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vk_memory_manager: Implement memory manager
A memory manager object handles the memory allocations for a device. It allocates chunks of Vulkan memory objects and then suballocates.
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4 changed files with 343 additions and 1 deletions
2
externals/Vulkan-Headers
vendored
2
externals/Vulkan-Headers
vendored
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Subproject commit 7f02d9bb810f371de0fe833c80004c34f7ff8c57
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Subproject commit 15e5c4db7500b936ae758236f2e72fc1aec22020
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@ -106,6 +106,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/declarations.h
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renderer_vulkan/vk_device.cpp
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renderer_vulkan/vk_device.h
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renderer_vulkan/vk_memory_manager.cpp
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_resource_manager.cpp
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renderer_vulkan/vk_resource_manager.h)
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253
src/video_core/renderer_vulkan/vk_memory_manager.cpp
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src/video_core/renderer_vulkan/vk_memory_manager.cpp
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <optional>
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#include <tuple>
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#include <vector>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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namespace Vulkan {
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// TODO(Rodrigo): Fine tune this number
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constexpr u64 ALLOC_CHUNK_SIZE = 64 * 1024 * 1024;
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class VKMemoryAllocation final {
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public:
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explicit VKMemoryAllocation(const VKDevice& device, vk::DeviceMemory memory,
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vk::MemoryPropertyFlags properties, u64 alloc_size, u32 type)
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: device{device}, memory{memory}, properties{properties}, alloc_size{alloc_size},
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shifted_type{ShiftType(type)}, is_mappable{properties &
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vk::MemoryPropertyFlagBits::eHostVisible} {
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if (is_mappable) {
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const auto dev = device.GetLogical();
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const auto& dld = device.GetDispatchLoader();
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base_address = static_cast<u8*>(dev.mapMemory(memory, 0, alloc_size, {}, dld));
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}
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}
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~VKMemoryAllocation() {
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const auto dev = device.GetLogical();
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const auto& dld = device.GetDispatchLoader();
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if (is_mappable)
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dev.unmapMemory(memory, dld);
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dev.free(memory, nullptr, dld);
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}
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VKMemoryCommit Commit(vk::DeviceSize commit_size, vk::DeviceSize alignment) {
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auto found = TryFindFreeSection(free_iterator, alloc_size, static_cast<u64>(commit_size),
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static_cast<u64>(alignment));
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if (!found) {
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found = TryFindFreeSection(0, free_iterator, static_cast<u64>(commit_size),
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static_cast<u64>(alignment));
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if (!found) {
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// Signal out of memory, it'll try to do more allocations.
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return nullptr;
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}
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}
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u8* address = is_mappable ? base_address + *found : nullptr;
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auto commit = std::make_unique<VKMemoryCommitImpl>(this, memory, address, *found,
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*found + commit_size);
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commits.push_back(commit.get());
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// Last commit's address is highly probable to be free.
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free_iterator = *found + commit_size;
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return commit;
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}
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void Free(const VKMemoryCommitImpl* commit) {
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ASSERT(commit);
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const auto it =
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std::find_if(commits.begin(), commits.end(),
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[&](const auto& stored_commit) { return stored_commit == commit; });
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if (it == commits.end()) {
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LOG_CRITICAL(Render_Vulkan, "Freeing unallocated commit!");
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UNREACHABLE();
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return;
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}
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commits.erase(it);
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}
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/// Returns whether this allocation is compatible with the arguments.
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bool IsCompatible(vk::MemoryPropertyFlags wanted_properties, u32 type_mask) const {
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return (wanted_properties & properties) != vk::MemoryPropertyFlagBits(0) &&
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(type_mask & shifted_type) != 0;
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}
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private:
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static constexpr u32 ShiftType(u32 type) {
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return 1U << type;
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}
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/// A memory allocator, it may return a free region between "start" and "end" with the solicited
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/// requeriments.
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std::optional<u64> TryFindFreeSection(u64 start, u64 end, u64 size, u64 alignment) const {
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u64 iterator = start;
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while (iterator + size < end) {
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const u64 try_left = Common::AlignUp(iterator, alignment);
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const u64 try_right = try_left + size;
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bool overlap = false;
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for (const auto& commit : commits) {
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const auto [commit_left, commit_right] = commit->interval;
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if (try_left < commit_right && commit_left < try_right) {
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// There's an overlap, continue the search where the overlapping commit ends.
