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implement more pixel formats
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a11d1aa38a
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3 changed files with 45 additions and 30 deletions
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@ -24,18 +24,18 @@ struct PixelFormatInfo {
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// directly
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// TODO: set the sizes of other formats as well
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constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT_TABLE = {{
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{MTL::PixelFormatInvalid, 0}, // A8B8G8R8_UNORM
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{MTL::PixelFormatInvalid, 0}, // A8B8G8R8_SNORM
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{MTL::PixelFormatInvalid, 0}, // A8B8G8R8_SINT
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{MTL::PixelFormatInvalid, 0}, // A8B8G8R8_UINT
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{MTL::PixelFormatInvalid, 0}, // R5G6B5_UNORM
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{MTL::PixelFormatRGBA8Unorm, 4}, // A8B8G8R8_UNORM TODO
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{MTL::PixelFormatRGBA8Snorm, 4}, // A8B8G8R8_SNORM TODO
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{MTL::PixelFormatRGBA8Sint, 4}, // A8B8G8R8_SINT TODO
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{MTL::PixelFormatRGBA8Uint, 4}, // A8B8G8R8_UINT TODO
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{MTL::PixelFormatB5G6R5Unorm, 2}, // R5G6B5_UNORM TODO
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{MTL::PixelFormatB5G6R5Unorm, 2}, // B5G6R5_UNORM
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{MTL::PixelFormatInvalid, 0}, // A1R5G5B5_UNORM
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{MTL::PixelFormatA1BGR5Unorm, 2}, // A1R5G5B5_UNORM TODO
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{MTL::PixelFormatRGBA8Unorm, 4}, // A2B10G10R10_UNORM (hack)
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{MTL::PixelFormatInvalid, 0}, // A2B10G10R10_UINT
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{MTL::PixelFormatInvalid, 0}, // A2R10G10B10_UNORM
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{MTL::PixelFormatInvalid, 0}, // A1B5G5R5_UNORM
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{MTL::PixelFormatInvalid, 0}, // A5B5G5R1_UNORM
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{MTL::PixelFormatRGB10A2Uint, 4}, // A2B10G10R10_UINT TODO
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{MTL::PixelFormatRGB10A2Unorm, 4}, // A2R10G10B10_UNORM TODO
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{MTL::PixelFormatA1BGR5Unorm, 2}, // A1B5G5R5_UNORM TODO
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{MTL::PixelFormatInvalid, 0}, // A5B5G5R1_UNORM TODO
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{MTL::PixelFormatR8Unorm, 1}, // R8_UNORM
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{MTL::PixelFormatR8Snorm, 1}, // R8_SNORM
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{MTL::PixelFormatR8Sint, 1}, // R8_SINT
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@ -45,18 +45,18 @@ constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT
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{MTL::PixelFormatRGBA16Snorm, 8}, // R16G16B16A16_SNORM
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{MTL::PixelFormatRGBA16Sint, 8}, // R16G16B16A16_SINT
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{MTL::PixelFormatRGBA16Uint, 8}, // R16G16B16A16_UINT
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{MTL::PixelFormatInvalid, 0}, // B10G11R11_FLOAT
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{MTL::PixelFormatRG11B10Float, 4}, // B10G11R11_FLOAT TODO
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{MTL::PixelFormatRGBA32Uint, 16}, // R32G32B32A32_UINT
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{MTL::PixelFormatBC1_RGBA, 8, {4, 4}, false}, // BC1_RGBA_UNORM
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{MTL::PixelFormatInvalid, 0}, // BC2_UNORM
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{MTL::PixelFormatInvalid, 0}, // BC3_UNORM
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{MTL::PixelFormatInvalid, 0}, // BC2_UNORM TODO
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{MTL::PixelFormatInvalid, 0}, // BC3_UNORM TODO
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{MTL::PixelFormatBC4_RUnorm, 8, {4, 4}, false}, // BC4_UNORM
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{MTL::PixelFormatBC4_RSnorm, 0, {0, 0}, false}, // BC4_SNORM TODO
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{MTL::PixelFormatInvalid, 0}, // BC5_UNORM
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{MTL::PixelFormatInvalid, 0}, // BC5_SNORM
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{MTL::PixelFormatInvalid, 0}, // BC7_UNORM
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{MTL::PixelFormatInvalid, 0}, // BC6H_UFLOAT
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{MTL::PixelFormatInvalid, 0}, // BC6H_SFLOAT
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{MTL::PixelFormatInvalid, 0}, // BC5_UNORM TODO
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{MTL::PixelFormatInvalid, 0}, // BC5_SNORM TODO
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{MTL::PixelFormatInvalid, 0}, // BC7_UNORM TODO
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{MTL::PixelFormatInvalid, 0}, // BC6H_UFLOAT TODO
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{MTL::PixelFormatInvalid, 0}, // BC6H_SFLOAT TODO
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{MTL::PixelFormatASTC_4x4_LDR, 0, {0, 0}, false}, // ASTC_2D_4X4_UNORM TODO
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{MTL::PixelFormatBGRA8Unorm, 4}, // B8G8R8A8_UNORM
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{MTL::PixelFormatRGBA32Float, 16}, // R32G32B32A32_FLOAT
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@ -74,14 +74,14 @@ constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT
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{MTL::PixelFormatRG16Uint, 4}, // R16G16_UINT
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{MTL::PixelFormatRG16Sint, 4}, // R16G16_SINT
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{MTL::PixelFormatRG16Snorm, 4}, // R16G16_SNORM
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{MTL::PixelFormatInvalid, 0}, // R32G32B32_FLOAT
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{MTL::PixelFormatRGBA32Float, 16}, // R32G32B32_FLOAT TODO
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{MTL::PixelFormatRGBA8Unorm, 4}, // A8B8G8R8_SRGB
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{MTL::PixelFormatRG8Unorm, 2}, // R8G8_UNORM
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{MTL::PixelFormatRG8Snorm, 2}, // R8G8_SNORM
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{MTL::PixelFormatRG8Sint, 2}, // R8G8_SINT
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{MTL::PixelFormatRG8Uint, 2}, // R8G8_UINT
