mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 04:47:53 +00:00
Reduce amount of size calculations.
This commit is contained in:
parent
4e2071b6d9
commit
b347543e83
8 changed files with 97 additions and 88 deletions
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64)
|
||||
|
@ -60,4 +61,14 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) {
|
|||
return a | b << 8 | c << 16 | d << 24;
|
||||
}
|
||||
|
||||
template <class ForwardIt, class T, class Compare = std::less<>>
|
||||
ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
|
||||
// Note: BOTH type T and the type after ForwardIt is dereferenced
|
||||
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
|
||||
// This is stricter than lower_bound requirement (see above)
|
||||
|
||||
first = std::lower_bound(first, last, value, comp);
|
||||
return first != last && !comp(value, *first) ? first : last;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
|
|
@ -240,7 +240,6 @@ CachedSurface::~CachedSurface() {
|
|||
}
|
||||
|
||||
void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
|
||||
LOG_CRITICAL(Render_OpenGL, "Flushing");
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture_Download);
|
||||
|
||||
// TODO(Rodrigo): Optimize alignment
|
||||
|
|
|
@ -133,7 +133,7 @@ protected:
|
|||
const VideoCommon::CopyParams& copy_params) override;
|
||||
|
||||
void ImageBlit(Surface src_surface, Surface dst_surface, const Common::Rectangle<u32>& src_rect,
|
||||
const Common::Rectangle<u32>& dst_rect) override;
|
||||
const Common::Rectangle<u32>& dst_rect) override;
|
||||
|
||||
private:
|
||||
OGLFramebuffer src_framebuffer;
|
||||
|
|
|
@ -19,19 +19,27 @@ using Tegra::Texture::ConvertFromGuestToHost;
|
|||
using VideoCore::MortonSwizzleMode;
|
||||
|
||||
SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
|
||||
: params{params}, gpu_addr{gpu_addr}, layer_size{params.GetGuestLayerSize()},
|
||||
guest_memory_size{params.GetGuestSizeInBytes()}, host_memory_size{
|
||||
params.GetHostSizeInBytes()} {
|
||||
mipmap_offsets.reserve(params.num_levels);
|
||||
mipmap_sizes.reserve(params.num_levels);
|
||||
: params{params}, mipmap_sizes(params.num_levels),
|
||||
mipmap_offsets(params.num_levels), gpu_addr{gpu_addr}, host_memory_size{
|
||||
params.GetHostSizeInBytes()} {
|
||||
|
||||
std::size_t offset = 0;
|
||||
for (u32 level = 0; level < params.num_levels; ++level) {
|
||||
const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
|
||||
mipmap_sizes.push_back(mipmap_size);
|
||||
mipmap_offsets.push_back(offset);
|
||||
mipmap_sizes[level] = mipmap_size;
|
||||
mipmap_offsets[level] = offset;
|
||||
offset += mipmap_size;
|
||||
}
|
||||
layer_size = offset;
|
||||
if (params.is_layered) {
|
||||
if (params.is_tiled) {
|
||||
layer_size =
|
||||
SurfaceParams::AlignLayered(layer_size, params.block_height, params.block_depth);
|
||||
}
|
||||
guest_memory_size = layer_size * params.depth;
|
||||
} else {
|
||||
guest_memory_size = layer_size;
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params,
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/morton.h"
|
||||
|
@ -16,16 +17,6 @@
|
|||
#include "video_core/texture_cache/surface_params.h"
|
||||
#include "video_core/texture_cache/surface_view.h"
|
||||
|
||||
template <class ForwardIt, class T, class Compare = std::less<>>
|
||||
ForwardIt binary_find(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
|
||||
// Note: BOTH type T and the type after ForwardIt is dereferenced
|
||||
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
|
||||
// This is stricter than lower_bound requirement (see above)
|
||||
|
||||
first = std::lower_bound(first, last, value, comp);
|
||||
return first != last && !comp(value, *first) ? first : last;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
@ -153,7 +144,7 @@ public:
|
|||
const auto layer{static_cast<u32>(relative_address / layer_size)};
|
||||
const GPUVAddr mipmap_address = relative_address - layer_size * layer;
|
||||
const auto mipmap_it =
|
||||
binary_find(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
|
||||
Common::BinaryFind(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
|
||||
if (mipmap_it == mipmap_offsets.end()) {
|
||||
return {};
|
||||
}
|
||||
|
@ -172,8 +163,8 @@ protected:
|
|||
virtual void DecorateSurfaceName() = 0;
|
||||
|
||||
const SurfaceParams params;
|
||||
const std::size_t layer_size;
|