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iterator = commit_right;
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overlap = true;
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break;
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}
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}
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if (!overlap) {
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// A free address has been found.
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return try_left;
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}
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}
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// No free regions where found, return an empty optional.
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return std::nullopt;
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}
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const VKDevice& device; ///< Vulkan device.
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const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
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const vk::MemoryPropertyFlags properties; ///< Vulkan properties.
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const u64 alloc_size; ///< Size of this allocation.
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const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
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const bool is_mappable; ///< Whether the allocation is mappable.
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/// Base address of the mapped pointer.
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u8* base_address{};
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/// Hints where the next free region is likely going to be.
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u64 free_iterator{};
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/// Stores all commits done from this allocation.
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std::vector<const VKMemoryCommitImpl*> commits;
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};
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VKMemoryManager::VKMemoryManager(const VKDevice& device)
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: device{device}, props{device.GetPhysical().getMemoryProperties(device.GetDispatchLoader())},
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is_memory_unified{GetMemoryUnified(props)} {}
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VKMemoryManager::~VKMemoryManager() = default;
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VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& reqs, bool host_visible) {
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ASSERT(reqs.size < ALLOC_CHUNK_SIZE);
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// When a host visible commit is asked, search for host visible and coherent, otherwise search
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// for a fast device local type.
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const vk::MemoryPropertyFlags wanted_properties =
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host_visible
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? vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent
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: vk::MemoryPropertyFlagBits::eDeviceLocal;
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const auto TryCommit = [&]() -> VKMemoryCommit {
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for (auto& alloc : allocs) {
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if (!alloc->IsCompatible(wanted_properties, reqs.memoryTypeBits))
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continue;
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if (auto commit = alloc->Commit(reqs.size, reqs.alignment); commit) {
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return commit;
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}
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}
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return {};
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};
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if (auto commit = TryCommit(); commit) {
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return commit;
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}
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// Commit has failed, allocate more memory.
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if (!AllocMemory(wanted_properties, reqs.memoryTypeBits, ALLOC_CHUNK_SIZE)) {
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// TODO(Rodrigo): Try to use host memory.
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LOG_CRITICAL(Render_Vulkan, "Ran out of memory!");
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UNREACHABLE();
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}
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// Commit again, this time it won't fail since there's a fresh allocation above. If it does,
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// there's a bug.
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auto commit = TryCommit();
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ASSERT(commit);
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return commit;
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}
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VKMemoryCommit VKMemoryManager::Commit(vk::Buffer buffer, bool host_visible) {
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const auto dev = device.GetLogical();
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const auto& dld = device.GetDispatchLoader();
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const auto requeriments = dev.getBufferMemoryRequirements(buffer, dld);
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auto commit = Commit(requeriments, host_visible);
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dev.bindBufferMemory(buffer, commit->GetMemory(), commit->GetOffset(), dld);
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return commit;
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}
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VKMemoryCommit VKMemoryManager::Commit(vk::Image image, bool host_visible) {
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const auto dev = device.GetLogical();
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const auto& dld = device.GetDispatchLoader();
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const auto requeriments = dev.getImageMemoryRequirements(image, dld);
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auto commit = Commit(requeriments, host_visible);
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dev.bindImageMemory(image, commit->GetMemory(), commit->GetOffset(), dld);
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return commit;
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}
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bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32 type_mask,
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u64 size) {
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const u32 type = [&]() {
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for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
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const auto flags = props.memoryTypes[type_index].propertyFlags;
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if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
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// The type matches in type and in the wanted properties.
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return type_index;
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}
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}
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LOG_CRITICAL(Render_Vulkan, "Couldn't find a compatible memory type!");
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UNREACHABLE();
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return 0u;
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}();
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const auto dev = device.GetLogical();
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const auto& dld = device.GetDispatchLoader();
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// Try to allocate found type.