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{MTL::PixelFormatRG32Uint, 8}, // R32G32_UINT
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{MTL::PixelFormatInvalid, 0}, // R16G16B16X16_FLOAT
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{MTL::PixelFormatRGBA16Float, 8}, // R16G16B16X16_FLOAT TODO
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{MTL::PixelFormatR32Uint, 4}, // R32_UINT
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{MTL::PixelFormatR32Sint, 4}, // R32_SINT
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{MTL::PixelFormatASTC_8x8_LDR, 16, {8, 8}, false}, // ASTC_2D_8X8_UNORM
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@ -89,11 +89,11 @@ constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT
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{MTL::PixelFormatASTC_5x4_LDR, 0, {0, 0}, false}, // ASTC_2D_5X4_UNORM TODO
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{MTL::PixelFormatBGRA8Unorm_sRGB, 0}, // B8G8R8A8_SRGB
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{MTL::PixelFormatBC1_RGBA_sRGB, 0, {0, 0}, false}, // BC1_RGBA_SRGB TODO
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{MTL::PixelFormatInvalid, 0}, // BC2_SRGB
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{MTL::PixelFormatInvalid, 0}, // BC3_SRGB
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{MTL::PixelFormatInvalid, 0}, // BC2_SRGB TODO
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{MTL::PixelFormatInvalid, 0}, // BC3_SRGB TODO
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{MTL::PixelFormatBC7_RGBAUnorm_sRGB, 0, {0, 0}, false}, // BC7_SRGB TODO
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{MTL::PixelFormatABGR4Unorm, 0}, // A4B4G4R4_UNORM
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{MTL::PixelFormatInvalid, 0}, // G4R4_UNORM
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{MTL::PixelFormatRG8Unorm, 2}, // G4R4_UNORM TODO
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{MTL::PixelFormatASTC_4x4_sRGB, 16, {4, 4}, false}, // ASTC_2D_4X4_SRGB
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{MTL::PixelFormatASTC_8x8_sRGB, 0, {0, 0}, false}, // ASTC_2D_8X8_SRGB TODO
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{MTL::PixelFormatASTC_8x5_sRGB, 0, {0, 0}, false}, // ASTC_2D_8X5_SRGB TODO
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@ -118,13 +118,13 @@ constexpr std::array<PixelFormatInfo, VideoCore::Surface::MaxPixelFormat> FORMAT
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{MTL::PixelFormatASTC_8x6_sRGB, 0, {0, 0}, false}, // ASTC_2D_8X6_SRGB TODO
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{MTL::PixelFormatASTC_6x5_LDR, 0, {0, 0}, false}, // ASTC_2D_6X5_UNORM TODO
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{MTL::PixelFormatASTC_6x5_sRGB, 0, {0, 0}, false}, // ASTC_2D_6X5_SRGB TODO
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{MTL::PixelFormatInvalid, 0}, // E5B9G9R9_FLOAT
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{MTL::PixelFormatInvalid, 0}, // E5B9G9R9_FLOAT TODO
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{MTL::PixelFormatDepth32Float, 0}, // D32_FLOAT
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{MTL::PixelFormatDepth16Unorm, 0}, // D16_UNORM
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{MTL::PixelFormatInvalid, 0}, // X8_D24_UNORM
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{MTL::PixelFormatInvalid, 0}, // X8_D24_UNORM TODO
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{MTL::PixelFormatStencil8, 0}, // S8_UINT
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{MTL::PixelFormatDepth24Unorm_Stencil8, 0}, // D24_UNORM_S8_UINT
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{MTL::PixelFormatInvalid, 0}, // S8_UINT_D24_UNORM
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{MTL::PixelFormatInvalid, 0}, // S8_UINT_D24_UNORM TODO
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{MTL::PixelFormatDepth32Float_Stencil8, 0}, // D32_FLOAT_S8_UINT
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}};
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@ -358,7 +358,22 @@ bool RasterizerMetal::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surfa
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void RasterizerMetal::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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std::span<const u8> memory) {
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LOG_DEBUG(Render_Metal, "called");
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auto cpu_addr = gpu_memory->GpuToCpuAddress(address);
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if (!cpu_addr) [[unlikely]] {
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gpu_memory->WriteBlock(address, memory.data(), copy_size);
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return;
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}
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gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
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{
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if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
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buffer_cache.WriteMemory(*cpu_addr, copy_size);
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}
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}
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texture_cache.WriteMemory(*cpu_addr, copy_size);
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pipeline_cache.InvalidateRegion(*cpu_addr, copy_size);
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}
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void RasterizerMetal::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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@ -105,17 +105,17 @@ void Image::UploadMemory(const StagingBufferRef& map,
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void Image::DownloadMemory(MTL::Buffer* buffer, size_t offset,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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;
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LOG_DEBUG(Render_Metal, "called");
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}
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void Image::DownloadMemory(std::span<MTL::Buffer*> buffers, std::span<size_t> offsets,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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;
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LOG_DEBUG(Render_Metal, "called");
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}
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void Image::DownloadMemory(const StagingBufferRef& map,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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;
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LOG_DEBUG(Render_Metal, "called");
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}
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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