||||
const std::size_t guest_memory_size;
|
||||
std::size_t layer_size;
|
||||
std::size_t guest_memory_size;
|
||||
const std::size_t host_memory_size;
|
||||
GPUVAddr gpu_addr{};
|
||||
CacheAddr cache_addr{};
|
||||
|
@ -268,9 +259,11 @@ public:
|
|||
return GetView(ViewParams(overview_params.target, 0, num_layers, 0, params.num_levels));
|
||||
}
|
||||
|
||||
std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr) {
|
||||
if (view_addr < gpu_addr || params.target == SurfaceTarget::Texture3D ||
|
||||
params.num_levels == 1 || view_params.target == SurfaceTarget::Texture3D) {
|
||||
std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr,
|
||||
const std::size_t candidate_size) {
|
||||
if (params.target == SurfaceTarget::Texture3D ||
|
||||
(params.num_levels == 1 && !params.is_layered) ||
|
||||
view_params.target == SurfaceTarget::Texture3D) {
|
||||
return {};
|
||||
}
|
||||
const auto layer_mipmap{GetLayerMipmap(view_addr)};
|
||||
|
@ -279,8 +272,7 @@ public:
|
|||
}
|
||||
const u32 layer{layer_mipmap->first};
|
||||
const u32 mipmap{layer_mipmap->second};
|
||||
const std::size_t size{view_params.GetGuestSizeInBytes()};
|
||||
if (GetMipmapSize(mipmap) != size) {
|
||||
if (GetMipmapSize(mipmap) != candidate_size) {
|
||||
// TODO: The view may cover many mimaps, this case can still go on.
|
||||
// This edge-case can be safely be ignored since it will just result in worse
|
||||
// performance.
|
||||
|
|
|
@ -4,13 +4,12 @@
|
|||
|
||||
#include <map>
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/cityhash.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/surface_params.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
|
@ -169,18 +168,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
|||
return params;
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetMipWidth(u32 level) const {
|
||||
return std::max(1U, width >> level);
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetMipHeight(u32 level) const {
|
||||
return std::max(1U, height >> level);
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetMipDepth(u32 level) const {
|
||||
return is_layered ? depth : std::max(1U, depth >> level);
|
||||
}
|
||||
|
||||
bool SurfaceParams::IsLayered() const {
|
||||
switch (target) {
|
||||
case SurfaceTarget::Texture1DArray:
|
||||
|
@ -275,22 +262,6 @@ std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
|
|||
return GetInnerMipmapMemorySize(level, true, false);
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetDefaultBlockWidth() const {
|
||||
return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetDefaultBlockHeight() const {
|
||||
return VideoCore::Surface::GetDefaultBlockHeight(pixel_format);
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetBitsPerPixel() const {
|
||||
return VideoCore::Surface::GetFormatBpp(pixel_format);
|
||||
}
|
||||
|
||||
u32 SurfaceParams::GetBytesPerPixel() const {
|
||||
return VideoCore::Surface::GetBytesPerPixel(pixel_format);
|
||||
}
|
||||
|
||||
bool SurfaceParams::IsPixelFormatZeta() const {
|
||||
return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
|
||||
pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
|
||||
|
|
|
@ -10,8 +10,9 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
|
@ -50,10 +51,17 @@ public:
|
|||
std::size_t GetHostSizeInBytes() const {
|
||||
std::size_t host_size_in_bytes;
|
||||
if (IsPixelFormatASTC(pixel_format)) {
|
||||
constexpr std::size_t rgb8_bpp = 4ULL;
|
||||
// ASTC is uncompressed in software, in emulated as RGBA8
|
||||
host_size_in_bytes = static_cast<std::size_t>(Common::AlignUp(width, GetDefaultBlockWidth())) *
|
||||
static_cast<std::size_t>(Common::AlignUp(height, GetDefaultBlockHeight())) *
|
||||
static_cast<std::size_t>(depth) * 4ULL;
|
||||
host_size_in_bytes = 0;
|
||||
for (std::size_t level = 0; level < num_levels; level++) {
|
||||
const std::size_t width =
|
||||
Common::AlignUp(GetMipWidth(level), GetDefaultBlockWidth());
|
||||
const std::size_t height =
|
||||
Common::AlignUp(GetMipHeight(level), GetDefaultBlockHeight());
|
||||
const std::size_t depth = is_layered ? depth : GetMipDepth(level);
|
||||
host_size_in_bytes += width * height * depth * rgb8_bpp;
|
||||
}
|
||||
} else {
|
||||
host_size_in_bytes = GetInnerMemorySize(true, false, false);
|
||||
}
|
||||
|
@ -65,13 +73,19 @@ public:
|
|||
}
|
||||
|
||||
/// Returns the width of a given mipmap level.