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const vk::MemoryAllocateInfo memory_ai(size, type);
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vk::DeviceMemory memory;
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if (const vk::Result res = dev.allocateMemory(&memory_ai, nullptr, &memory, dld);
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res != vk::Result::eSuccess) {
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LOG_CRITICAL(Render_Vulkan, "Device allocation failed with code {}!", vk::to_string(res));
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return false;
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}
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allocs.push_back(
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std::make_unique<VKMemoryAllocation>(device, memory, wanted_properties, size, type));
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return true;
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}
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/*static*/ bool VKMemoryManager::GetMemoryUnified(const vk::PhysicalDeviceMemoryProperties& props) {
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for (u32 heap_index = 0; heap_index < props.memoryHeapCount; ++heap_index) {
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if (!(props.memoryHeaps[heap_index].flags & vk::MemoryHeapFlagBits::eDeviceLocal)) {
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// Memory is considered unified when heaps are device local only.
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return false;
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}
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}
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return true;
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}
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VKMemoryCommitImpl::VKMemoryCommitImpl(VKMemoryAllocation* allocation, vk::DeviceMemory memory,
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u8* data, u64 begin, u64 end)
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: allocation{allocation}, memory{memory}, data{data},
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interval(std::make_pair(begin, begin + end)) {}
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VKMemoryCommitImpl::~VKMemoryCommitImpl() {
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allocation->Free(this);
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}
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u8* VKMemoryCommitImpl::GetData() const {
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ASSERT_MSG(data != nullptr, "Trying to access an unmapped commit.");
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return data;
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}
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} // namespace Vulkan
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src/video_core/renderer_vulkan/vk_memory_manager.h
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src/video_core/renderer_vulkan/vk_memory_manager.h
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/declarations.h"
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namespace Vulkan {
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class VKDevice;
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class VKMemoryAllocation;
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class VKMemoryCommitImpl;
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using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
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class VKMemoryManager final {
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public:
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explicit VKMemoryManager(const VKDevice& device);
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~VKMemoryManager();
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/**
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* Commits a memory with the specified requeriments.
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* @param reqs Requeriments returned from a Vulkan call.
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* @param host_visible Signals the allocator that it *must* use host visible and coherent
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* memory. When passing false, it will try to allocate device local memory.
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* @returns A memory commit.
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*/
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VKMemoryCommit Commit(const vk::MemoryRequirements& reqs, bool host_visible);
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/// Commits memory required by the buffer and binds it.
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VKMemoryCommit Commit(vk::Buffer buffer, bool host_visible);
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/// Commits memory required by the image and binds it.
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VKMemoryCommit Commit(vk::Image image, bool host_visible);
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/// Returns true if the memory allocations are done always in host visible and coherent memory.
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bool IsMemoryUnified() const {
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return is_memory_unified;
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}
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private:
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/// Allocates a chunk of memory.
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bool AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
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/// Returns true if the device uses an unified memory model.
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static bool GetMemoryUnified(const vk::PhysicalDeviceMemoryProperties& props);
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const VKDevice& device; ///< Device handler.
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const vk::PhysicalDeviceMemoryProperties props; ///< Physical device properties.
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const bool is_memory_unified; ///< True if memory model is unified.
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std::vector<std::unique_ptr<VKMemoryAllocation>> allocs; ///< Current allocations.
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};
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class VKMemoryCommitImpl final {
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friend VKMemoryAllocation;
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public:
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explicit VKMemoryCommitImpl(VKMemoryAllocation* allocation, vk::DeviceMemory memory, u8* data,
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u64 begin, u64 end);
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~VKMemoryCommitImpl();
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/// Returns the writeable memory map. The commit has to be mappable.
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u8* GetData() const;
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/// Returns the Vulkan memory handler.
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vk::DeviceMemory GetMemory() const {
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return memory;
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}
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/// Returns the start position of the commit relative to the allocation.
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vk::DeviceSize GetOffset() const {
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return static_cast<vk::DeviceSize>(interval.first);
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}
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private:
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std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
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vk::DeviceMemory memory; ///< Vulkan device memory handler.
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VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
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u8* data{}; ///< Pointer to the host mapped memory, it has the commit offset included.
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};
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} // namespace Vulkan
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