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GPU: Cleanup register definitions.
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parent
1dfa392824
commit
d4530765ce
3 changed files with 31 additions and 31 deletions
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@ -123,9 +123,9 @@ void TriggerCmdReqQueue(Service::Interface* self) {
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break;
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case GXCommandId::SET_COMMAND_LIST_LAST:
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GPU::Write<u32>(GPU::CommandListAddress, cmd_buff[1] >> 3);
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GPU::Write<u32>(GPU::CommandListSize, cmd_buff[2] >> 3);
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GPU::Write<u32>(GPU::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this
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GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3);
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GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3);
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GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this
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break;
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case GXCommandId::SET_MEMORY_FILL:
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@ -86,39 +86,39 @@ const u8* GetFramebufferPointer(const u32 address) {
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template <typename T>
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inline void Read(T &var, const u32 addr) {
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switch (addr) {
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case REG_FRAMEBUFFER_TOP_LEFT_1:
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case Registers::FramebufferTopLeft1:
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var = g_regs.framebuffer_top_left_1;
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break;
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case REG_FRAMEBUFFER_TOP_LEFT_2:
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case Registers::FramebufferTopLeft2:
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var = g_regs.framebuffer_top_left_2;
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break;
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case REG_FRAMEBUFFER_TOP_RIGHT_1:
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case Registers::FramebufferTopRight1:
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var = g_regs.framebuffer_top_right_1;
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break;
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case REG_FRAMEBUFFER_TOP_RIGHT_2:
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case Registers::FramebufferTopRight2:
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var = g_regs.framebuffer_top_right_2;
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break;
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case REG_FRAMEBUFFER_SUB_LEFT_1:
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case Registers::FramebufferSubLeft1:
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var = g_regs.framebuffer_sub_left_1;
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break;
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case REG_FRAMEBUFFER_SUB_RIGHT_1:
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case Registers::FramebufferSubRight1:
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var = g_regs.framebuffer_sub_right_1;
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break;
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case CommandListSize:
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case Registers::CommandListSize:
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var = g_regs.command_list_size;
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break;
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case CommandListAddress:
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case Registers::CommandListAddress:
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var = g_regs.command_list_address;
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break;
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case ProcessCommandList:
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case Registers::ProcessCommandList:
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var = g_regs.command_processing_enabled;
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break;
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@ -130,16 +130,16 @@ inline void Read(T &var, const u32 addr) {
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template <typename T>
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inline void Write(u32 addr, const T data) {
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switch (addr) {
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case CommandListSize:
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switch (static_cast<Registers::Id>(addr)) {
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case Registers::CommandListSize:
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g_regs.command_list_size = data;
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break;
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case CommandListAddress:
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case Registers::CommandListAddress:
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g_regs.command_list_address = data;
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break;
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case ProcessCommandList:
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case Registers::ProcessCommandList:
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g_regs.command_processing_enabled = data;
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if (g_regs.command_processing_enabled & 1)
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{
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@ -9,6 +9,21 @@
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namespace GPU {
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struct Registers {
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enum Id : u32 {
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FramebufferTopLeft1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left
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FramebufferTopLeft2 = 0x1EF0046C, // Main LCD, second framebuffer for 3D left
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FramebufferTopRight1 = 0x1EF00494, // Main LCD, first framebuffer for 3D right
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FramebufferTopRight2 = 0x1EF00498, // Main LCD, second framebuffer for 3D right
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FramebufferSubLeft1 = 0x1EF00568, // Sub LCD, first framebuffer
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FramebufferSubLeft2 = 0x1EF0056C, // Sub LCD, second framebuffer
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FramebufferSubRight1 = 0x1EF00594, // Sub LCD, unused first framebuffer
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FramebufferSubRight2 = 0x1EF00598, // Sub LCD, unused second framebuffer
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CommandListSize = 0x1EF018E0,
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CommandListAddress = 0x1EF018E8,
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ProcessCommandList = 0x1EF018F0,
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};
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u32 framebuffer_top_left_1;
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u32 framebuffer_top_left_2;
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u32 framebuffer_top_right_1;
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@ -52,21 +67,6 @@ enum {
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PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,
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};
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enum {
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REG_FRAMEBUFFER_TOP_LEFT_1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left
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REG_FRAMEBUFFER_TOP_LEFT_2 = 0x1EF0046C, // Main LCD, second framebuffer for 3D left
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REG_FRAMEBUFFER_TOP_RIGHT_1 = 0x1EF00494, // Main LCD, first framebuffer for 3D right
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REG_FRAMEBUFFER_TOP_RIGHT_2 = 0x1EF00498, // Main LCD, second framebuffer for 3D right
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REG_FRAMEBUFFER_SUB_LEFT_1 = 0x1EF00568, // Sub LCD, first framebuffer
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REG_FRAMEBUFFER_SUB_LEFT_2 = 0x1EF0056C, // Sub LCD, second framebuffer
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REG_FRAMEBUFFER_SUB_RIGHT_1 = 0x1EF00594, // Sub LCD, unused first framebuffer
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REG_FRAMEBUFFER_SUB_RIGHT_2 = 0x1EF00598, // Sub LCD, unused second framebuffer
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CommandListSize = 0x1EF018E0,
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CommandListAddress = 0x1EF018E8,
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ProcessCommandList = 0x1EF018F0,
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};
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/// Framebuffer location
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enum FramebufferLocation {
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FRAMEBUFFER_LOCATION_UNKNOWN, ///< Framebuffer location is unknown
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