|
||||
u32 GetMipWidth(u32 level) const;
|
||||
u32 GetMipWidth(u32 level) const {
|
||||
return std::max(1U, width >> level);
|
||||
}
|
||||
|
||||
/// Returns the height of a given mipmap level.
|
||||
u32 GetMipHeight(u32 level) const;
|
||||
u32 GetMipHeight(u32 level) const {
|
||||
return std::max(1U, height >> level);
|
||||
}
|
||||
|
||||
/// Returns the depth of a given mipmap level.
|
||||
u32 GetMipDepth(u32 level) const;
|
||||
u32 GetMipDepth(u32 level) const {
|
||||
return is_layered ? depth : std::max(1U, depth >> level);
|
||||
}
|
||||
|
||||
/// Returns the block height of a given mipmap level.
|
||||
u32 GetMipBlockHeight(u32 level) const;
|
||||
|
@ -79,6 +93,12 @@ public:
|
|||
/// Returns the block depth of a given mipmap level.
|
||||
u32 GetMipBlockDepth(u32 level) const;
|
||||
|
||||
// Helper used for out of class size calculations
|
||||
static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
|
||||
const u32 block_depth) {
|
||||
return Common::AlignUp(out_size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
|
||||
}
|
||||
|
||||
/// Returns the offset in bytes in guest memory of a given mipmap level.
|
||||
std::size_t GetGuestMipmapLevelOffset(u32 level) const;
|
||||
|
||||
|
@ -98,16 +118,24 @@ public:
|
|||
std::size_t GetHostLayerSize(u32 level) const;
|
||||
|
||||
/// Returns the default block width.
|
||||
u32 GetDefaultBlockWidth() const;
|
||||
u32 GetDefaultBlockWidth() const {
|
||||
return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
|
||||
}
|
||||
|
||||
/// Returns the default block height.
|
||||
u32 GetDefaultBlockHeight() const;
|
||||
u32 GetDefaultBlockHeight() const {
|
||||
return VideoCore::Surface::GetDefaultBlockHeight(pixel_format);
|
||||
}
|
||||
|
||||
/// Returns the bits per pixel.
|
||||
u32 GetBitsPerPixel() const;
|
||||
u32 GetBitsPerPixel() const {
|
||||
return VideoCore::Surface::GetFormatBpp(pixel_format);
|
||||
}
|
||||
|
||||
/// Returns the bytes per pixel.
|
||||
u32 GetBytesPerPixel() const;
|
||||
u32 GetBytesPerPixel() const {
|
||||
return VideoCore::Surface::GetBytesPerPixel(pixel_format);
|
||||
}
|
||||
|
||||
/// Returns true if the pixel format is a depth and/or stencil format.
