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android: Check if cached games are valid
Fixes bug when you close yuzu, delete games, and reopen to an instant crash.
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parent
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1 changed files with 9 additions and 1 deletions
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@ -3,6 +3,8 @@
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package org.yuzu.yuzu_emu.model
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package org.yuzu.yuzu_emu.model
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import android.net.Uri
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import androidx.documentfile.provider.DocumentFile
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import androidx.lifecycle.LiveData
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import androidx.lifecycle.LiveData
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import androidx.lifecycle.MutableLiveData
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import androidx.lifecycle.MutableLiveData
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import androidx.lifecycle.ViewModel
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import androidx.lifecycle.ViewModel
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@ -44,7 +46,13 @@ class GamesViewModel : ViewModel() {
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if (storedGames!!.isNotEmpty()) {
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if (storedGames!!.isNotEmpty()) {
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val deserializedGames = mutableSetOf<Game>()
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val deserializedGames = mutableSetOf<Game>()
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storedGames.forEach {
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storedGames.forEach {
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deserializedGames.add(Json.decodeFromString(it))
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val game: Game = Json.decodeFromString(it)
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val gameExists =
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DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path))
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?.exists()
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if (gameExists == true) {
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deserializedGames.add(game)
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}
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}
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}
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setGames(deserializedGames.toList())
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setGames(deserializedGames.toList())
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}
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}
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