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https://git.suyu.dev/suyu/suyu
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Merge pull request #1956 from lioncash/process-thread
kernel/process: Start the main thread using the specified ideal core
This commit is contained in:
commit
e5dfbe22ee
6 changed files with 53 additions and 59 deletions
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@ -20,6 +20,35 @@
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#include "core/settings.h"
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#include "core/settings.h"
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namespace Kernel {
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namespace Kernel {
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namespace {
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/**
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* Sets up the primary application thread
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*
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* @param owner_process The parent process for the main thread
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* @param kernel The kernel instance to create the main thread under.
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* @param entry_point The address at which the thread should start execution
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* @param priority The priority to give the main thread
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*/
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void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
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// Setup page table so we can write to memory
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SetCurrentPageTable(&owner_process.VMManager().page_table);
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// Initialize new "main" thread
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const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
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auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
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owner_process.GetIdealCore(), stack_top, owner_process);
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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// Register 1 must be a handle to the main thread
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const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
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thread->SetGuestHandle(guest_handle);
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thread->GetContext().cpu_registers[1] = guest_handle;
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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thread->ResumeFromWait();
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}
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} // Anonymous namespace
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CodeSet::CodeSet() = default;
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CodeSet::CodeSet() = default;
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CodeSet::~CodeSet() = default;
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CodeSet::~CodeSet() = default;
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@ -64,7 +93,7 @@ ResultCode Process::ClearSignalState() {
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ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
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ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
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program_id = metadata.GetTitleID();
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program_id = metadata.GetTitleID();
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ideal_processor = metadata.GetMainThreadCore();
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ideal_core = metadata.GetMainThreadCore();
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is_64bit_process = metadata.Is64BitProgram();
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is_64bit_process = metadata.Is64BitProgram();
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vm_manager.Reset(metadata.GetAddressSpaceType());
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vm_manager.Reset(metadata.GetAddressSpaceType());
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@ -86,7 +115,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
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vm_manager.LogLayout();
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vm_manager.LogLayout();
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ChangeStatus(ProcessStatus::Running);
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ChangeStatus(ProcessStatus::Running);
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Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
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SetupMainThread(*this, kernel, entry_point, main_thread_priority);
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}
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}
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void Process::PrepareForTermination() {
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void Process::PrepareForTermination() {
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@ -168,9 +168,9 @@ public:
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/// Gets the resource limit descriptor for this process
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/// Gets the resource limit descriptor for this process
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SharedPtr<ResourceLimit> GetResourceLimit() const;
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SharedPtr<ResourceLimit> GetResourceLimit() const;
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/// Gets the default CPU ID for this process
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/// Gets the ideal CPU core ID for this process
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u8 GetDefaultProcessorID() const {
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u8 GetIdealCore() const {
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return ideal_processor;
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return ideal_core;
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}
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}
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/// Gets the bitmask of allowed CPUs that this process' threads can run on.
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/// Gets the bitmask of allowed CPUs that this process' threads can run on.
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@ -280,8 +280,8 @@ private:
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/// Resource limit descriptor for this process
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/// Resource limit descriptor for this process
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SharedPtr<ResourceLimit> resource_limit;
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SharedPtr<ResourceLimit> resource_limit;
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/// The default CPU for this process, threads are scheduled on this cpu by default.
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/// The ideal CPU core for this process, threads are scheduled on this core by default.
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u8 ideal_processor = 0;
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u8 ideal_core = 0;
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u32 is_virtual_address_memory_enabled = 0;
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u32 is_virtual_address_memory_enabled = 0;
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/// The Thread Local Storage area is allocated as processes create threads,
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/// The Thread Local Storage area is allocated as processes create threads,
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@ -1227,10 +1227,10 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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auto* const current_process = Core::CurrentProcess();
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auto* const current_process = Core::CurrentProcess();
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if (processor_id == THREADPROCESSORID_DEFAULT) {
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if (processor_id == THREADPROCESSORID_IDEAL) {
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// Set the target CPU to the one specified in the process' exheader.
