon(p, button_x);
|
DrawPolygon(p, button_x);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2539,7 +2538,7 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center,
|
||||||
}
|
}
|
||||||
|
|
||||||
p.setPen(colors.outline);
|
p.setPen(colors.outline);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button);
|
p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
|
||||||
DrawPolygon(p, button_x);
|
DrawPolygon(p, button_x);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2553,17 +2552,15 @@ void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center,
|
||||||
}
|
}
|
||||||
|
|
||||||
p.setPen(colors.outline);
|
p.setPen(colors.outline);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button2);
|
p.setBrush(GetButtonColor(colors.button2, pressed.value, pressed.turbo));
|
||||||
DrawPolygon(p, button_x);
|
DrawPolygon(p, button_x);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center,
|
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center,
|
||||||
const Common::Input::ButtonStatus& pressed,
|
const Common::Input::ButtonStatus& pressed,
|
||||||
float button_size) {
|
float button_size) {
|
||||||
p.setBrush(button_color);
|
|
||||||
if (pressed.value) {
|
p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
|
||||||
p.setBrush(colors.highlight);
|
|
||||||
}
|
|
||||||
p.drawEllipse(center, button_size, button_size);
|
p.drawEllipse(center, button_size, button_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2620,7 +2617,7 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
|
||||||
|
|
||||||
// Draw arrow button
|
// Draw arrow button
|
||||||
p.setPen(pressed.value ? colors.highlight : colors.button);
|
p.setPen(pressed.value ? colors.highlight : colors.button);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button);
|
p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
|
||||||
DrawPolygon(p, arrow_button);
|
DrawPolygon(p, arrow_button);
|
||||||
|
|
||||||
switch (direction) {
|
switch (direction) {
|
||||||
|
@ -2672,10 +2669,20 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
|
||||||
|
|
||||||
// Draw arrow button
|
// Draw arrow button
|
||||||
p.setPen(colors.outline);
|
p.setPen(colors.outline);
|
||||||
p.setBrush(pressed.value ? colors.highlight : colors.button);
|
p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
|
||||||
DrawPolygon(p, qtrigger_button);
|
DrawPolygon(p, qtrigger_button);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
QColor PlayerControlPreview::GetButtonColor(QColor default_color, bool is_pressed, bool turbo) {
|
||||||
|
if (is_pressed && turbo) {
|
||||||
|
return colors.button_turbo;
|
||||||
|
}
|
||||||
|
if (is_pressed) {
|
||||||
|
return colors.highlight;
|
||||||
|
}
|
||||||
|
return default_color;
|
||||||
|
}
|
||||||
|
|
||||||
void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
|
void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
|
||||||
Common::Input::BatteryLevel battery) {
|
Common::Input::BatteryLevel battery) {
|
||||||
if (battery == Common::Input::BatteryLevel::None) {
|
if (battery == Common::Input::BatteryLevel::None) {
|
||||||
|
|
|
@ -81,6 +81,7 @@ private:
|
||||||
QColor right{};
|
QColor right{};
|
||||||
QColor button{};
|
QColor button{};
|
||||||
QColor button2{};
|
QColor button2{};
|
||||||
|
QColor button_turbo{};
|
||||||
QColor font{};
|
QColor font{};
|
||||||
QColor font2{};
|
QColor font2{};
|
||||||
QColor highlight{};
|
QColor highlight{};
|
||||||
|
@ -183,6 +184,7 @@ private:
|
||||||
const Common::Input::ButtonStatus& pressed, float size = 1.0f);
|
const Common::Input::ButtonStatus& pressed, float size = 1.0f);
|
||||||
void DrawTriggerButton(QPainter& p, QPointF center, Direction direction,
|
void DrawTriggerButton(QPainter& p, QPointF center, Direction direction,
|
||||||
const Common::Input::ButtonStatus& pressed);
|
const Common::Input::ButtonStatus& pressed);
|
||||||
|
QColor GetButtonColor(QColor default_color, bool is_pressed, bool turbo);
|
||||||
|
|
||||||
// Draw battery functions
|
// Draw battery functions
|
||||||
void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery);
|
void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery);
|
||||||
|
|
Loading…
Reference in a new issue