|
||||
bool IsPixelFormatZeta() const;
|
||||
|
|
|
@ -120,10 +120,6 @@ public:
|
|||
return {};
|
||||
}
|
||||
|
||||
if (regs.color_mask[index].raw == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
|
||||
preserve_contents);
|
||||
if (render_targets[index].target)
|
||||
|
@ -165,7 +161,9 @@ public:
|
|||
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
|
||||
const Common::Rectangle<u32>& src_rect,
|
||||
const Common::Rectangle<u32>& dst_rect) {
|
||||
ImageBlit(GetFermiSurface(src_config), GetFermiSurface(dst_config), src_rect, dst_rect);
|
||||
TSurface dst_surface = GetFermiSurface(dst_config);
|
||||
ImageBlit(GetFermiSurface(src_config), dst_surface, src_rect, dst_rect);
|
||||
dst_surface->MarkAsModified(true, Tick());
|
||||
}
|
||||
|
||||
TSurface TryFindFramebufferSurface(const u8* host_ptr) {
|
||||
|
@ -270,10 +268,6 @@ private:
|
|||
|
||||
RecycleStrategy PickStrategy(std::vector<TSurface>& overlaps, const SurfaceParams& params,
|
||||
const GPUVAddr gpu_addr, const bool untopological) {
|
||||
// Untopological decision
|
||||
if (untopological) {
|
||||
return RecycleStrategy::Ignore;
|
||||
}
|
||||
// 3D Textures decision
|
||||
if (params.block_depth > 1 || params.target == SurfaceTarget::Texture3D) {
|
||||
return RecycleStrategy::Flush;
|
||||
|
@ -284,12 +278,16 @@ private:
|
|||
return RecycleStrategy::Flush;
|
||||
}
|
||||
}
|
||||
// Untopological decision
|
||||
if (untopological) {
|
||||
return RecycleStrategy::Ignore;
|
||||
}
|
||||
return RecycleStrategy::Ignore;
|
||||
}
|
||||
|
||||
std::pair<TSurface, TView> RecycleSurface(std::vector<TSurface>& overlaps,
|
||||
const SurfaceParams& params, const GPUVAddr gpu_addr,
|
||||
const u8* host_ptr, const bool preserve_contents,
|
||||
const bool preserve_contents,
|
||||
const bool untopological) {
|
||||
for (auto surface : overlaps) {
|
||||
Unregister(surface);
|
||||
|
@ -328,6 +326,7 @@ private:
|
|||
}
|
||||
Unregister(current_surface);
|
||||
Register(new_surface);
|
||||
new_surface->MarkAsModified(current_surface->IsModified(), Tick());
|
||||
return {new_surface, new_surface->GetMainView()};
|
||||
}
|
||||
|
||||
|
@ -351,6 +350,7 @@ private:
|
|||
if (params.target == SurfaceTarget::Texture3D) {
|
||||
return {};
|
||||
}
|
||||
bool modified = false;
|
||||
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
||||
for (auto surface : overlaps) {
|
||||
const SurfaceParams& src_params = surface->GetSurfaceParams();
|
||||
|
@ -358,7 +358,7 @@ private:
|
|||
// We send this cases to recycle as they are more complex to handle
|
||||
return {};
|
||||
}
|
||||
const std::size_t candidate_size = src_params.GetGuestSizeInBytes();
|
||||
const std::size_t candidate_size = surface->GetSizeInBytes();
|
||||
auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
|
||||
if (!mipmap_layer) {
|
||||
return {};
|
||||
|
@ -368,6 +368,7 @@ private:
|
|||
if (new_surface->GetMipmapSize(mipmap) != candidate_size) {
|
||||
return {};
|
||||
}
|
||||
modified |= surface->IsModified();
|
||||
// Now we got all the data set up
|
||||
const u32 dst_width{params.GetMipWidth(mipmap)};
|
||||
const u32 dst_height{params.GetMipHeight(mipmap)};
|
||||
|
@ -381,6 +382,7 @@ private:
|
|||
force_reconfiguration |= surface->IsProtected();
|
||||
Unregister(surface, true);
|
||||
}
|
||||
new_surface->MarkAsModified(modified, Tick());
|
||||
Register(new_surface);
|
||||
return {{new_surface, new_surface->GetMainView()}};
|
||||
}
|
||||
|
@ -399,8 +401,7 @@ private:
|
|||
|
||||
for (auto surface : overlaps) {
|
||||
if (!surface->MatchesTopology(params)) {
|
||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,
|
||||
true);
|
||||
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -418,27 +419,26 @@ private:
|
|||
}
|
||||
}
|
||||
if (!current_surface->IsInside(gpu_addr, gpu_addr + candidate_size)) {
|
||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,
|
||||
false);
|
||||
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||
}
|
||||
std::optional<TView> view = current_surface->EmplaceView(params, gpu_addr);
|
||||
std::optional<TView> view =
|
||||
current_surface->EmplaceView(params, gpu_addr, candidate_size);
|
||||
if (view.has_value()) {
|
||||
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
|
||||
if (is_mirage) {
|
||||
LOG_CRITICAL(HW_GPU, "Mirage View Unsupported");
|
||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,
|
||||
false);
|
||||
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||
}
|
||||
return {current_surface, *view};
|
||||
}
|
||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents, false);
|
||||
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||
} else {
|
||||
std::optional<std::pair<TSurface, TView>> view =
|
||||
ReconstructSurface(overlaps, params, gpu_addr, host_ptr);
|
||||
if (view.has_value()) {
|
||||
return *view;
|
||||
}
|
||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents, false);
|
||||
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue