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video_core: Implement more scaler attribute formats
While changing this, fix assert in vk_shader_decompiler. We now know scaled formats are expected to be float in shaders attributes.
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2b4cdb73b6
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3 changed files with 40 additions and 4 deletions
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@ -92,8 +92,32 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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}
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}
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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switch (attrib.size) {
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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return GL_UNSIGNED_BYTE;
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return GL_UNSIGNED_BYTE;
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case Maxwell::VertexAttribute::Size::Size_16:
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case Maxwell::VertexAttribute::Size::Size_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return GL_UNSIGNED_SHORT;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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case Maxwell::VertexAttribute::Type::SignedScaled:
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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return GL_BYTE;
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case Maxwell::VertexAttribute::Size::Size_16:
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case Maxwell::VertexAttribute::Size::Size_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return GL_SHORT;
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default:
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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return {};
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@ -370,8 +370,22 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
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}
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}
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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switch (size) {
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switch (size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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return vk::Format::eR8Uscaled;
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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return vk::Format::eR8G8Uscaled;
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return vk::Format::eR8G8Uscaled;
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case Maxwell::VertexAttribute::Size::Size_8_8_8:
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return vk::Format::eR8G8B8Uscaled;
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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return vk::Format::eR8G8B8A8Uscaled;
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case Maxwell::VertexAttribute::Size::Size_16:
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return vk::Format::eR16Uscaled;
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case Maxwell::VertexAttribute::Size::Size_16_16:
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return vk::Format::eR16G16Uscaled;
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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return vk::Format::eR16G16B16Uscaled;
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return vk::Format::eR16G16B16A16Uscaled;
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default:
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default:
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break;
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break;
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}
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}
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@ -2211,16 +2211,14 @@ private:
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switch (specialization.attribute_types.at(location)) {
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switch (specialization.attribute_types.at(location)) {
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case Maxwell::VertexAttribute::Type::SignedNorm:
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case Maxwell::VertexAttribute::Type::SignedNorm:
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case Maxwell::VertexAttribute::Type::UnsignedNorm:
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case Maxwell::VertexAttribute::Type::UnsignedNorm:
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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case Maxwell::VertexAttribute::Type::SignedScaled:
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case Maxwell::VertexAttribute::Type::Float:
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case Maxwell::VertexAttribute::Type::Float:
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return {Type::Float, t_in_float, t_in_float4};
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return {Type::Float, t_in_float, t_in_float4};
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case Maxwell::VertexAttribute::Type::SignedInt:
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case Maxwell::VertexAttribute::Type::SignedInt:
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return {Type::Int, t_in_int, t_in_int4};
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return {Type::Int, t_in_int, t_in_int4};
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case Maxwell::VertexAttribute::Type::UnsignedInt:
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case Maxwell::VertexAttribute::Type::UnsignedInt:
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return {Type::Uint, t_in_uint, t_in_uint4};
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return {Type::Uint, t_in_uint, t_in_uint4};
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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case Maxwell::VertexAttribute::Type::SignedScaled:
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UNIMPLEMENTED();
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return {Type::Float, t_in_float, t_in_float4};
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default:
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default:
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UNREACHABLE();
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UNREACHABLE();
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return {Type::Float, t_in_float, t_in_float4};
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return {Type::Float, t_in_float, t_in_float4};
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