GPU: Reduce the number of registers of Maxwell3D to 0xE00.

The rest are just macro shim registers.
This commit is contained in:
Subv 2018-04-23 20:03:50 -05:00
parent a994446b6e
commit c16cfbbc6c
2 changed files with 5 additions and 5 deletions

View file

@ -33,9 +33,6 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
// It is an error to write to a register other than the current macro's ARG register before it
@ -64,6 +61,9 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
return;
}
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}

View file

@ -31,7 +31,7 @@ public:
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
struct Regs {
static constexpr size_t NUM_REGS = 0xE36;
static constexpr size_t NUM_REGS = 0xE00;
static constexpr size_t NumRenderTargets = 8;
static constexpr size_t NumViewports = 16;
@ -613,7 +613,7 @@ public:
u32 size[MaxShaderStage];
} tex_info_buffers;
INSERT_PADDING_WORDS(0x102);
INSERT_PADDING_WORDS(0xCC);
};
std::array<u32, NUM_REGS> reg_array;
};