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https://git.suyu.dev/suyu/suyu
synced 2024-11-01 04:47:53 +00:00
core: Add a configuration setting for use_multi_core.
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parent
cba69fdcd4
commit
9bf2a428f9
10 changed files with 56 additions and 17 deletions
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@ -126,6 +126,21 @@ PerfStats::Results System::GetAndResetPerfStats() {
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return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
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}
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const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
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if (!Settings::values.use_multi_core) {
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// Always use Core 0 scheduler when multicore is disabled
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return cpu_cores[0]->Scheduler();
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}
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ASSERT(core_index < NUM_CPU_CORES);
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return cpu_cores[core_index]->Scheduler();
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}
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ARM_Interface& System::ArmInterface(size_t core_index) {
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ASSERT(core_index < NUM_CPU_CORES);
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return cpu_cores[core_index]->ArmInterface();
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}
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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NGLOG_DEBUG(HW_Memory, "initialized OK");
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@ -154,9 +169,12 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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// Create threads for CPU cores 1-3, and build thread_to_cpu map
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// CPU core 0 is run on the main thread
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
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for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
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cpu_core_threads[index] = std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
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thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
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if (Settings::values.use_multi_core) {
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for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
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cpu_core_threads[index] =
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std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
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thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
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}
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}
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NGLOG_DEBUG(Core, "Initialized OK");
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@ -190,9 +208,11 @@ void System::Shutdown() {
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// Close all CPU/threading state
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cpu_barrier->NotifyEnd();
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for (auto& thread : cpu_core_threads) {
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thread->join();
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thread.reset();
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if (Settings::values.use_multi_core) {
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for (auto& thread : cpu_core_threads) {
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thread->join();
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thread.reset();
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}
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}
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thread_to_cpu.clear();
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for (auto& cpu_core : cpu_cores) {
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@ -112,10 +112,7 @@ public:
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return CurrentCpuCore().ArmInterface();
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}
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ARM_Interface& ArmInterface(size_t core_index) {
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ASSERT(core_index < NUM_CPU_CORES);
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return cpu_cores[core_index]->ArmInterface();
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}
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ARM_Interface& ArmInterface(size_t core_index);
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Tegra::GPU& GPU() {
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return *gpu_core;
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@ -125,10 +122,7 @@ public:
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return *CurrentCpuCore().Scheduler();
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}
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const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index) {
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ASSERT(core_index < NUM_CPU_CORES);
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return cpu_cores[core_index]->Scheduler();
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}
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const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
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Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
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return current_process;
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@ -26,9 +26,12 @@ void CpuBarrier::NotifyEnd() {
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}
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bool CpuBarrier::Rendezvous() {
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if (end) {
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return false;
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} else {
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if (!Settings::values.use_multi_core) {
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// Meaningless when running in single-core mode
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return true;
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}
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if (!end) {
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std::unique_lock<std::mutex> lock(mutex);
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--cores_waiting;
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@ -41,6 +44,8 @@ bool CpuBarrier::Rendezvous() {
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condition.wait(lock);
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return true;
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}
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return false;
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}
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Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
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@ -121,6 +121,7 @@ struct Values {
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// Core
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bool use_cpu_jit;
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bool use_multi_core;
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// Data Storage
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bool use_virtual_sd;
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@ -155,6 +155,8 @@ TelemetrySession::TelemetrySession() {
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// Log user configuration information
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AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
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AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
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Settings::values.use_multi_core);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
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Settings::values.resolution_factor);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
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@ -78,6 +78,7 @@ void Config::ReadValues() {
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qt_config->beginGroup("Core");
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Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
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Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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@ -177,6 +178,7 @@ void Config::SaveValues() {
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qt_config->beginGroup("Core");
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qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
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qt_config->setValue("use_multi_core", Settings::values.use_multi_core);
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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@ -20,6 +20,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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this->setConfiguration();
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ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->use_multi_core->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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@ -30,6 +31,7 @@ void ConfigureGeneral::setConfiguration() {
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
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ui->use_multi_core->setChecked(Settings::values.use_multi_core);
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ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
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}
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@ -40,6 +42,7 @@ void ConfigureGeneral::applyConfiguration() {
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
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Settings::values.use_multi_core = ui->use_multi_core->isChecked();
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Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
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Settings::Apply();
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}
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@ -58,6 +58,13 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_multi_core">
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<property name="text">
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<string>Enable multi-core</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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@ -91,6 +91,7 @@ void Config::ReadValues() {
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
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// Renderer
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Settings::values.resolution_factor =
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@ -80,6 +80,10 @@ touch_device=
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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use_cpu_jit =
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# Whether to use multi-core for CPU emulation
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# 0 (default): Disabled, 1: Enabled
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use_multi_core=
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[Renderer]
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# Whether to use software or hardware rendering.
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# 0: Software, 1 (default): Hardware
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