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// Set the target CPU to the one specified by the process.
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processor_id = current_process->GetDefaultProcessorID();
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processor_id = current_process->GetIdealCore();
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ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
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ASSERT(processor_id != THREADPROCESSORID_IDEAL);
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}
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}
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switch (processor_id) {
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switch (processor_id) {
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@ -1639,13 +1639,13 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
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return ERR_INVALID_HANDLE;
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return ERR_INVALID_HANDLE;
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}
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}
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if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) {
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if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) {
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const u8 default_processor_id = thread->GetOwnerProcess()->GetDefaultProcessorID();
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const u8 ideal_cpu_core = thread->GetOwnerProcess()->GetIdealCore();
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ASSERT(default_processor_id != static_cast<u8>(THREADPROCESSORID_DEFAULT));
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ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL));
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// Set the target CPU to the one specified in the process' exheader.
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// Set the target CPU to the ideal core specified by the process.
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core = default_processor_id;
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core = ideal_cpu_core;
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mask = 1ULL << core;
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mask = 1ULL << core;
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}
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}
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@ -12,7 +12,6 @@
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/thread_queue_list.h"
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#include "common/thread_queue_list.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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#include "core/core.h"
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#include "core/core.h"
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@ -232,29 +231,6 @@ void Thread::BoostPriority(u32 priority) {
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current_priority = priority;
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current_priority = priority;
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}
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}
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SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
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Process& owner_process) {
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// Setup page table so we can write to memory
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SetCurrentPageTable(&owner_process.VMManager().page_table);
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// Initialize new "main" thread
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const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
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auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0,
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stack_top, owner_process);
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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// Register 1 must be a handle to the main thread
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const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
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thread->SetGuestHandle(guest_handle);
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thread->GetContext().cpu_registers[1] = guest_handle;
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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thread->ResumeFromWait();
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return thread;
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}
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void Thread::SetWaitSynchronizationResult(ResultCode result) {
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void Thread::SetWaitSynchronizationResult(ResultCode result) {
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context.cpu_registers[0] = result.raw;
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context.cpu_registers[0] = result.raw;
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}
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}
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@ -30,12 +30,12 @@ enum ThreadPriority : u32 {
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};
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};
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enum ThreadProcessorId : s32 {
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enum ThreadProcessorId : s32 {
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THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
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THREADPROCESSORID_IDEAL = -2, ///< Run thread on the ideal core specified by the process.
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THREADPROCESSORID_0 = 0, ///< Run thread on core 0
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THREADPROCESSORID_0 = 0, ///< Run thread on core 0
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THREADPROCESSORID_1 = 1, ///< Run thread on core 1
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THREADPROCESSORID_1 = 1, ///< Run thread on core 1
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THREADPROCESSORID_2 = 2, ///< Run thread on core 2
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THREADPROCESSORID_2 = 2, ///< Run thread on core 2
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THREADPROCESSORID_3 = 3, ///< Run thread on core 3
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THREADPROCESSORID_3 = 3, ///< Run thread on core 3
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THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
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THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
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/// Allowed CPU mask
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/// Allowed CPU mask
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THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
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THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
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@ -455,17 +455,6 @@ private:
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ThreadActivity activity = ThreadActivity::Normal;
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ThreadActivity activity = ThreadActivity::Normal;
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};
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};
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/**
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* Sets up the primary application thread
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* @param kernel The kernel instance to create the main thread under.
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* @param entry_point The address at which the thread should start execution
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* @param priority The priority to give the main thread
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* @param owner_process The parent process for the main thread
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* @return A shared pointer to the main thread
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*/
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SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
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Process& owner_process);
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/**
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/**
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* Gets the current thread
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* Gets the current thread
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*/
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*/
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@ -293,8 +293,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
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QString processor;
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QString processor;
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switch (thread.GetProcessorID()) {
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switch (thread.GetProcessorID()) {
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case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
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case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
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processor = tr("default");
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processor = tr("ideal");
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break;
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break;
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case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
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case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
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case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
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case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
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